Player Matchup

Izanami
Izanami
SithPucky
Izanami
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
218W - 229L
1,542 Elo+
Solo
Ao Kuang
Ao Kuang
TSM TSWIFTY
Ao Kuang
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
262W - 263L
1,585 Elo+
Solo
Da Ji
Da Ji
Zestify
Da Ji
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 67L
1,497 Elo+
Party 2
Kumbhakarna
Kumbhakarna
iSvvallow
Kumbhakarna
Level 105
God Stats
9W - 3L
1,501 SR
Queue Stats
473W - 353L
1,515 Elo+
Solo
King Arthur
King Arthur
qETANp
King Arthur
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
74W - 82L
1,457 Elo+
Party 2
Team Averages
Level 115
1,500 SR
1,519 Elo+

VS

Team Averages
Level 125
1,500 SR
1,494 Elo+
Merlin
Merlin
A Lewser Goblin
Merlin
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 49L
1,528 Elo+
Party 1
Khepri
Khepri
ChienVache
Khepri
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
121W - 134L
1,499 Elo+
Solo
Zeus
Zeus
Spazout91
Zeus
Level 118
God Stats
8W - 3L
1,500 SR
Queue Stats
419W - 424L
1,437 Elo+
Solo
Rama
Rama
SubNinja13
Rama
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
327W - 329L
1,549 Elo+
Solo
Hachiman
Hachiman
TheGoblinLord
Hachiman
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SithPucky
Izanami
17
2 / 8 / 9
10,984
687
10,635
16,812
7,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
TSM TSWIFTY
Ao Kuang
20
10 / 6 / 7
12,320
770
17,251
19,710
9,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
Zestify
Da Ji
16
4 / 6 / 8
10,272
642
13,342
16,260
8,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
iSvvallow
Kumbhakarna
18
3 / 7 / 8
11,885
743
6,487
28,053
34,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
qETANp
King Arthur
18
1 / 6 / 9
10,228
639
9,951
21,986
28,157
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 16
11,944
747
11,541
11,081
5,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
ChienVache
Khepri
18
2 / 3 / 23
12,057
754
6,592
18,973
26,735
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Zeus
19
10 / 5 / 13
12,980
811
21,532
9,271
3,981
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
6 / 3 / 22
13,092
818
19,587
11,638
6,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hachiman
TheGoblinLord
Hachiman
20
11 / 3 / 16
13,060
816
32,580
14,397
7,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
123
20
Kills
33
33
Deaths
20
41
Assists
90
Player
Kills
Deaths
Assists
KDA
W
4
6
16
2
W
Khepri
ChienVache
Khepri
2
3
23
4.5
L
Izanami
SithPucky
Izanami
2
8
9
0.81
W
Zeus
10
5
13
3.3
W
6
3
22
5.67
L
Ao Kuang
TSM TSWIFTY
Ao Kuang
10
6
7
2.25
W
Hachiman
TheGoblinLord
Hachiman
11
3
16
6.33
L
Da Ji
Zestify
Da Ji
4
6
8
1.33
L
Kumbhakarna
iSvvallow
Kumbhakarna
3
7
8
1
L
King Arthur
qETANp
King Arthur
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,666
Damage
91,832
102,821
Taken
65,360
87,518
Mitigated
49,813
25,628
Healing
19,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,541
923
541
1,046
11,081
5,123
1,246
6,385
4,696
28,441
0
W
Khepri
ChienVache
Khepri
6,592
858
1,224
2,905
18,973
26,735
263
5,903
13,070
11,392
0
L
Izanami
SithPucky
Izanami
10,635
6,183
1,916
2,192
16,812
7,547
1,042
6,419
10,393
173
45,259
W
Zeus
21,532
2,359
266
2,401
9,271
3,981
819
4,902
4,369
34,168
0
W
19,587
11,039
1,798
4,248
11,638
6,065
1,276
3,200
8,438
0
54,687
L
Ao Kuang
TSM TSWIFTY
Ao Kuang
17,251
3,724
2,693
5,925
19,710
9,384
843
8,941
10,769
22,256
0
W
Hachiman
TheGoblinLord
Hachiman
32,580
21,433
519
4,690
14,397
7,909
1,853
3,521
10,876
0
52,568
L
Da Ji
Zestify
Da Ji
13,342
2,242
1,164
1,035
16,260
8,190
0
6,927
9,333
0
17,659
L
Kumbhakarna
iSvvallow
Kumbhakarna
6,487
1,128
2,477
5,860
28,053
34,240
53
10,902
17,151
15,432
0
L
King Arthur
qETANp
King Arthur
9,951
1,015
642
1,724
21,986
28,157
0
6,476
15,510
0
24,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,689
Gold Earned
63,133
137
Minions Killed
183
0
Camps Cleared
0
1,401,719
Distance Traveled
1,473,243
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,944
747
37
2
0
294,538
0
W
Khepri
12,057
754
7
0
0
334,413
0
L
Izanami
10,984
687
76
5
0
251,773
0
W
Zeus
12,980
811
26
2
0
287,440
0
W
Rama
13,092
818
70
4
0
264,325
1
L
Ao Kuang
12,320
770
12
1
0
250,062
1
W
Hachiman
13,060
816
43
3
0
292,527
1
L
Da Ji
10,272
642
11
1
0
302,787
0
L
Kumbhakarna
11,885
743
16
1
0
290,856
4
L
King Arthur
10,228
639
22
1
0
306,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role