Player Matchup

Sun Wukong
Sun Wukong
Just-2-J-Peezy
Sun Wukong
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 129L
1,616 Elo+
Party 2
Baron Samedi
Baron Samedi
RaptorTurds
Baron Samedi
Level 119
God Stats
32W - 15L
1,737 SR
Queue Stats
161W - 143L
1,631 Elo+
Party 2
Achilles
Achilles
TrollsTheKing93
Achilles
Level 156
God Stats
24W - 21L
1,608 SR
Queue Stats
374W - 377L
1,571 Elo+
Party 2
Team Averages
Level 138
1,615 SR
1,606 Elo+

VS

Team Averages
Level 68
1,525 SR
1,401 Elo+
Chaac
Chaac
DreamEaterSkye2
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,377 Elo+
Party 1
Bastet
Bastet
LSG_Ace
Bastet
Level 145
God Stats
1W - 1L
1,717 SR
Queue Stats
298W - 248L
1,342 Elo+
Party 1
Zhong Kui
Zhong Kui
meatsydangler
Zhong Kui
Level 31
God Stats
5W - 8L
1,359 SR
Queue Stats
31W - 61L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Just-2-J-Peezy
Sun Wukong
15
4 / 3 / 15
10,490
749
16,481
15,722
14,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
RaptorTurds
Baron Samedi
16
10 / 3 / 9
11,661
833
15,375
14,949
10,254
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
15
7 / 3 / 9
11,359
811
12,748
20,390
17,707
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 7
9,491
678
7,040
18,232
14,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
LSG_Ace
Bastet
15
7 / 5 / 2
10,521
752
16,164
19,567
7,429
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
meatsydangler
Zhong Kui
11
0 / 11 / 6
8,417
601
13,120
18,447
8,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
21
Kills
9
9
Deaths
21
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
W
Sun Wukong
Just-2-J-Peezy
Sun Wukong
4
3
15
3.83
L
Bastet
LSG_Ace
Bastet
7
5
2
1.6
W
Baron Samedi
RaptorTurds
Baron Samedi
10
3
9
4.83
W
Achilles
7
3
9
3.83
L
Zhong Kui
meatsydangler
Zhong Kui
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,604
Damage
36,324
51,061
Taken
56,246
42,028
Mitigated
30,588
19,698
Healing
12,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,040
2,684
377
4,883
18,232
14,645
0
4,947
12,986
0
19,485
W
Sun Wukong
Just-2-J-Peezy
Sun Wukong
16,481
3,320
0
2,979
15,722
14,067
713
4,405
11,142
0
37,182
L
Bastet
LSG_Ace
Bastet
16,164
4,316
371
4,518
19,567
7,429
16
3,226
15,786
0
42,356
W
Baron Samedi
RaptorTurds
Baron Samedi
15,375
1,909
3,122
7,704
14,949
10,254
746
4,173
10,525
33,698
0
W
Achilles
12,748
3,875
1,524
4,369
20,390
17,707
689
4,950
15,162
0
31,661
L
Zhong Kui
meatsydangler
Zhong Kui
13,120
788
0
2,511
18,447
8,514
75
7,737
10,421
33,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,510
Gold Earned
28,429
139
Minions Killed
107
6
Camps Cleared
5
782,971
Distance Traveled
676,830
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,491
678
16
1
0
208,606
0
W
Sun Wukong
10,490
749
57
4
3
258,004
7
L
Bastet
10,521
752
59
4
3
270,302
0
W
Baron Samedi
11,661
833
36
3
3
246,431
1
W
Achilles
11,359
811
46
3
0
278,536
0
L
Zhong Kui
8,417
601
32
2
2
197,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role