Player Matchup

Geb
Geb
 
Geb
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Finiarin
Erlang Shen
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 51L
1,467 Elo+
Solo
Xbalanque
Xbalanque
JDCooper
Xbalanque
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 74L
1,538 Elo+
Party 1
Susano
Susano
Sikici98
Susano
Level 145
God Stats
5W - 5L
1,529 SR
Queue Stats
57W - 40L
1,695 Elo+
Party 1
Raijin
Raijin
xKapierr
Raijin
Level 150
God Stats
21W - 16L
1,583 SR
Queue Stats
46W - 42L
1,588 Elo+
Solo
Team Averages
Level 150
1,522 SR
1,558 Elo+

VS

Team Averages
Level 134
1,496 SR
1,553 Elo+
Susano
Susano
 
Susano
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
MagicalOak
Agni
Level 160
God Stats
1W - 6L
1,517 SR
Queue Stats
66W - 78L
1,378 Elo+
Party 2
Ravana
Ravana
StarecC
Ravana
Level 125
God Stats
0W - 1L
1,463 SR
Queue Stats
12W - 9L
1,886 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
4 / 0 / 6
5,782
578
4,433
5,556
3,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
Finiarin
Erlang Shen
13
1 / 0 / 0
7,004
700
6,429
5,961
4,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
JDCooper
Xbalanque
12
2 / 1 / 7
6,891
689
5,681
5,254
1,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
Sikici98
Susano
12
5 / 0 / 3
7,014
701
2,349
5,674
1,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
xKapierr
Raijin
12
1 / 1 / 2
6,740
674
4,007
4,324
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
2 / 1 / 0
6,037
604
4,124
5,472
1,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
 
Sol
10
0 / 6 / 1
5,715
572
3,423
7,074
1,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
 
Cerberus
8
0 / 2 / 1
4,781
478
1,434
6,911
2,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 3 / 0
5,511
551
2,331
4,631
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
StarecC
Ravana
10
0 / 1 / 0
5,463
546
3,010
8,595
3,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
13
Kills
2
2
Deaths
13
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
0
6
7
L
Susano
 
Susano
2
1
0
2
L
Sol
 
Sol
0
6
1
0.08
L
Cerberus
 
Cerberus
0
2
1
0.25
W
Erlang Shen
Finiarin
Erlang Shen
1
0
0
1
W
Xbalanque
JDCooper
Xbalanque
2
1
7
5.5
L
0
3
0
0
W
Susano
Sikici98
Susano
5
0
3
6.5
L
Ravana
StarecC
Ravana
0
1
0
0
W
Raijin
xKapierr
Raijin
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,899
Damage
14,322
26,769
Taken
32,683
11,441
Mitigated
10,661
14,288
Healing
7,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,433
652
0
1,656
5,556
3,108
0
2,828
2,684
12,345
0
L
Susano
 
Susano
4,124
1,275
0
500
5,472
1,635
0
1,559
3,761
0
40,433
L
Sol
 
Sol
3,423
2,155
0
1,683
7,074
1,327
0
1,823
5,055
38,095
0
L
Cerberus
 
Cerberus
1,434
141
0
1,474
6,911
2,611
0
1,485
5,321
11,302
0
W
Erlang Shen
Finiarin
Erlang Shen
6,429
4,020
0
4,617
5,961
4,188
0
0
5,961
0
45,496
W
Xbalanque
JDCooper
Xbalanque
5,681
3,189
0
2,391
5,254
1,360
759
1,912
3,342
0
51,527
L
2,331
164
0
783
4,631
1,356
0
2,557
1,847
35,461
0
W
Susano
Sikici98
Susano
2,349
898
0
4,017
5,674
1,639
0
1,052
4,564
0
30,601
L
Ravana
StarecC
Ravana
3,010
989
0
2,812
8,595
3,732
0
304
8,259
0
29,532
W
Raijin
xKapierr
Raijin
4,007
631
0
1,607
4,324
1,146
0
1,198
3,030
47,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,431
Gold Earned
27,507
400
Minions Killed
341
0
Camps Cleared
0
1,076,085
Distance Traveled
1,036,868
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,782
578
12
1
0
212,079
3
L
Susano
6,037
604
72
7
0
236,818
1
L
Sol
5,715
572
90
9
0
189,940
2
L
Cerberus
4,781
478
22
2
0
211,185
7
W
Erlang Shen
7,004
700
96
10
0
222,972
1
W
Xbalanque
6,891
689
115
12
0
200,497
2
L
Agni
5,511
551
85
9
0
217,280
3
W
Susano
7,014
701
65
7
0
248,233
4
L
Ravana
5,463
546
72
7
0
181,645
0
W
Raijin
6,740
674
112
11
0
192,304
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role