Player Matchup

Bakasura
Bakasura
Demzy 94
Bakasura
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,298 Elo+
Party 1
Vulcan
Vulcan
HeyMonTabarnak
Vulcan
Level 89
God Stats
1W - 0L
1,600 SR
Queue Stats
3W - 5L
1,386 Elo+
Party 1
Heimdallr
Heimdallr
KoboiMx
Heimdallr
Level 36
God Stats
3W - 0L
1,500 SR
Queue Stats
98W - 87L
1,578 Elo+
Party 4
Achilles
Achilles
Mikko509
Achilles
Level 88
God Stats
3W - 3L
1,275 SR
Queue Stats
138W - 128L
1,475 Elo+
Party 4
Loki
Loki
XMarkDragonX
Loki
Level 23
God Stats
10W - 9L
1,936 SR
Queue Stats
19W - 16L
1,675 Elo+
Party 4
Team Averages
Level 50
1,562 SR
1,483 Elo+

VS

Team Averages
Level 56
1,493 SR
1,454 Elo+
Bacchus
Bacchus
Aizakuku
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 119L
1,222 Elo+
Party 3
Sun Wukong
Sun Wukong
AlonsoC26
Sun Wukong
Level 41
God Stats
0W - 6L
1,206 SR
Queue Stats
59W - 80L
1,435 Elo+
Party 3
Medusa
Medusa
I-JustWar-I
Medusa
Level 109
God Stats
6W - 5L
1,827 SR
Queue Stats
194W - 185L
1,645 Elo+
Party 2
Zeus
Zeus
INCUBUX
Zeus
Level 88
God Stats
1W - 4L
1,279 SR
Queue Stats
528W - 561L
1,349 Elo+
Party 3
Geb
Geb
VeryRareMax
Geb
Level 14
God Stats
24W - 19L
1,651 SR
Queue Stats
47W - 44L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Demzy 94
Bakasura
20
0 / 13 / 14
15,701
981
8,698
25,261
11,692
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
12 / 6 / 19
20,098
1,256
55,509
20,630
13,413
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heimdallr
KoboiMx
Heimdallr
20
7 / 3 / 22
18,751
1,172
25,609
15,991
6,637
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Mikko509
Achilles
20
9 / 5 / 21
18,692
1,168
30,230
40,626
70,356
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
8 / 8 / 15
17,836
1,115
28,107
28,555
9,953
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

2

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aizakuku
Bacchus
20
7 / 7 / 18
17,879
1,117
13,869
25,455
17,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Sun Wukong
AlonsoC26
Sun Wukong
20
4 / 5 / 18
16,663
1,041
29,565
38,231
31,687
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
20
15 / 7 / 14
20,597
1,287
36,025
30,526
12,503
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zeus
INCUBUX
Zeus
20
8 / 14 / 15
17,443
1,090
32,076
28,736
9,121
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
1 / 3 / 21
17,441
1,090
12,833
31,998
46,524
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
121
36
Kills
35
35
Deaths
36
91
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Aizakuku
Bacchus
7
7
18
2.29
L
Sun Wukong
AlonsoC26
Sun Wukong
4
5
18
2.6
W
Bakasura
Demzy 94
Bakasura
0
13
14
0.54
W
12
6
19
3.58
L
Medusa
15
7
14
3.14
L
Zeus
INCUBUX
Zeus
8
14
15
1.11
W
Heimdallr
KoboiMx
Heimdallr
7
3
22
6
W
Achilles
Mikko509
Achilles
9
5
21
3.9
L
1
3
21
3.83
W
8
8
15
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,153
Damage
124,368
131,063
Taken
154,946
112,051
Mitigated
116,893
11,356
Healing
21,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Aizakuku
Bacchus
13,869
1,933
758
1,383
25,455
17,058
0
9,241
16,092
26,954
0
L
Sun Wukong
AlonsoC26
Sun Wukong
29,565
3,363
0
7,316
38,231
31,687
0
13,024
23,941
5,233
63,848
W
Bakasura
Demzy 94
Bakasura
8,698
7,325
0
2,646
25,261
11,692
0
11,042
14,219
0
26,513
W
55,509
21,445
138
2,939
20,630
13,413
0
12,044
8,586
91,642
0
L
Medusa
36,025
20,889
0
6,867
30,526
12,503
0
10,690
19,435
0
95,121
L
Zeus
INCUBUX
Zeus
32,076
9,916
0
1,462
28,736
9,121
0
11,621
16,414
60,989
0
W
Heimdallr
KoboiMx
Heimdallr
25,609
7,550
0
1,736
15,991
6,637
0
9,127
6,864
0
72,523
W
Achilles
Mikko509
Achilles
30,230
7,581
0
3,707
40,626
70,356
0
18,250
22,376
1,431
44,606
L
12,833
726
620
3,379
31,998
46,524
0
11,413
20,001
25,469
0
W
28,107
4,056
0
190
28,555
9,953
0
10,745
17,810
0
53,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,078
Gold Earned
90,023
309
Minions Killed
327
12
Camps Cleared
9
1,556,311
Distance Traveled
1,526,979
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
17,879
1,117
32
2
1
285,383
0
L
Sun Wukong
16,663
1,041
77
5
2
342,070
0
W
Bakasura
15,701
981
40
3
3
237,624
0
W
Vulcan
20,098
1,256
113
7
1
327,165
0
L
Medusa
20,597
1,287
127
8
3
322,372
1
L
Zeus
17,443
1,090
66
4
3
257,393
0
W
Heimdallr
18,751
1,172
89
6
3
343,790
0
W
Achilles
18,692
1,168
24
2
2
327,524
1
L
Geb
17,441
1,090
25
2
0
319,761
0
W
Loki
17,836
1,115
43
3
3
320,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role