Player Matchup

Chiron
Chiron
Claymath52
Chiron
Level 159
God Stats
7W - 3L
1,556 SR
Queue Stats
546W - 571L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
DeathSurge
Baron Samedi
Level 102
God Stats
4W - 4L
1,500 SR
Queue Stats
140W - 123L
1,428 Elo+
Party 1
Achilles
Achilles
StayLegit
Achilles
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 157L
1,535 Elo+
Solo
Nu Wa
Nu Wa
Synpodz
Nu Wa
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
162W - 142L
1,509 Elo+
Solo
Kukulkan
Kukulkan
baddiemage
Kukulkan
Level 70
God Stats
3W - 2L
1,500 SR
Queue Stats
153W - 132L
1,464 Elo+
Party 1
Team Averages
Level 105
1,511 SR
1,492 Elo+

VS

Team Averages
Level 64
1,559 SR
1,524 Elo+
Hun Batz
Hun Batz
DasGingerBeard
Hun Batz
Level 129
God Stats
8W - 9L
1,577 SR
Queue Stats
328W - 375L
1,477 Elo+
Party 2
Khepri
Khepri
Gasttyk
Khepri
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,522 Elo+
Solo
Sol
Sol
JustCalMeKillo
Sol
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,616 Elo+
Party 2
Baron Samedi
Baron Samedi
Manahandler
Baron Samedi
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 143L
1,573 Elo+
Solo
Skadi
Skadi
dardar301
Skadi
Level 17
God Stats
3W - 5L
1,715 SR
Queue Stats
240W - 220L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Claymath52
Chiron
17
5 / 2 / 18
10,666
820
19,847
13,143
5,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
DeathSurge
Baron Samedi
19
8 / 3 / 15
11,522
886
18,288
20,244
9,065
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
StayLegit
Achilles
15
3 / 4 / 17
9,500
731
10,356
28,601
21,975
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nu Wa
Synpodz
Nu Wa
17
3 / 3 / 14
9,994
769
12,108
10,476
3,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
baddiemage
Kukulkan
18
6 / 3 / 15
10,770
828
13,901
12,368
5,065
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
6 / 6 / 7
11,200
862
14,371
18,733
14,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Gasttyk
Khepri
14
1 / 6 / 10
9,422
725
5,292
18,772
20,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 5 / 7
9,024
694
12,065
14,160
4,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
Manahandler
Baron Samedi
17
4 / 4 / 7
10,349
796
17,037
15,168
6,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
dardar301
Skadi
17
3 / 4 / 10
9,912
762
21,876
13,747
6,337
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
56
25
Kills
15
15
Deaths
25
79
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chiron
Claymath52
Chiron
5
2
18
7
L
Hun Batz
6
6
7
1.58
W
Baron Samedi
DeathSurge
Baron Samedi
8
3
15
5.17
L
Khepri
Gasttyk
Khepri
1
6
10
1
L
1
5
7
0.9
L
Baron Samedi
Manahandler
Baron Samedi
4
4
7
1.88
W
Achilles
StayLegit
Achilles
3
4
17
2.88
W
Nu Wa
Synpodz
Nu Wa
3
3
14
3.33
W
Kukulkan
baddiemage
Kukulkan
6
3
15
4.5
L
Skadi
dardar301
Skadi
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,500
Damage
70,641
84,832
Taken
80,580
45,077
Mitigated
51,176
48,033
Healing
36,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Claymath52
Chiron
19,847
5,188
2,890
3,252
13,143
5,372
1,872
5,977
7,040
0
34,247
L
Hun Batz
14,371
1,378
2,166
5,685
18,733
14,096
155
11,195
7,330
0
27,736
W
Baron Samedi
DeathSurge
Baron Samedi
18,288
1,674
9,322
11,745
20,244
9,065
1,011
8,024
11,985
39,077
0
L
Khepri
Gasttyk
Khepri
5,292
343
229
3,615
18,772
20,157
0
10,151
8,404
9,608
0
L
12,065
4,452
213
3,545
14,160
4,293
1,445
8,090
5,954
24,991
0
L
Baron Samedi
Manahandler
Baron Samedi
17,037
476
7,690
7,212
15,168
6,293
486
7,275
7,807
41,328
0
W
Achilles
StayLegit
Achilles
10,356
1,686
1,134
10,979
28,601
21,975
386
10,041
18,054
0
14,947
W
Nu Wa
Synpodz
Nu Wa
12,108
1,915
3,190
2,367
10,476
3,600
777
4,623
5,590
29,052
0
W
Kukulkan
baddiemage
Kukulkan
13,901
1,735
328
2,826
12,368
5,065
1,395
5,729
6,564
25,572
0
L
Skadi
dardar301
Skadi
21,876
6,822
1,210
4,797
13,747
6,337
1,630
6,841
6,788
0
37,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,452
Gold Earned
49,907
140
Minions Killed
147
0
Camps Cleared
0
1,173,840
Distance Traveled
1,112,114
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,666
820
36
3
0
236,131
0
L
Hun Batz
11,200
862
27
2
0
234,044
4
W
Baron Samedi
11,522
886
42
3
0
225,700
2
L
Khepri
9,422
725
5
0
0
209,883
1
L
Sol
9,024
694
38
3
0
222,461
1
L
Baron Samedi
10,349
796
45
3
0
223,065
0
W
Achilles
9,500
731
9
1
0
246,232
1
W
Nu Wa
9,994
769
30
2
0
238,499
3
W
Kukulkan
10,770
828
23
2
0
227,278
0
L
Skadi
9,912
762
32
2
0
222,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role