Player Matchup

Skadi
Skadi
JaeTheSnakeGod
Skadi
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
277W - 220L
1,599 Elo+
Party 2
Atlas
Atlas
Shinokye
Atlas
Level 84
God Stats
4W - 5L
1,687 SR
Queue Stats
377W - 310L
1,651 Elo+
Party 2
Zeus
Zeus
TwistedTeej
Zeus
Level 155
God Stats
32W - 28L
1,368 SR
Queue Stats
317W - 272L
1,618 Elo+
Party 2
Achilles
Achilles
WetmanK
Achilles
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 17L
1,710 Elo+
Party 3
Vamana
Vamana
sheedK
Vamana
Level 58
God Stats
2W - 0L
1,824 SR
Queue Stats
30W - 14L
1,747 Elo+
Party 3
Team Averages
Level 105
1,576 SR
1,665 Elo+

VS

Team Averages
Level 82
1,502 SR
1,443 Elo+
Xing Tian
Xing Tian
GoreBane666
Xing Tian
Level 84
God Stats
5W - 2L
1,904 SR
Queue Stats
26W - 30L
1,440 Elo+
Party 1
Arachne
Arachne
GozuTHC
Arachne
Level 57
God Stats
4W - 8L
1,436 SR
Queue Stats
38W - 51L
1,433 Elo+
Party 1
Nike
Nike
Jayalasama
Nike
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,466 Elo+
Party 1
Agni
Agni
Random Gamerteg
Agni
Level 127
God Stats
1W - 2L
1,232 SR
Queue Stats
25W - 37L
1,430 Elo+
Solo
Hou Yi
Hou Yi
SisounthoneTV
Hou Yi
Level 59
God Stats
15W - 25L
1,436 SR
Queue Stats
37W - 52L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 5
7,071
589
6,918
6,122
1,479
Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Shinokye
Atlas
11
3 / 2 / 7
6,711
559
3,460
8,470
4,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
5 / 2 / 4
7,351
613
5,854
3,377
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
WetmanK
Achilles
13
3 / 0 / 5
7,700
642
8,049
9,037
6,322
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vamana
sheedK
Vamana
12
5 / 0 / 8
7,274
606
7,516
8,559
3,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GoreBane666
Xing Tian
9
1 / 3 / 2
5,979
498
3,854
8,893
5,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
GozuTHC
Arachne
9
2 / 4 / 1
5,688
474
2,323
9,100
2,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 4 / 0
5,340
445
3,716
10,369
4,842
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 6 / 0
5,672
473
2,665
8,355
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 5 / 1
5,384
449
7,041
9,040
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
22
Kills
5
5
Deaths
22
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
GoreBane666
Xing Tian
1
3
2
0.67
L
Arachne
GozuTHC
Arachne
2
4
1
0.63
W
6
1
5
8.5
L
0
4
0
0
L
1
6
0
0.17
W
Atlas
Shinokye
Atlas
3
2
7
3.25
L
1
5
1
0.3
W
5
2
4
3.5
W
Achilles
WetmanK
Achilles
3
0
5
5.5
W
Vamana
sheedK
Vamana
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,797
Damage
19,599
35,565
Taken
45,757
17,373
Mitigated
17,307
8,053
Healing
9,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
GoreBane666
Xing Tian
3,854
753
295
1,470
8,893
5,257
0
1,946
6,843
16,062
0
L
Arachne
GozuTHC
Arachne
2,323
1,551
0
1,899
9,100
2,838
0
2,025
6,979
0
21,688
W
6,918
3,216
0
2,635
6,122
1,479
1,043
1,418
4,704
0
37,254
L
3,716
928
63
2,214
10,369
4,842
0
743
9,572
0
25,718
L
2,665
169
0
2,085
8,355
2,390
0
2,250
5,827
26,249
0
W
Atlas
Shinokye
Atlas
3,460
1,458
0
1,303
8,470
4,685
210
1,477
6,987
13,968
0
L
7,041
2,412
0
1,869
9,040
1,980
0
1,768
7,222
0
30,381
W
5,854
140
0
508
3,377
1,086
1,034
925
2,252
40,296
0
W
Achilles
WetmanK
Achilles
8,049
2,542
0
2,432
9,037
6,322
253
920
8,023
0
41,442
W
Vamana
sheedK
Vamana
7,516
2,991
0
1,175
8,559
3,801
67
1,405
7,080
0
42,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,107
Gold Earned
28,063
336
Minions Killed
234
0
Camps Cleared
0
1,213,753
Distance Traveled
1,107,812
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,979
498
24
2
0
235,197
2
L
Arachne
5,688
474
47
4
0
234,253
2
W
Skadi
7,071
589
71
6
0
228,689
1
L
Nike
5,340
445
53
4
0
226,524
1
L
Agni
5,672
473
56
5
0
210,976
5
W
Atlas
6,711
559
21
2
0
241,670
4
L
Hou Yi
5,384
449
54
5
0
200,862
3
W
Zeus
7,351
613
93
8
0
226,107
3
W
Achilles
7,700
642
86
7
0
245,112
2
W
Vamana
7,274
606
65
5
0
272,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role