Player Matchup

Fenrir
Fenrir
Gold IV
Atothei13
Fenrir
Gold IV
Level 159
God Stats
34W - 19L
1,587 SR
Queue Stats
200W - 164L
1,719 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
FataI Prophecy
Kuzenbo
Silver I
Level 108
God Stats
149W - 127L
1,603 SR
Queue Stats
150W - 130L
1,566 MMR
Party 1
Achilles
Achilles
Silver I
zUpdated
Achilles
Silver I
Level 67
God Stats
13W - 12L
1,480 SR
Queue Stats
253W - 267L
1,290 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,556 SR
1,525 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 61
1,814 SR
1,504 MMR
Khepri
Khepri
Gold III
HoodieisHigh
Khepri
Gold III
Level 40
God Stats
9W - 1L
1,994 SR
Queue Stats
52W - 51L
1,524 MMR
Party 2
Nike
Nike
Gold III
MonkeyDMoochi
Nike
Gold III
Level 38
God Stats
1W - 2L
1,718 SR
Queue Stats
25W - 26L
1,555 MMR
Party 2
Poseidon
Poseidon
Gold III
Tgi alex1
Poseidon
Gold III
Level 106
God Stats
1W - 1L
1,730 SR
Queue Stats
45W - 51L
1,433 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Atothei13
Fenrir
12
2 / 0 / 7
7,880
788
7,087
8,407
5,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 0 / 9
7,341
734
7,276
7,167
7,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
zUpdated
Achilles
13
7 / 2 / 2
8,213
821
4,922
9,113
10,382
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BastetAh Muzen CabAtlasIzanamiGeb

VS

Bans
ScyllaThothJanusNoxZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
1 / 2 / 1
6,931
693
3,992
7,365
6,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 1
6,912
691
5,886
8,437
7,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
Tgi alex1
Poseidon
10
0 / 5 / 1
6,182
618
5,505
5,852
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
9
Kills
2
2
Deaths
9
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Atothei13
Fenrir
2
0
7
5.5
W
0
0
9
4.5
L
Khepri
1
2
1
0.75
L
1
2
1
0.75
L
Poseidon
Tgi alex1
Poseidon
0
5
1
0.1
W
Achilles
zUpdated
Achilles
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,285
Damage
15,383
24,687
Taken
21,654
23,387
Mitigated
15,222
7,201
Healing
3,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Atothei13
Fenrir
7,087
2,040
0
3,536
8,407
5,627
1,002
3,243
4,942
0
22,615
W
7,276
1,978
0
760
7,167
7,378
597
3,430
3,683
21,174
0
L
Khepri
3,992
354
82
1,495
7,365
6,407
0
2,425
4,940
9,914
0
L
5,886
1,086
0
1,455
8,437
7,007
0
3,272
5,165
0
16,455
L
Poseidon
Tgi alex1
Poseidon
5,505
431
0
625
5,852
1,808
0
1,671
4,181
27,461
0
W
Achilles
zUpdated
Achilles
4,922
1,406
1,069
1,836
9,113
10,382
513
3,417
5,397
0
14,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,434
Gold Earned
20,025
94
Minions Killed
98
7
Camps Cleared
1
577,565
Distance Traveled
502,854
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,880
788
35
4
5
185,413
2
W
Kuzenbo
7,341
734
27
3
0
198,737
3
L
Khepri
6,931
693
10
1
0
171,408
2
L
Nike
6,912
691
31
3
0
163,389
0
L
Poseidon
6,182
618
57
6
1
168,057
0
W
Achilles
8,213
821
32
3
2
193,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role