Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Asheltronic
Discordia
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
407W - 444L
1,495 Elo+
Solo
Loki
Loki
LVDJB
Loki
Level 40
God Stats
3W - 2L
1,531 SR
Queue Stats
102W - 69L
1,580 Elo+
Solo
Geb
Geb
SmokeW0lf
Geb
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
351W - 345L
1,502 Elo+
Solo
Izanami
Izanami
VaLHaLLa8585
Izanami
Level 60
God Stats
1W - 6L
1,176 SR
Queue Stats
58W - 83L
1,402 Elo+
Solo
Team Averages
Level 81
1,441 SR
1,496 Elo+

VS

Team Averages
Level 93
1,534 SR
1,500 Elo+
Thanatos
Thanatos
WIESNIAK12
Thanatos
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 20L
1,265 Elo+
Solo
Chernobog
Chernobog
gonchar10
Chernobog
Level 89
God Stats
30W - 28L
1,786 SR
Queue Stats
505W - 530L
1,481 Elo+
Solo
Ra
Ra
imCyrusthegreat
Ra
Level 151
God Stats
3W - 2L
1,500 SR
Queue Stats
183W - 179L
1,798 Elo+
Solo
King Arthur
King Arthur
new-37187184
King Arthur
Level 78
God Stats
4W - 9L
1,319 SR
Queue Stats
10W - 13L
1,456 Elo+
Solo
Kumbhakarna
Kumbhakarna
xXBlack63FrXx
Kumbhakarna
Level 101
God Stats
7W - 3L
1,566 SR
Queue Stats
77W - 81L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
0 / 4 / 1
7,125
548
4,083
7,744
6,584
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Discordia
Asheltronic
Discordia
13
1 / 1 / 4
7,557
581
5,628
5,232
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
LVDJB
Loki
12
7 / 4 / 1
7,767
597
6,644
9,360
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 6 / 3
6,513
501
6,164
14,222
6,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
VaLHaLLa8585
Izanami
9
0 / 5 / 3
5,840
449
5,265
9,765
1,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
WIESNIAK12
Thanatos
13
7 / 3 / 5
7,787
599
7,924
10,194
3,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
gonchar10
Chernobog
12
5 / 2 / 6
7,486
576
9,391
8,103
2,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 3 / 4
7,515
578
5,345
8,952
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
new-37187184
King Arthur
13
2 / 1 / 3
7,598
584
3,099
7,764
3,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
xXBlack63FrXx
Kumbhakarna
11
3 / 1 / 7
7,445
573
4,688
8,744
7,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
9
Kills
20
20
Deaths
10
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
4
1
0.13
L
Discordia
Asheltronic
Discordia
1
1
4
3
L
Loki
LVDJB
Loki
7
4
1
1.88
L
1
6
3
0.42
L
Izanami
VaLHaLLa8585
Izanami
0
5
3
0.3
W
Thanatos
WIESNIAK12
Thanatos
7
3
5
3.17
W
Chernobog
gonchar10
Chernobog
5
2
6
4
W
3
3
4
1.67
W
King Arthur
new-37187184
King Arthur
2
1
3
3.5
W
Kumbhakarna
xXBlack63FrXx
Kumbhakarna
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,784
Damage
30,447
46,323
Taken
43,757
18,646
Mitigated
19,659
10,716
Healing
21,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,083
792
0
1,940
7,744
6,584
200
270
7,466
0
39,977
L
Discordia
Asheltronic
Discordia
5,628
252
0
1,277
5,232
1,357
0
1,589
3,499
44,079
0
L
Loki
LVDJB
Loki
6,644
2,270
0
3,136
9,360
2,515
0
2,814
6,255
0
43,765
L
6,164
1,453
68
2,079
14,222
6,655
0
3,217
10,953
20,147
2,789
L
Izanami
VaLHaLLa8585
Izanami
5,265
3,322
0
2,216
9,765
1,535
0
1,767
7,998
0
30,195
W
Thanatos
WIESNIAK12
Thanatos
7,924
2,091
0
8,816
10,194
3,432
0
2,639
7,097
0
39,418
W
Chernobog
gonchar10
Chernobog
9,391
5,344
0
3,131
8,103
2,461
47
1,683
6,410
0
45,163
W
5,345
581
640
3,270
8,952
2,499
37
2,940
5,726
45,774
0
W
King Arthur
new-37187184
King Arthur
3,099
278
0
2,899
7,764
3,775
0
484
7,280
0
40,384
W
Kumbhakarna
xXBlack63FrXx
Kumbhakarna
4,688
1,049
396
1,982
8,744
7,492
135
2,514
6,156
26,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,802
Gold Earned
37,831
342
Minions Killed
378
0
Camps Cleared
0
1,189,612
Distance Traveled
1,308,508
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,125
548
95
7
0
237,195
5
L
Discordia
7,557
581
85
7
0
261,653
4
L
Loki
7,767
597
77
6
0
268,677
2
L
Geb
6,513
501
22
2
0
220,389
0
L
Izanami
5,840
449
63
5
0
201,698
1
W
Thanatos
7,787
599
72
6
0
259,792
0
W
Chernobog
7,486
576
82
6
0
244,319
2
W
Ra
7,515
578
90
7
0
255,384
0
W
King Arthur
7,598
584
107
8
0
278,208
2
W
Kumbhakarna
7,445
573
27
2
0
270,805
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role