Player Matchup

Hel
Hel
DJHoneySmacks11
Hel
Level 127
God Stats
4W - 6L
1,500 SR
Queue Stats
225W - 201L
1,503 Elo+
Party 2
Izanami
Izanami
RagingAmoeba
Izanami
Level 157
God Stats
21W - 15L
1,713 SR
Queue Stats
291W - 293L
1,542 Elo+
Solo
Achilles
Achilles
Remaincurly
Achilles
Level 117
God Stats
11W - 14L
1,553 SR
Queue Stats
159W - 136L
1,476 Elo+
Party 2
Fafnir
Fafnir
cubanator77
Fafnir
Level 104
God Stats
9W - 8L
1,526 SR
Queue Stats
106W - 95L
1,532 Elo+
Party 2
Awilix
Awilix
风至ºº
Awilix
Level 156
God Stats
8W - 4L
1,852 SR
Queue Stats
274W - 271L
1,577 Elo+
Solo
Team Averages
Level 132
1,629 SR
1,526 Elo+

VS

Team Averages
Level 126
1,516 SR
1,554 Elo+
Mercury
Mercury
CastigateMS
Mercury
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,629 Elo+
Party 1
Danzaburou
Danzaburou
Fabe84
Danzaburou
Level 143
God Stats
2W - 3L
1,699 SR
Queue Stats
98W - 90L
1,513 Elo+
Solo
Agni
Agni
Taziablo
Agni
Level 141
God Stats
2W - 3L
1,596 SR
Queue Stats
44W - 42L
1,621 Elo+
Party 1
Athena
Athena
doublebassdrum
Athena
Level 115
God Stats
0W - 4L
1,299 SR
Queue Stats
195W - 204L
1,442 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iMonaxia
Tsukuyomi
Level 121
God Stats
6W - 5L
1,483 SR
Queue Stats
178W - 169L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,747
575
1,415
4,931
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
RagingAmoeba
Izanami
12
7 / 1 / 4
7,211
721
6,510
6,329
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Remaincurly
Achilles
12
3 / 0 / 0
6,826
683
5,217
6,536
6,173
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
9
2 / 0 / 10
6,541
654
4,142
7,500
5,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Awilix
风至ºº
Awilix
10
7 / 0 / 4
6,643
664
6,251
6,626
2,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CastigateMS
Mercury
9
2 / 1 / 0
5,174
517
2,916
6,009
1,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Fabe84
Danzaburou
8
1 / 6 / 1
5,356
536
5,637
7,612
1,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
8
0 / 4 / 2
4,936
494
5,801
5,290
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 5 / 1
4,446
445
1,506
9,020
3,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
iMonaxia
Tsukuyomi
10
0 / 3 / 0
5,541
554
2,555
7,399
6,372
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
19
Kills
3
3
Deaths
19
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
CastigateMS
Mercury
2
1
0
2
W
0
2
2
0.5
L
Danzaburou
Fabe84
Danzaburou
1
6
1
0.25
W
Izanami
RagingAmoeba
Izanami
7
1
4
9
W
Achilles
Remaincurly
Achilles
3
0
0
3
L
Agni
0
4
2
0.25
W
Fafnir
2
0
10
7
L
0
5
1
0.1
L
Tsukuyomi
iMonaxia
Tsukuyomi
0
3
0
0
W
Awilix
风至ºº
Awilix
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,535
Damage
18,415
31,922
Taken
35,330
16,347
Mitigated
13,482
13,925
Healing
5,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CastigateMS
Mercury
2,916
385
0
691
6,009
1,617
0
884
5,125
0
26,956
W
1,415
48
816
2,474
4,931
1,341
0
2,392
2,539
36,072
0
L
Danzaburou
Fabe84
Danzaburou
5,637
1,999
0
1,722
7,612
1,073
0
1,089
6,523
0
23,262
W
Izanami
RagingAmoeba
Izanami
6,510
4,277
0
2,823
6,329
1,642
520
608
5,721
0
51,232
W
Achilles
Remaincurly
Achilles
5,217
598
0
2,576
6,536
6,173
0
0
6,536
0
42,289
L
Agni
5,801
756
0
500
5,290
1,104
0
1,604
3,686
30,540
0
W
Fafnir
4,142
1,331
1,548
2,528
7,500
5,140
0
2,969
4,531
10,697
0
L
1,506
633
0
1,420
9,020
3,316
17
1,980
7,040
5,932
0
L
Tsukuyomi
iMonaxia
Tsukuyomi
2,555
446
0
1,438
7,399
6,372
0
0
7,399
0
35,404
W
Awilix
风至ºº
Awilix
6,251
1,954
0
1,160
6,626
2,051
280
1,338
5,288
0
28,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,968
Gold Earned
25,453
345
Minions Killed
254
0
Camps Cleared
0
1,022,494
Distance Traveled
1,009,120
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,174
517
53
5
0
245,850
2
W
Hel
5,747
575
78
8
0
198,901
2
L
Danzaburou
5,356
536
42
4
0
177,828
3
W
Izanami
7,211
721
115
12
0
181,125
0
W
Achilles
6,826
683
87
9
0
195,904
6
L
Agni
4,936
494
65
7
0
189,248
1
W
Fafnir
6,541
654
16
2
0
193,683
5
L
Athena
4,446
445
9
1
0
204,812
1
L
Tsukuyomi
5,541
554
85
9
0
191,382
2
W
Awilix
6,643
664
49
5
0
252,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role