Player Matchup

Ra
Ra
Greenguy9
Ra
Level 7
God Stats
4W - 5L
1,424 SR
Queue Stats
6W - 7L
1,362 Elo+
Party 2
Bacchus
Bacchus
Lee 2 Lethal
Bacchus
Level 114
God Stats
2W - 4L
1,264 SR
Queue Stats
230W - 187L
1,514 Elo+
Party 2
Chiron
Chiron
Trunkeezy
Chiron
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 41
1,396 SR
1,459 Elo+

VS

Team Averages
Level 118
1,533 SR
1,521 Elo+
Jormungandr
Jormungandr
PsychoticWolf824
Jormungandr
Level 147
God Stats
1W - 0L
1,292 SR
Queue Stats
53W - 34L
1,631 Elo+
Party 1
Bastet
Bastet
SlyRogersD
Bastet
Level 160
God Stats
16W - 3L
1,840 SR
Queue Stats
73W - 52L
1,632 Elo+
Party 1
Loki
Loki
TFOULKE
Loki
Level 47
God Stats
6W - 11L
1,466 SR
Queue Stats
35W - 41L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 12 / 5
12,449
732
10,041
15,871
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
Lee 2 Lethal
Bacchus
14
5 / 7 / 5
12,371
728
11,201
20,024
31,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
Trunkeezy
Chiron
15
2 / 8 / 6
11,132
655
14,209
18,472
5,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PsychoticWolf824
Jormungandr
17
10 / 6 / 13
13,510
795
20,189
20,775
8,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
SlyRogersD
Bastet
18
12 / 2 / 11
13,752
809
22,982
18,453
13,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Loki
TFOULKE
Loki
16
5 / 4 / 10
12,243
720
5,339
12,101
4,306
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
12
Kills
27
27
Deaths
12
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
5
12
5
0.63
L
Bacchus
Lee 2 Lethal
Bacchus
5
7
5
1.07
W
Jormungandr
PsychoticWolf824
Jormungandr
10
6
13
2.75
W
Bastet
SlyRogersD
Bastet
12
2
11
8.75
W
Loki
TFOULKE
Loki
5
4
10
2.5
L
Chiron
Trunkeezy
Chiron
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,451
Damage
48,510
54,367
Taken
51,329
41,138
Mitigated
26,925
9,856
Healing
14,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,041
436
1,187
2,091
15,871
4,325
685
4,767
10,698
34,423
0
L
Bacchus
Lee 2 Lethal
Bacchus
11,201
1,422
0
589
20,024
31,806
0
7,953
11,576
17,729
0
W
Jormungandr
PsychoticWolf824
Jormungandr
20,189
6,068
0
3,712
20,775
8,791
882
9,700
11,075
54,652
0
W
Bastet
SlyRogersD
Bastet
22,982
5,512
61
9,094
18,453
13,828
1,563
7,828
10,625
0
59,215
W
Loki
TFOULKE
Loki
5,339
1,261
0
1,248
12,101
4,306
620
4,790
7,311
0
31,464
L
Chiron
Trunkeezy
Chiron
14,209
6,052
838
5,151
18,472
5,007
2,229
7,569
10,529
0
38,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,952
Gold Earned
39,505
137
Minions Killed
171
5
Camps Cleared
10
769,741
Distance Traveled
865,413
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,449
732
60
4
4
237,151
4
L
Bacchus
12,371
728
6
0
0
269,038
1
W
Jormungandr
13,510
795
69
4
4
238,780
1
W
Bastet
13,752
809
58
3
6
310,427
3
W
Loki
12,243
720
44
3
0
316,206
1
L
Chiron
11,132
655
71
4
1
263,552
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role