Player Matchup

Yemoja
Yemoja
JohnnyxKarate
Yemoja
Level 27
God Stats
57W - 60L
1,461 SR
Queue Stats
102W - 135L
1,400 Elo+
Party 1
Da Ji
Da Ji
PhantomDogma
Da Ji
Level 77
God Stats
1W - 3L
1,500 SR
Queue Stats
155W - 186L
1,460 Elo+
Party 1
Gilgamesh
Gilgamesh
StockAndPull
Gilgamesh
Level 32
God Stats
3W - 5L
1,500 SR
Queue Stats
48W - 59L
1,410 Elo+
Party 1
Chiron
Chiron
salty goodness
Chiron
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,545 Elo+
Party 1
The Morrigan
The Morrigan
thebeast1007
The Morrigan
Level 25
God Stats
8W - 10L
1,310 SR
Queue Stats
38W - 72L
1,369 Elo+
Party 1
Team Averages
Level 40
1,454 SR
1,437 Elo+

VS

Team Averages
Level 94
1,532 SR
1,418 Elo+
Sun Wukong
Sun Wukong
ElBaylongo
Sun Wukong
Level 103
God Stats
7W - 2L
1,376 SR
Queue Stats
139W - 164L
1,448 Elo+
Party 3
Artio
Artio
ICECOLDMARZ
Artio
Level 126
God Stats
4W - 3L
1,434 SR
Queue Stats
27W - 37L
1,415 Elo+
Party 2
Sol
Sol
SnoopiesTtoe401
Sol
Level 72
God Stats
17W - 21L
1,421 SR
Queue Stats
119W - 132L
1,450 Elo+
Party 3
Bastet
Bastet
VVSdoozy
Bastet
Level 89
God Stats
1W - 2L
1,763 SR
Queue Stats
31W - 44L
1,415 Elo+
Party 2
Fenrir
Fenrir
ovios
Fenrir
Level 81
God Stats
1W - 0L
1,664 SR
Queue Stats
6W - 7L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,385
490
2,084
9,392
3,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
1 / 0 / 2
5,951
541
2,298
6,240
2,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
StockAndPull
Gilgamesh
12
3 / 3 / 0
6,622
602
5,569
8,378
4,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 0
5,099
464
4,139
8,907
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
thebeast1007
The Morrigan
9
0 / 5 / 0
5,542
504
2,623
5,813
1,782
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ElBaylongo
Sun Wukong
12
2 / 2 / 1
6,833
621
3,966
7,943
5,247
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 0 / 7
6,566
597
4,144
7,604
4,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 0 / 2
7,185
653
3,278
3,815
1,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Bastet
VVSdoozy
Bastet
8
3 / 2 / 4
5,990
545
2,909
5,546
1,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
ovios
Fenrir
11
7 / 0 / 1
6,667
606
10,717
5,681
2,290
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
16
16
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ElBaylongo
Sun Wukong
2
2
1
1.25
W
1
0
7
4.5
L
0
3
0
0
L
1
0
2
2
W
3
0
2
4
L
Gilgamesh
StockAndPull
Gilgamesh
3
3
0
1
W
Bastet
VVSdoozy
Bastet
3
2
4
2.5
W
Fenrir
ovios
Fenrir
7
0
1
7.5
L
0
5
0
0
L
The Morrigan
thebeast1007
The Morrigan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,713
Damage
25,014
38,730
Taken
30,589
13,668
Mitigated
14,198
9,404
Healing
9,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ElBaylongo
Sun Wukong
3,966
1,618
0
2,734
7,943
5,247
414
0
7,497
0
36,199
W
4,144
396
370
2,586
7,604
4,179
210
1,151
6,453
21,958
0
L
2,084
468
1,535
1,327
9,392
3,455
22
2,290
7,102
13,275
0
L
2,298
671
0
1,039
6,240
2,501
0
565
5,675
0
31,634
W
3,278
1,255
0
1,580
3,815
1,109
0
1,737
2,078
37,278
0
L
Gilgamesh
StockAndPull
Gilgamesh
5,569
1,843
0
1,764
8,378
4,236
740
0
8,378
0
31,706
W
Bastet
VVSdoozy
Bastet
2,909
882
0
1,291
5,546
1,373
0
802
4,709
0
16,164
W
Fenrir
ovios
Fenrir
10,717
2,753
0
1,330
5,681
2,290
348
933
4,748
0
36,927
L
4,139
2,057
251
2,062
8,907
1,694
178
1,854
6,990
0
26,900
L
The Morrigan
thebeast1007
The Morrigan
2,623
613
0
1,426
5,813
1,782
0
2,683
3,100
26,586
84

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,599
Gold Earned
33,241
262
Minions Killed
276
0
Camps Cleared
0
965,721
Distance Traveled
1,160,671
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,833
621
82
7
0
202,408
2
W
Artio
6,566
597
27
2
0
236,503
0
L
Yemoja
5,385
490
25
2
0
171,697
0
L
Da Ji
5,951
541
62
6
0
217,677
1
W
Sol
7,185
653
83
8
0
211,456
1
L
Gilgamesh
6,622
602
67
6
0
203,158
4
W
Bastet
5,990
545
25
2
0
268,710
0
W
Fenrir
6,667
606
59
5
0
241,594
0
L
Chiron
5,099
464
57
5
0
188,376
0
L
The Morrigan
5,542
504
51
5
0
184,813
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role