Player Matchup

Thanatos
Thanatos
DreamHunter_CM
Thanatos
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 190L
1,681 Elo+
Party 1
Agni
Agni
ElSoulCOGELON
Agni
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,732 Elo+
Party 1
Cerberus
Cerberus
EternalKing19
Cerberus
Level 126
God Stats
1W - 1L
1,778 SR
Queue Stats
241W - 179L
1,634 Elo+
Solo
Team Averages
Level 108
1,593 SR
1,682 Elo+

VS

Team Averages
Level 83
1,551 SR
1,548 Elo+
Ao Kuang
Ao Kuang
Phat Audii
Ao Kuang
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,535 Elo+
Solo
Gilgamesh
Gilgamesh
bookiller64
Gilgamesh
Level 60
God Stats
7W - 5L
1,525 SR
Queue Stats
27W - 28L
1,593 Elo+
Solo
Chang'e
Chang'e
ll aphrodite lI
Chang'e
Level 122
God Stats
2W - 1L
1,628 SR
Queue Stats
3W - 6L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
0 / 1 / 8
9,320
666
6,684
10,210
4,003
Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 3 / 2
11,074
791
13,290
9,185
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
EternalKing19
Cerberus
14
2 / 4 / 8
9,558
683
10,656
14,850
9,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Phat Audii
Ao Kuang
13
2 / 4 / 4
8,676
620
4,898
11,974
4,816
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
bookiller64
Gilgamesh
13
2 / 3 / 6
9,313
665
8,483
11,197
7,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 3 / 4
10,666
762
13,577
14,967
6,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
10
Kills
8
8
Deaths
10
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
0
1
8
4
W
8
3
2
3
W
Cerberus
EternalKing19
Cerberus
2
4
8
1.5
L
Ao Kuang
Phat Audii
Ao Kuang
2
4
4
1
L
Gilgamesh
bookiller64
Gilgamesh
2
3
6
1.67
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,630
Damage
26,958
34,245
Taken
38,138
17,491
Mitigated
19,054
10,195
Healing
11,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
6,684
172
0
5,222
10,210
4,003
1,747
5,318
4,892
0
26,248
W
13,290
297
0
1,230
9,185
3,552
154
5,145
4,040
56,030
0
W
Cerberus
EternalKing19
Cerberus
10,656
358
0
3,743
14,850
9,936
435
8,565
6,285
22,754
0
L
Ao Kuang
Phat Audii
Ao Kuang
4,898
449
0
1,942
11,974
4,816
0
7,964
3,617
13,721
0
L
Gilgamesh
bookiller64
Gilgamesh
8,483
1,940
404
864
11,197
7,468
0
7,439
3,386
0
23,942
L
13,577
703
1,728
6,335
14,967
6,770
23
7,879
6,761
47,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,952
Gold Earned
28,655
194
Minions Killed
125
8
Camps Cleared
5
776,297
Distance Traveled
801,177
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,320
666
53
4
4
281,935
3
W
Agni
11,074
791
97
7
4
258,992
1
W
Cerberus
9,558
683
44
3
0
235,370
7
L
Ao Kuang
8,676
620
23
2
3
267,550
1
L
Gilgamesh
9,313
665
43
3
0
271,211
2
L
Chang'e
10,666
762
59
4
2
262,416
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role