Player Matchup

Artemis
Artemis
AspectFS
Artemis
Level 127
God Stats
21W - 13L
1,671 SR
Queue Stats
63W - 54L
1,733 Elo+
Party 1
Cabrakan
Cabrakan
Duhvinnie
Cabrakan
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 47L
1,738 Elo+
Party 1
Nemesis
Nemesis
Pastamazing
Nemesis
Level 160
God Stats
0W - 6L
1,334 SR
Queue Stats
400W - 394L
1,562 Elo+
Solo
Nike
Nike
X a INI a X
Nike
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 54L
1,733 Elo+
Party 1
Sol
Sol
saerom
Sol
Level 109
God Stats
9W - 10L
1,534 SR
Queue Stats
354W - 318L
1,653 Elo+
Solo
Team Averages
Level 121
1,508 SR
1,684 Elo+

VS

Team Averages
Level 133
1,553 SR
1,615 Elo+
Terra
Terra
BigPapiJared
Terra
Level 160
God Stats
4W - 1L
1,832 SR
Queue Stats
395W - 297L
1,798 Elo+
Party 2
Loki
Loki
Bolsonaro2809
Loki
Level 157
God Stats
6W - 4L
1,589 SR
Queue Stats
29W - 20L
1,654 Elo+
Solo
Scylla
Scylla
Prestige
Scylla
Level 148
God Stats
1W - 2L
1,298 SR
Queue Stats
40W - 41L
1,543 Elo+
Solo
Cu Chulainn
Cu Chulainn
RINNEGA3
Cu Chulainn
Level 137
God Stats
16W - 26L
1,543 SR
Queue Stats
82W - 82L
1,579 Elo+
Solo
Hou Yi
Hou Yi
Xilty
Hou Yi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AspectFS
Artemis
14
2 / 5 / 3
8,038
731
10,413
11,838
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Duhvinnie
Cabrakan
14
0 / 4 / 4
8,129
739
4,695
14,494
11,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Pastamazing
Nemesis
15
1 / 2 / 3
8,192
745
6,962
12,778
6,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 2 / 1
7,764
706
5,047
10,524
9,172
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
saerom
Sol
16
2 / 4 / 2
8,637
785
8,242
9,949
2,783
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 11
9,700
882
11,559
16,291
21,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
0 / 1 / 8
8,692
790
5,845
6,792
2,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Prestige
Scylla
17
7 / 0 / 4
9,426
857
10,555
4,005
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cu Chulainn
RINNEGA3
Cu Chulainn
16
3 / 4 / 12
9,098
827
13,771
13,638
7,939
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
Xilty
Hou Yi
15
2 / 0 / 8
8,465
770
8,408
5,720
2,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
6
Kills
17
17
Deaths
6
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Artemis
AspectFS
Artemis
2
5
3
0.7
W
5
1
11
10.5
W
0
1
8
4
L
Cabrakan
Duhvinnie
Cabrakan
0
4
4
0.5
L
Nemesis
Pastamazing
Nemesis
1
2
3
1.25
W
Scylla
Prestige
Scylla
7
0
4
9
W
Cu Chulainn
RINNEGA3
Cu Chulainn
3
4
12
2.25
L
1
2
1
0.75
W
Hou Yi
Xilty
Hou Yi
2
0
8
6
L
Sol
saerom
Sol
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,359
Damage
50,138
59,583
Taken
46,446
34,804
Mitigated
35,342
10,893
Healing
12,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AspectFS
Artemis
10,413
4,012
0
2,382
11,838
4,320
49
5,282
6,506
0
37,338
W
11,559
1,285
1,663
5,791
16,291
21,005
89
4,592
11,699
23,264
0
W
5,845
1,122
0
0
6,792
2,607
906
2,039
4,753
0
33,944
L
Cabrakan
Duhvinnie
Cabrakan
4,695
785
0
3,345
14,494
11,822
0
5,941
8,376
16,431
0
L
Nemesis
Pastamazing
Nemesis
6,962
1,935
0
1,660
12,778
6,707
461
3,821
8,889
0
30,407
W
Scylla
Prestige
Scylla
10,555
1,003
0
500
4,005
1,352
1,372
921
3,084
33,468
0
W
Cu Chulainn
RINNEGA3
Cu Chulainn
13,771
2,121
0
3,053
13,638
7,939
1,111
4,478
9,160
2,390
33,906
L
5,047
119
51
237
10,524
9,172
0
3,603
6,765
0
20,491
W
Hou Yi
Xilty
Hou Yi
8,408
2,740
0
1,853
5,720
2,439
1,909
907
4,813
0
22,214
L
Sol
saerom
Sol
8,242
3,025
0
3,218
9,949
2,783
256
4,281
5,608
41,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,760
Gold Earned
45,381
241
Minions Killed
242
0
Camps Cleared
0
1,106,407
Distance Traveled
1,274,444
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,038
731
58
5
0
201,278
3
W
Terra
9,700
882
28
3
0
281,303
0
W
Loki
8,692
790
65
6
0
258,931
1
L
Cabrakan
8,129
739
25
2
0
196,548
1
L
Nemesis
8,192
745
54
5
0
256,793
2
W
Scylla
9,426
857
56
5
0
253,746
1
W
Cu Chulainn
9,098
827
55
5
0
256,300
4
L
Nike
7,764
706
35
3
0
232,925
0
W
Hou Yi
8,465
770
38
3
0
224,164
4
L
Sol
8,637
785
69
6
0
218,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role