Player Matchup

Skadi
Skadi
 
Skadi
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
DiceHeart
Atlas
Level 158
God Stats
24W - 14L
1,500 SR
Queue Stats
349W - 228L
1,623 Elo+
Party 1
Hel
Hel
Galilath
Hel
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
242W - 138L
1,660 Elo+
Party 1
Cliodhna
Cliodhna
Neuxal
Cliodhna
Level 109
God Stats
9W - 3L
1,558 SR
Queue Stats
188W - 142L
1,655 Elo+
Party 1
Hercules
Hercules
jbetto
Hercules
Level 140
God Stats
5W - 2L
1,500 SR
Queue Stats
398W - 386L
1,553 Elo+
Party 1
Team Averages
Level 117
1,512 SR
1,598 Elo+

VS

Team Averages
Level 104
1,526 SR
1,453 Elo+
Osiris
Osiris
Falib0
Osiris
Level 105
God Stats
0W - 2L
1,141 SR
Queue Stats
128W - 125L
1,587 Elo+
Solo
Bacchus
Bacchus
Hampo12
Bacchus
Level 84
God Stats
5W - 2L
1,840 SR
Queue Stats
110W - 127L
1,486 Elo+
Solo
Artemis
Artemis
Humanivore
Artemis
Level 120
God Stats
7W - 12L
1,449 SR
Queue Stats
393W - 415L
1,516 Elo+
Solo
Agni
Agni
SythYanki
Agni
Level 129
God Stats
0W - 1L
1,701 SR
Queue Stats
5W - 10L
1,338 Elo+
Solo
Bastet
Bastet
yywhyy
Bastet
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
6 / 1 / 4
8,702
669
9,395
5,876
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Atlas
DiceHeart
Atlas
13
1 / 1 / 11
7,877
606
5,460
12,659
10,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 2 / 4
7,839
603
7,377
8,100
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
Neuxal
Cliodhna
15
10 / 1 / 5
9,198
708
7,773
7,230
2,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
jbetto
Hercules
13
3 / 3 / 3
8,112
624
4,602
9,408
5,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Falib0
Osiris
12
3 / 6 / 1
6,937
534
5,074
10,169
8,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
Hampo12
Bacchus
9
0 / 4 / 2
5,975
460
4,526
13,120
6,806
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Humanivore
Artemis
10
0 / 5 / 0
5,813
447
3,345
8,900
1,513
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Agni
11
4 / 5 / 0
7,184
553
6,654
6,701
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
yywhyy
Bastet
11
1 / 2 / 3
6,999
538
5,530
9,337
2,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
22
Kills
8
8
Deaths
22
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
1
4
8
W
Atlas
DiceHeart
Atlas
1
1
11
6.5
L
Osiris
Falib0
Osiris
3
6
1
0.58
W
2
2
4
2
L
Bacchus
Hampo12
Bacchus
0
4
2
0.25
L
Artemis
Humanivore
Artemis
0
5
0
0
W
Cliodhna
Neuxal
Cliodhna
10
1
5
12.5
L
Agni
4
5
0
0.8
W
Hercules
jbetto
Hercules
3
3
3
1.5
L
Bastet
yywhyy
Bastet
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,607
Damage
25,129
43,273
Taken
48,227
23,421
Mitigated
20,160
16,780
Healing
10,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,395
4,383
0
1,988
5,876
2,028
192
793
5,083
0
62,921
W
Atlas
DiceHeart
Atlas
5,460
1,863
479
2,894
12,659
10,281
642
5,385
7,080
22,095
0
L
Osiris
Falib0
Osiris
5,074
1,961
0
2,152
10,169
8,113
0
2,054
7,766
0
36,372
W
7,377
353
2,061
3,999
8,100
2,710
832
3,053
4,917
53,163
0
L
Bacchus
Hampo12
Bacchus
4,526
459
238
3,348
13,120
6,806
0
4,259
8,825
15,570
0
L
Artemis
Humanivore
Artemis
3,345
1,569
0
2,231
8,900
1,513
0
646
8,254
0
32,159
W
Cliodhna
Neuxal
Cliodhna
7,773
1,225
0
2,797
7,230
2,584
2,712
890
5,934
0
54,013
L
Agni
6,654
231
0
625
6,701
1,634
0
3,195
3,506
41,138
0
W
Hercules
jbetto
Hercules
4,602
1,186
0
2,562
9,408
5,818
1,003
565
8,805
0
43,230
L
Bastet
yywhyy
Bastet
5,530
2,150
0
1,568
9,337
2,094
0
2,683
6,654
0
35,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,728
Gold Earned
32,908
473
Minions Killed
311
0
Camps Cleared
0
1,353,508
Distance Traveled
1,279,766
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,702
669
126
10
0
230,433
3
W
Atlas
7,877
606
24
2
0
284,287
5
L
Osiris
6,937
534
76
6
0
255,783
4
W
Hel
7,839
603
118
9
0
281,598
5
L
Bacchus
5,975
460
19
1
0
261,697
1
L
Artemis
5,813
447
63
5
0
212,910
3
W
Cliodhna
9,198
708
101
8
0
302,118
2
L
Agni
7,184
553
95
7
0
263,030
6
W
Hercules
8,112
624
104
8
0
255,072
3
L
Bastet
6,999
538
58
4
0
286,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role