Player Matchup

Cupid
Cupid
 
Cupid
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
KapKirk
Thor
Level 121
God Stats
1W - 1L
1,474 SR
Queue Stats
12W - 9L
1,631 Elo+
Solo
Aphrodite
Aphrodite
SameRTuT
Aphrodite
Level 27
God Stats
1W - 2L
1,495 SR
Queue Stats
17W - 16L
1,408 Elo+
Solo
Chaac
Chaac
mkmMonster
Chaac
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
773W - 817L
1,453 Elo+
Solo
Team Averages
Level 100
1,494 SR
1,498 Elo+

VS

Team Averages
Level 97
1,578 SR
1,462 Elo+
Tiamat
Tiamat
CaptainBlackey
Tiamat
Level 143
God Stats
4W - 2L
1,663 SR
Queue Stats
105W - 89L
1,509 Elo+
Solo
Bacchus
Bacchus
Heismilla
Bacchus
Level 26
God Stats
20W - 25L
1,463 SR
Queue Stats
45W - 81L
1,356 Elo+
Solo
Awilix
Awilix
Himuto
Awilix
Level 159
God Stats
1W - 1L
1,788 SR
Queue Stats
6W - 4L
1,447 Elo+
Solo
Freya
Freya
PatronBlood
Freya
Level 129
God Stats
3W - 3L
1,694 SR
Queue Stats
56W - 55L
1,518 Elo+
Solo
Chiron
Chiron
TinyDig6637
Chiron
Level 27
God Stats
1W - 1L
1,284 SR
Queue Stats
35W - 42L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
6 / 7 / 4
10,464
747
11,356
16,055
6,572
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
 
Sylvanus
16
1 / 5 / 10
9,581
684
5,231
19,151
15,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thor
KapKirk
Thor
19
7 / 4 / 7
11,550
825
10,947
13,823
5,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
SameRTuT
Aphrodite
17
2 / 4 / 9
10,163
726
5,306
14,110
10,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
17
3 / 8 / 10
10,022
716
18,800
23,915
22,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 10
11,138
796
12,326
10,393
6,303
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
Heismilla
Bacchus
17
3 / 4 / 13
10,153
725
7,788
10,394
6,365
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
Himuto
Awilix
19
11 / 5 / 11
11,844
846
28,861
16,773
11,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 5 / 11
10,651
761
12,218
15,718
7,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
18
4 / 3 / 8
10,725
766
11,021
10,793
4,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
81
19
Kills
28
28
Deaths
19
40
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
6
7
4
1.14
L
Sylvanus
 
Sylvanus
1
5
10
1.2
W
7
2
10
6
W
Bacchus
Heismilla
Bacchus
3
4
13
2.38
W
Awilix
Himuto
Awilix
11
5
11
3.3
L
Thor
KapKirk
Thor
7
4
7
2.63
W
3
5
11
1.7
L
Aphrodite
SameRTuT
Aphrodite
2
4
9
1.63
W
Chiron
4
3
8
2.67
L
Chaac
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,640
Damage
72,214
87,054
Taken
64,071
60,984
Mitigated
36,318
33,938
Healing
10,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
11,356
6,401
2,637
2,234
16,055
6,572
2,201
4,330
11,725
0
40,694
L
Sylvanus
 
Sylvanus
5,231
1,265
5,620
5,862
19,151
15,887
45
7,041
12,110
18,839
0
W
12,326
1,176
0
2,585
10,393
6,303
18
2,104
8,289
37,186
0
W
Bacchus
Heismilla
Bacchus
7,788
522
0
369
10,394
6,365
0
897
9,497
19,908
0
W
Awilix
Himuto
Awilix
28,861
12,261
0
291
16,773
11,625
0
2,694
14,079
0
50,764
L
Thor
KapKirk
Thor
10,947
1,517
0
535
13,823
5,498
0
3,999
9,824
0
47,434
W
12,218
3,901
0
3,513
15,718
7,565
960
2,586
13,132
37,179
3,806
L
Aphrodite
SameRTuT
Aphrodite
5,306
481
4,356
5,587
14,110
10,837
385
5,399
8,711
18,790
0
W
Chiron
11,021
3,895
893
3,259
10,793
4,460
432
2,256
8,532
0
37,614
L
Chaac
18,800
5,044
0
7,107
23,915
22,190
0
10,399
13,516
0
35,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,780
Gold Earned
54,511
227
Minions Killed
262
0
Camps Cleared
0
1,276,511
Distance Traveled
1,383,909
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,464
747
72
5
0
231,752
3
L
Sylvanus
9,581
684
15
1
0
225,731
0
W
Tiamat
11,138
796
57
4
0
276,531
1
W
Bacchus
10,153
725
32
2
0
279,790
0
W
Awilix
11,844
846
50
4
0
311,187
0
L
Thor
11,550
825
73
5
0
261,859
1
W
Freya
10,651
761
57
4
0
259,596
2
L
Aphrodite
10,163
726
29
2
0
291,343
2
W
Chiron
10,725
766
66
5
0
256,805
1
L
Chaac
10,022
716
38
3
0
265,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role