Player Matchup

Ullr
Ullr
Comniz
Ullr
Level 42
God Stats
0W - 3L
1,232 SR
Queue Stats
34W - 37L
1,402 Elo+
Solo
Arachne
Arachne
Flirsk
Arachne
Level 60
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 63L
1,500 Elo+
Solo
Nox
Nox
LordXCarry
Nox
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,466 Elo+
Solo
Nike
Nike
OiSynn
Nike
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 61L
1,439 Elo+
Party 1
Athena
Athena
Project-JNS
Athena
Level 46
God Stats
26W - 27L
1,502 SR
Queue Stats
206W - 222L
1,407 Elo+
Party 1
Team Averages
Level 58
1,447 SR
1,443 Elo+

VS

Team Averages
Level 101
1,439 SR
1,432 Elo+
Chaac
Chaac
DpressXpress
Chaac
Level 106
God Stats
24W - 18L
1,553 SR
Queue Stats
229W - 235L
1,495 Elo+
Solo
Fafnir
Fafnir
Hadesvessl
Fafnir
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 55L
1,472 Elo+
Solo
Sol
Sol
Neoli8
Sol
Level 137
God Stats
16W - 28L
1,251 SR
Queue Stats
313W - 355L
1,279 Elo+
Solo
Baron Samedi
Baron Samedi
lViggo_YT
Baron Samedi
Level 64
God Stats
29W - 21L
1,559 SR
Queue Stats
602W - 633L
1,413 Elo+
Solo
Thanatos
Thanatos
xxendermarxx
Thanatos
Level 93
God Stats
5W - 6L
1,333 SR
Queue Stats
56W - 55L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Comniz
Ullr
10
3 / 5 / 2
5,962
459
7,752
7,984
2,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
Flirsk
Arachne
2
0 / 1 / 0
4,153
319
863
1,759
390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
2 / 2 / 1
6,748
519
4,277
6,443
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
OiSynn
Nike
9
0 / 3 / 1
5,978
460
4,262
8,547
5,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
9
0 / 1 / 3
6,018
463
3,304
10,191
5,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 0
8,030
618
4,870
8,836
6,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
Hadesvessl
Fafnir
9
0 / 1 / 5
6,366
490
4,283
10,575
8,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
Neoli8
Sol
10
1 / 3 / 2
6,270
482
2,327
6,421
1,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
lViggo_YT
Baron Samedi
12
1 / 2 / 2
7,206
554
3,350
6,590
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
xxendermarxx
Thanatos
12
7 / 1 / 0
7,344
565
6,954
11,396
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
5
Kills
12
12
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ullr
Comniz
Ullr
3
5
2
0.8
W
3
1
0
3
L
Arachne
Flirsk
Arachne
0
1
0
0
W
Fafnir
Hadesvessl
Fafnir
0
1
5
2.5
L
2
2
1
1.25
W
Sol
Neoli8
Sol
1
3
2
0.67
L
Nike
OiSynn
Nike
0
3
1
0.17
L
Athena
0
1
3
1.5
W
Baron Samedi
lViggo_YT
Baron Samedi
1
2
2
1
W
Thanatos
xxendermarxx
Thanatos
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,458
Damage
21,784
34,924
Taken
43,818
16,250
Mitigated
23,804
7,752
Healing
24,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Comniz
Ullr
7,752
3,815
0
209
7,984
2,829
319
4,028
3,956
0
28,537
W
4,870
2,098
0
4,860
8,836
6,847
2,518
711
8,125
0
42,308
L
Arachne
Flirsk
Arachne
863
646
0
676
1,759
390
0
439
1,320
0
3,720
W
Fafnir
Hadesvessl
Fafnir
4,283
1,195
47
4,558
10,575
8,687
0
2,964
7,563
15,605
0
L
4,277
202
0
917
6,443
1,789
0
2,830
3,613
33,366
0
W
Sol
Neoli8
Sol
2,327
486
0
1,906
6,421
1,987
0
858
5,529
26,054
4,207
L
Nike
OiSynn
Nike
4,262
1,496
0
1,903
8,547
5,340
0
296
7,928
3,412
23,789
L
Athena
3,304
1,527
398
3,649
10,191
5,902
65
2,239
7,952
19,883
0
W
Baron Samedi
lViggo_YT
Baron Samedi
3,350
202
52
2,438
6,590
2,527
1,788
1,607
4,821
40,705
0
W
Thanatos
xxendermarxx
Thanatos
6,954
1,831
0
10,781
11,396
3,756
0
1,830
9,488
0
37,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,859
Gold Earned
35,216
211
Minions Killed
310
0
Camps Cleared
0
978,431
Distance Traveled
1,115,429
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,962
459
45
3
0
219,460
0
W
Chaac
8,030
618
97
7
0
216,465
0
L
Arachne
4,153
319
10
1
0
47,795
0
W
Fafnir
6,366
490
19
1
0
244,193
0
L
Nox
6,748
519
76
6
0
253,078
6
W
Sol
6,270
482
50
4
0
153,721
2
L
Nike
5,978
460
57
4
0
199,758
1
L
Athena
6,018
463
23
2
0
258,340
6
W
Baron Samedi
7,206
554
86
7
0
217,871
0
W
Thanatos
7,344
565
58
4
0
283,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role