Player Matchup

Apollo
Apollo
Diamond II
ItsRykoSmite
Apollo
Diamond II
Level 145
God Stats
10W - 3L
1,986 SR
Queue Stats
131W - 63L
2,198 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,986 SR
2,198 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 156
1,311 SR
1,500 MMR
Scylla
Scylla
Bronze III
th3spoonage
Scylla
Bronze III
Level 156
God Stats
0W - 1L
1,311 SR
Queue Stats
0W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
2 / 2 / 0
10,622
966
5,102
12,571
7,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
HadesKaliBellonaMedusaOlorun

VS

Bans
LokiSolFenrirBastetSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
2 / 2 / 0
8,790
799
8,306
6,977
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
2
2
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Apollo
2
2
0
1
L
Scylla
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,102
Damage
8,306
12,571
Taken
6,977
7,388
Mitigated
2,717
4,027
Healing
1,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
5,102
3,823
0
4,027
12,571
7,388
2,481
7,892
4,047
0
64,588
L
Scylla
8,306
572
0
1,839
6,977
2,717
215
252
6,725
39,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,622
Gold Earned
8,790
128
Minions Killed
79
7
Camps Cleared
2
205,227
Distance Traveled
216,871
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,622
966
128
12
7
205,227
2
L
Scylla
8,790
799
79
7
2
216,871
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role