Player Matchup

Zhong Kui
Zhong Kui
Ganky667
Zhong Kui
Level 124
God Stats
2W - 2L
1,540 SR
Queue Stats
45W - 60L
1,468 Elo+
Party 2
Izanami
Izanami
Sliffier
Izanami
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,533 Elo+
Party 2
Atlas
Atlas
iKUZENBRO
Atlas
Level 126
God Stats
0W - 2L
1,532 SR
Queue Stats
10W - 7L
1,708 Elo+
Party 1
Susano
Susano
iKowareta-
Susano
Level 148
God Stats
16W - 24L
1,570 SR
Queue Stats
192W - 173L
1,462 Elo+
Solo
Amaterasu
Amaterasu
xXSlyWolfie
Amaterasu
Level 61
God Stats
1W - 1L
1,742 SR
Queue Stats
3W - 3L
1,676 Elo+
Party 1
Team Averages
Level 105
1,577 SR
1,569 Elo+

VS

Team Averages
Level 107
1,542 SR
1,527 Elo+
Izanami
Izanami
Ashes209
Izanami
Level 153
God Stats
9W - 4L
1,562 SR
Queue Stats
149W - 119L
1,621 Elo+
Party 3
Thoth
Thoth
BlackOuter777
Thoth
Level 62
God Stats
31W - 27L
1,573 SR
Queue Stats
70W - 61L
1,556 Elo+
Party 4
Bastet
Bastet
Dexter_escorpion
Bastet
Level 108
God Stats
5W - 6L
1,500 SR
Queue Stats
27W - 35L
1,386 Elo+
Solo
Ares
Ares
MrDeputySxy
Ares
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 118L
1,577 Elo+
Party 3
Chaac
Chaac
TJBPrime
Chaac
Level 69
God Stats
8W - 5L
1,573 SR
Queue Stats
54W - 44L
1,493 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ganky667
Zhong Kui
20
2 / 13 / 7
12,997
684
26,017
32,915
17,351
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Sliffier
Izanami
20
6 / 9 / 7
13,357
703
23,973
25,872
10,856
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
iKUZENBRO
Atlas
20
5 / 4 / 4
13,851
729
18,433
34,703
45,228
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
iKowareta-
Susano
20
4 / 4 / 8
13,712
722
20,343
22,489
9,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
xXSlyWolfie
Amaterasu
18
0 / 7 / 10
12,448
655
5,693
42,411
36,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ashes209
Izanami
20
9 / 2 / 7
16,767
882
25,547
16,182
6,486
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 5 / 12
14,946
787
21,483
16,368
7,431
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 5 / 19
15,062
793
35,655
26,272
10,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
3 / 3 / 21
14,120
743
27,733
30,373
49,235
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
TJBPrime
Chaac
20
7 / 2 / 19
14,849
782
24,838
25,586
34,521
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
115
17
Kills
37
37
Deaths
17
36
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ashes209
Izanami
9
2
7
6.25
W
9
5
12
3
W
9
5
19
3.7
L
Zhong Kui
Ganky667
Zhong Kui
2
13
7
0.42
W
3
3
21
4.5
L
Izanami
Sliffier
Izanami
6
9
7
1.06
W
Chaac
TJBPrime
Chaac
7
2
19
8.25
L
Atlas
iKUZENBRO
Atlas
5
4
4
1.75
L
Susano
iKowareta-
Susano
4
4
8
2
L
Amaterasu
xXSlyWolfie
Amaterasu
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,459
Damage
135,256
158,390
Taken
114,781
119,397
Mitigated
107,790
38,295
Healing
41,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ashes209
Izanami
25,547
15,251
0
6,628
16,182
6,486
4,903
5,931
10,251
0
128,510
W
21,483
856
443
1,706
16,368
7,431
2,113
8,049
8,319
63,596
0
W
35,655
6,528
0
8,779
26,272
10,117
0
11,746
14,526
0
68,243
L
Zhong Kui
Ganky667
Zhong Kui
26,017
1,183
0
6,544
32,915
17,351
132
6,550
26,039
52,230
0
W
27,733
825
954
9,692
30,373
49,235
693
9,683
20,690
38,249
0
L
Izanami
Sliffier
Izanami
23,973
17,201
0
5,521
25,872
10,856
42
7,787
17,853
0
58,929
W
Chaac
TJBPrime
Chaac
24,838
5,021
0
12,994
25,586
34,521
1,540
9,041
16,545
0
53,732
L
Atlas
iKUZENBRO
Atlas
18,433
5,991
3,868
7,250
34,703
45,228
0
15,258
18,212
50,692
0
L
Susano
iKowareta-
Susano
20,343
4,310
0
3,134
22,489
9,357
0
3,626
18,659
0
67,927
L
Amaterasu
xXSlyWolfie
Amaterasu
5,693
1,333
3,549
8,429
42,411
36,605
58
14,728
26,975
0
19,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,365
Gold Earned
75,744
315
Minions Killed
413
0
Camps Cleared
0
1,790,477
Distance Traveled
2,023,411
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,767
882
181
10
0
363,519
4
W
Thoth
14,946
787
82
4
0
366,002
0
W
Bastet
15,062
793
65
3
0
462,784
1
L
Zhong Kui
12,997
684
61
3
0
298,868
0
W
Ares
14,120
743
23
1
0
404,190
2
L
Izanami
13,357
703
86
5
0
310,813
1
W
Chaac
14,849
782
62
3
0
426,916
0
L
Atlas
13,851
729
53
3
0
373,348
0
L
Susano
13,712
722
91
5
0
434,967
3
L
Amaterasu
12,448
655
24
1
0
372,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role