Player Matchup

Bakasura
Bakasura
Arch9n
Bakasura
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,587 Elo+
Solo
Cerberus
Cerberus
Bryan_dope
Cerberus
Level 124
God Stats
1W - 0L
1,679 SR
Queue Stats
5W - 7L
1,434 Elo+
Party 1
Nox
Nox
CarlosRHA
Nox
Level 160
God Stats
3W - 5L
1,589 SR
Queue Stats
93W - 89L
1,614 Elo+
Party 2
Medusa
Medusa
Jaawwn
Medusa
Level 53
God Stats
5W - 0L
1,554 SR
Queue Stats
72W - 37L
1,434 Elo+
Party 1
Loki
Loki
gusgsu
Loki
Level 159
God Stats
27W - 18L
1,554 SR
Queue Stats
61W - 58L
1,631 Elo+
Party 2
Team Averages
Level 110
1,575 SR
1,540 Elo+

VS

Team Averages
Level 133
1,536 SR
1,541 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
 
Serqet
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
Zallish
Hera
Level 158
God Stats
9W - 4L
1,500 SR
Queue Stats
414W - 378L
1,446 Elo+
Solo
Cernunnos
Cernunnos
l3ashhh
Cernunnos
Level 126
God Stats
3W - 4L
1,445 SR
Queue Stats
129W - 135L
1,599 Elo+
Solo
Athena
Athena
naku232
Athena
Level 140
God Stats
15W - 9L
1,737 SR
Queue Stats
263W - 231L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Arch9n
Bakasura
12
0 / 2 / 1
6,325
575
2,619
8,573
2,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
Bryan_dope
Cerberus
10
0 / 0 / 9
6,421
584
5,534
10,053
7,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

11
2 / 1 / 2
6,390
581
3,113
4,196
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Jaawwn
Medusa
13
9 / 0 / 1
7,423
675
7,924
5,469
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
gusgsu
Loki
11
3 / 1 / 1
6,020
547
2,234
5,238
1,687
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
2 / 1 / 1
7,191
654
7,306
6,884
2,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
 
Serqet
10
0 / 1 / 1
5,802
527
805
6,189
2,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
Zallish
Hera
11
2 / 3 / 0
6,396
581
5,401
4,850
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
l3ashhh
Cernunnos
10
0 / 6 / 0
5,764
524
3,280
9,455
1,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
naku232
Athena
8
0 / 3 / 1
5,010
455
2,376
8,870
3,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
14
Kills
4
4
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
1
1
2.5
L
Serqet
 
Serqet
0
1
1
0.5
W
Bakasura
Arch9n
Bakasura
0
2
1
0.25
W
Cerberus
Bryan_dope
Cerberus
0
0
9
4.5
W
2
1
2
3
W
Medusa
Jaawwn
Medusa
9
0
1
9.5
L
Hera
Zallish
Hera
2
3
0
0.67
W
Loki
gusgsu
Loki
3
1
1
3.5
L
Cernunnos
l3ashhh
Cernunnos
0
6
0
0
L
Athena
naku232
Athena
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,424
Damage
19,168
33,529
Taken
36,248
14,686
Mitigated
12,072
15,361
Healing
9,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
7,306
4,849
0
3,059
6,884
2,451
730
276
6,293
0
52,231
L
Serqet
 
Serqet
805
53
0
1,602
6,189
2,524
0
525
5,664
0
29,961
W
Bakasura
Arch9n
Bakasura
2,619
2,304
0
4,729
8,573
2,937
545
0
8,435
0
29,138
W
Cerberus
Bryan_dope
Cerberus
5,534
249
166
4,705
10,053
7,119
0
3,871
6,095
19,396
0
W
3,113
130
0
637
4,196
1,367
0
1,576
2,417
38,989
0
W
Medusa
Jaawwn
Medusa
7,924
3,242
0
3,376
5,469
1,576
29
983
4,486
0
49,873
L
Hera
Zallish
Hera
5,401
1,469
0
986
4,850
1,604
0
2,294
2,556
38,437
0
W
Loki
gusgsu
Loki
2,234
431
0
1,748
5,238
1,687
0
1,118
4,039
0
28,955
L
Cernunnos
l3ashhh
Cernunnos
3,280
815
0
3,151
9,455
1,616
0
1,593
7,862
0
35,421
L
Athena
naku232
Athena
2,376
995
0
1,127
8,870
3,877
0
3,959
4,911
9,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,579
Gold Earned
30,163
348
Minions Killed
362
0
Camps Cleared
0
1,184,594
Distance Traveled
1,067,609
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,191
654
113
10
0
195,694
0
L
Serqet
5,802
527
73
7
0
259,302
2
W
Bakasura
6,325
575
89
8
0
244,685
4
W
Cerberus
6,421
584
29
3
0
223,223
3
W
Nox
6,390
581
84
8
0
235,296
5
W
Medusa
7,423
675
92
8
0
209,359
3
L
Hera
6,396
581
92
8
0
186,203
2
W
Loki
6,020
547
54
5
0
272,031
4
L
Cernunnos
5,764
524
69
6
0
198,169
5
L
Athena
5,010
455
15
1
0
228,241
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role