Player Matchup

Mulan
Mulan
 
Mulan
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
HellWin112697
Medusa
Level 88
God Stats
0W - 2L
1,301 SR
Queue Stats
19W - 19L
1,533 Elo+
Solo
Nemesis
Nemesis
T-Boze92
Nemesis
Level 122
God Stats
2W - 2L
1,411 SR
Queue Stats
52W - 46L
1,506 Elo+
Solo
Ra
Ra
getitdone2000
Ra
Level 149
God Stats
3W - 4L
1,500 SR
Queue Stats
89W - 100L
1,260 Elo+
Solo
Team Averages
Level 85
1,442 SR
1,460 Elo+

VS

Team Averages
Level 67
1,500 SR
1,541 Elo+
He Bo
He Bo
 
He Bo
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
CANNOLICREAMPIE
Aphrodite
Level 29
God Stats
9W - 6L
1,625 SR
Queue Stats
19W - 11L
1,567 Elo+
Party 1
Cthulhu
Cthulhu
OriWolfbane
Cthulhu
Level 49
God Stats
32W - 41L
1,537 SR
Queue Stats
93W - 110L
1,583 Elo+
Party 2
Neith
Neith
meggyg
Neith
Level 20
God Stats
84W - 91L
1,337 SR
Queue Stats
85W - 92L
1,304 Elo+
Solo
Chaac
Chaac
spankmymonkey74
Chaac
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,752 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
3 / 5 / 6
10,886
680
9,162
16,246
13,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
 
Olorun
11
0 / 2 / 0
8,615
538
346
2,416
551
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
1 / 6 / 8
11,039
690
14,050
18,392
6,251
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
T-Boze92
Nemesis
19
4 / 5 / 9
11,817
739
12,368
19,646
11,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
11 / 4 / 4
13,248
828
20,692
16,259
5,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
8 / 4 / 7
12,789
799
17,248
12,850
4,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Aphrodite
CANNOLICREAMPIE
Aphrodite
19
7 / 5 / 8
12,298
769
13,943
17,313
7,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
OriWolfbane
Cthulhu
17
1 / 4 / 8
10,799
675
10,930
15,361
13,531
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
meggyg
Neith
19
3 / 1 / 4
11,581
724
7,365
6,289
2,392
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 5 / 12
11,584
724
12,770
24,157
18,761
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
61
19
Kills
22
22
Deaths
19
27
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
5
6
1.2
L
Olorun
 
Olorun
0
2
0
0
W
He Bo
 
He Bo
8
4
7
2.88
W
Aphrodite
CANNOLICREAMPIE
Aphrodite
7
5
8
2.2
L
1
6
8
0.83
W
Cthulhu
OriWolfbane
Cthulhu
1
4
8
1.25
L
Nemesis
T-Boze92
Nemesis
4
5
9
1.7
L
11
4
4
3.25
W
Neith
meggyg
Neith
3
1
4
5
W
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,618
Damage
62,256
72,959
Taken
75,970
37,944
Mitigated
46,939
16,739
Healing
30,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
9,162
1,380
22
1,754
16,246
13,354
0
9,500
6,746
0
28,925
L
Olorun
 
Olorun
346
125
76
76
2,416
551
0
1,100
1,316
1,195
0
W
He Bo
 
He Bo
17,248
737
609
803
12,850
4,417
585
3,962
8,477
49,204
0
W
Aphrodite
CANNOLICREAMPIE
Aphrodite
13,943
963
9,300
9,291
17,313
7,838
1,726
5,379
11,344
43,700
0
L
14,050
4,298
0
3,812
18,392
6,251
0
11,662
6,730
0
46,582
W
Cthulhu
OriWolfbane
Cthulhu
10,930
460
639
1,427
15,361
13,531
68
4,179
10,676
32,739
0
L
Nemesis
T-Boze92
Nemesis
12,368
3,287
0
4,568
19,646
11,923
0
10,202
9,444
0
37,388
L
20,692
1,248
1,689
4,742
16,259
5,865
0
9,657
6,602
67,940
0
W
Neith
meggyg
Neith
7,365
1,461
381
1,178
6,289
2,392
2,013
1,113
4,958
0
34,668
W
12,770
1,984
753
6,346
24,157
18,761
1,655
5,834
17,461
0
37,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,605
Gold Earned
59,051
255
Minions Killed
285
0
Camps Cleared
0
1,313,724
Distance Traveled
1,611,748
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,886
680
42
3
0
303,893
2
L
Olorun
8,615
538
1
0
0
33,623
0
W
He Bo
12,789
799
70
4
0
323,073
0
W
Aphrodite
12,298
769
56
4
0
331,023
1
L
Medusa
11,039
690
55
3
0
306,925
1
W
Cthulhu
10,799
675
46
3
0
334,846
3
L
Nemesis
11,817
739
45
3
0
343,146
3
L
Ra
13,248
828
112
7
0
326,137
2
W
Neith
11,581
724
73
5
0
306,457
0
W
Chaac
11,584
724
40
3
0
316,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role