Player Matchup

Nike
Nike
 
Nike
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
CoachCoyle03
Bacchus
Level 22
God Stats
14W - 6L
1,691 SR
Queue Stats
18W - 8L
1,585 Elo+
Party 2
Mercury
Mercury
Inmate_Al
Mercury
Level 27
God Stats
2W - 2L
1,167 SR
Queue Stats
25W - 22L
1,477 Elo+
Party 2
Artemis
Artemis
MrPinnedTweets
Artemis
Level 43
God Stats
2W - 0L
1,285 SR
Queue Stats
63W - 52L
1,538 Elo+
Party 2
Sol
Sol
OneUce916
Sol
Level 149
God Stats
9W - 1L
1,906 SR
Queue Stats
186W - 163L
1,663 Elo+
Party 3
Team Averages
Level 75
1,510 SR
1,553 Elo+

VS

Team Averages
Level 31
1,451 SR
1,150 Elo+
Guan Yu
Guan Yu
Ah Nigiri
Guan Yu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
966 Elo+
Party 1
Sol
Sol
BlackFayte
Sol
Level 8
God Stats
0W - 5L
1,116 SR
Queue Stats
4W - 14L
1,095 Elo+
Party 1
Skadi
Skadi
LowLife22
Skadi
Level 87
God Stats
6W - 7L
1,754 SR
Queue Stats
13W - 18L
1,588 Elo+
Solo
Ymir
Ymir
Snake team 6
Ymir
Level 8
God Stats
1W - 3L
1,385 SR
Queue Stats
4W - 16L
966 Elo+
Party 1
Mercury
Mercury
mpshizzl3
Mercury
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 15L
1,134 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
1 / 1 / 11
8,321
832
6,207
8,330
6,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
CoachCoyle03
Bacchus
15
4 / 2 / 12
9,063
906
6,624
10,592
7,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mercury
Inmate_Al
Mercury
14
3 / 2 / 9
8,145
815
6,259
9,122
2,991
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 1 / 9
9,140
914
12,739
6,170
2,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
9 / 0 / 7
9,326
933
20,712
4,708
1,684
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ah Nigiri
Guan Yu
13
0 / 1 / 3
7,039
704
2,189
9,603
8,199
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 3 / 2
7,910
791
9,226
9,860
3,469
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
LowLife22
Skadi
15
2 / 4 / 2
8,098
810
7,487
12,940
4,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 6 / 2
7,180
718
5,156
17,612
14,636
Talisman

Talisman

+75
Health
+15
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Mercury
mpshizzl3
Mercury
13
1 / 8 / 2
7,479
748
4,036
11,378
4,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
17
22
Kills
6
6
Deaths
22
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
1
11
6.5
L
Guan Yu
Ah Nigiri
Guan Yu
0
1
3
1.5
L
2
3
2
1
W
Bacchus
CoachCoyle03
Bacchus
4
2
12
5
W
Mercury
Inmate_Al
Mercury
3
2
9
3.75
L
Skadi
LowLife22
Skadi
2
4
2
0.75
W
5
1
9
9.5
W
9
0
7
12.5
L
1
6
2
0.33
L
Mercury
mpshizzl3
Mercury
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,541
Damage
28,094
38,922
Taken
61,393
20,875
Mitigated
34,814
13,126
Healing
5,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,207
275
0
2,768
8,330
6,478
301
1,140
7,190
0
20,840
L
Guan Yu
Ah Nigiri
Guan Yu
2,189
228
1,200
1,323
9,603
8,199
0
3,525
5,947
38
10,629
L
9,226
2,840
98
755
9,860
3,469
1,529
4,891
4,926
30,049
0
W
Bacchus
CoachCoyle03
Bacchus
6,624
451
450
3,933
10,592
7,366
272
5,971
4,621
14,361
0
W
Mercury
Inmate_Al
Mercury
6,259
3,332
0
476
9,122
2,991
741
4,255
4,867
0
17,837
L
Skadi
LowLife22
Skadi
7,487
4,129
0
1,876
12,940
4,502
0
7,520
5,315
0
31,625
W
12,739
8,053
0
2,166
6,170
2,356
2,160
2,362
3,808
0
39,836
W
20,712
8,778
0
3,333
4,708
1,684
4,822
682
4,026
48,993
0
L
5,156
684
0
675
17,612
14,636
0
6,670
10,767
10,841
0
L
Mercury
mpshizzl3
Mercury
4,036
1,674
0
0
11,378
4,008
0
4,730
6,504
0
12,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,995
Gold Earned
37,706
203
Minions Killed
150
0
Camps Cleared
0
1,108,766
Distance Traveled
997,093
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,321
832
32
3
0
221,618
4
L
Guan Yu
7,039
704
18
2
0
236,113
2
L
Sol
7,910
791
54
5
0
183,657
0
W
Bacchus
9,063
906
14
1
0
217,869
1
W
Mercury
8,145
815
31
3
0
241,014
0
L
Skadi
8,098
810
48
5
0
188,775
0
W
Artemis
9,140
914
63
6
0
200,835
1
W
Sol
9,326
933
63
6
0
227,430
2
L
Ymir
7,180
718
8
1
0
170,542
0
L
Mercury
7,479
748
22
2
0
218,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role