Player Matchup

Bakasura
Bakasura
Alejandr19
Bakasura
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 100L
1,548 Elo+
Party 2
Ymir
Ymir
AnyaAxx
Ymir
Level 56
God Stats
111W - 78L
1,573 SR
Queue Stats
171W - 165L
1,466 Elo+
Party 3
Izanami
Izanami
DuncanAk47
Izanami
Level 24
God Stats
39W - 27L
1,594 SR
Queue Stats
171W - 162L
1,470 Elo+
Party 3
Sol
Sol
Zhelsu
Sol
Level 99
God Stats
36W - 15L
2,150 SR
Queue Stats
212W - 220L
1,462 Elo+
Party 3
Osiris
Osiris
cesarlex11
Osiris
Level 120
God Stats
10W - 13L
1,396 SR
Queue Stats
240W - 276L
1,370 Elo+
Party 2
Team Averages
Level 84
1,643 SR
1,463 Elo+

VS

Team Averages
Level 127
1,493 SR
1,412 Elo+
Odin
Odin
All_day_TRAP
Odin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 138L
1,482 Elo+
Party 1
Thanatos
Thanatos
DetsukaJ
Thanatos
Level 107
God Stats
70W - 85L
1,338 SR
Queue Stats
410W - 453L
1,337 Elo+
Solo
Poseidon
Poseidon
EndNeoliberalism
Poseidon
Level 147
God Stats
0W - 3L
1,271 SR
Queue Stats
10W - 11L
1,366 Elo+
Party 1
Artio
Artio
killerCroc_Chrys
Artio
Level 100
God Stats
11W - 5L
1,620 SR
Queue Stats
160W - 148L
1,497 Elo+
Solo
Skadi
Skadi
mofohamma
Skadi
Level 156
God Stats
9W - 3L
1,735 SR
Queue Stats
57W - 68L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alejandr19
Bakasura
16
8 / 3 / 1
10,236
640
6,023
12,237
5,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
AnyaAxx
Ymir
13
2 / 1 / 9
8,937
559
3,153
10,838
8,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
DuncanAk47
Izanami
17
9 / 0 / 5
10,567
660
13,520
8,710
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
Zhelsu
Sol
16
8 / 3 / 5
10,449
653
13,569
12,378
4,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
cesarlex11
Osiris
13
1 / 5 / 2
8,350
522
7,364
12,676
11,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 1
8,865
554
7,008
13,658
7,016
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
DetsukaJ
Thanatos
12
4 / 7 / 4
8,400
525
6,073
12,327
4,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 7 / 0
8,140
509
6,677
13,250
4,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 3 / 1
5,471
342
1,905
7,851
4,661
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
mofohamma
Skadi
10
0 / 9 / 1
6,201
388
6,719
12,382
2,838
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
28
Kills
12
12
Deaths
28
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Alejandr19
Bakasura
8
3
1
2.83
L
6
2
1
3.25
W
Ymir
AnyaAxx
Ymir
2
1
9
6.5
L
Thanatos
DetsukaJ
Thanatos
4
7
4
0.86
W
Izanami
DuncanAk47
Izanami
9
0
5
11.5
L
2
7
0
0.29
W
Sol
Zhelsu
Sol
8
3
5
3.5
W
Osiris
cesarlex11
Osiris
1
5
2
0.4
L
0
3
1
0.17
L
Skadi
mofohamma
Skadi
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,629
Damage
28,382
56,839
Taken
59,468
33,813
Mitigated
22,832
20,800
Healing
18,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Alejandr19
Bakasura
6,023
3,753
0
4,450
12,237
5,774
2,421
1,015
11,222
0
61,469
L
7,008
1,305
100
4,420
13,658
7,016
281
3,091
10,537
3,648
34,299
W
Ymir
AnyaAxx
Ymir
3,153
394
0
2,539
10,838
8,873
763
1,784
8,508
13,239
0
L
Thanatos
DetsukaJ
Thanatos
6,073
1,656
161
6,834
12,327
4,116
0
3,526
8,641
0
34,873
W
Izanami
DuncanAk47
Izanami
13,520
7,003
0
6,426
8,710
3,073
1,717
1,257
7,187
0
85,759
L
6,677
1,650
0
4,013
13,250
4,201
56
6,418
6,832
54,083
0
W
Sol
Zhelsu
Sol
13,569
6,107
0
6,398
12,378
4,690
2,723
4,290
7,736
57,969
7,654
W
Osiris
cesarlex11
Osiris
7,364
2,401
0
987
12,676
11,403
12
1,348
11,328
6,587
33,928
L
1,905
33
449
2,393
7,851
4,661
0
2,182
5,669
10,127
0
L
Skadi
mofohamma
Skadi
6,719
1,235
0
250
12,382
2,838
406
1,818
10,564
0
35,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,539
Gold Earned
37,077
475
Minions Killed
305
0
Camps Cleared
0
1,544,867
Distance Traveled
1,353,372
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,236
640
130
8
0
336,964
1
L
Odin
8,865
554
73
5
0
306,946
4
W
Ymir
8,937
559
23
1
0
325,895
5
L
Thanatos
8,400
525
72
5
0
304,057
1
W
Izanami
10,567
660
148
9
0
296,919
0
L
Poseidon
8,140
509
97
6
0
266,339
0
W
Sol
10,449
653
104
7
0
309,269
2
W
Osiris
8,350
522
70
4
0
275,820
2
L
Artio
5,471
342
11
1
0
203,578
0
L
Skadi
6,201
388
52
3
0
272,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role