Player Matchup

Sol
Sol
Gold I
 
Sol
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold V
BIOLLANTE69
Heimdallr
Gold V
Level 144
God Stats
0W - 2L
1,596 SR
Queue Stats
73W - 59L
1,685 MMR
Party 1
Geb
Geb
Platinum II
DoubleO_Phantom
Geb
Platinum II
Level 139
God Stats
13W - 7L
1,777 SR
Queue Stats
68W - 52L
1,963 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
SakerOfDeath
Sun Wukong
Silver II
Level 98
God Stats
0W - 1L
1,809 SR
Queue Stats
5W - 2L
1,592 MMR
Party 1
Thanatos
Thanatos
Silver I
daberdisaster69
Thanatos
Silver I
Level 121
God Stats
7W - 8L
1,615 SR
Queue Stats
35W - 37L
1,599 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,659 SR
1,668 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,499 SR
1,615 MMR
Awilix
Awilix
Diamond IV
 
Awilix
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold V
MashterPotato
Skadi
Gold V
Level 115
God Stats
15W - 6L
1,496 SR
Queue Stats
114W - 111L
1,587 MMR
Party 2
Artio
Artio
Gold V
Mohc
Artio
Gold V
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,687 MMR
Solo
Achilles
Achilles
Gold V
Scuffedworld
Achilles
Gold V
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 69L
1,543 MMR
Party 2
Scylla
Scylla
Platinum V
chapu6
Scylla
Platinum V
Level 53
God Stats
6W - 9L
1,500 SR
Queue Stats
67W - 66L
1,755 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 1 / 0
7,081
644
5,163
7,142
1,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
BIOLLANTE69
Heimdallr
10
0 / 3 / 0
5,837
531
1,701
6,886
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 2
6,168
561
2,176
6,417
2,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
SakerOfDeath
Sun Wukong
10
0 / 5 / 1
5,850
532
4,913
13,308
7,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
9
0 / 3 / 3
5,870
534
2,177
7,561
2,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ThothKing ArthurCliodhnaMedusa

VS

Bans
MulanAtlasLokiAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
6 / 0 / 0
7,114
647
5,798
5,551
2,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
4 / 0 / 1
8,074
734
4,037
3,640
1,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Mohc
Artio
12
3 / 1 / 1
7,088
644
9,642
8,554
6,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
Scuffedworld
Achilles
9
0 / 1 / 5
5,746
522
2,560
5,390
3,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
chapu6
Scylla
12
1 / 1 / 1
6,717
611
3,924
3,855
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
3
Kills
14
14
Deaths
3
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
1
0
2
W
Awilix
 
Awilix
6
0
0
6
L
Heimdallr
BIOLLANTE69
Heimdallr
0
3
0
0
L
1
2
2
1
W
4
0
1
4.5
W
Artio
Mohc
Artio
3
1
1
3.5
L
Sun Wukong
SakerOfDeath
Sun Wukong
0
5
1
0.1
W
Achilles
Scuffedworld
Achilles
0
1
5
2.5
W
Scylla
chapu6
Scylla
1
1
1
1.5
L
Thanatos
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,130
Damage
25,961
41,314
Taken
26,990
15,970
Mitigated
14,544
19,363
Healing
8,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,163
2,697
0
4,420
7,142
1,719
0
1,499
5,550
54,925
0
W
Awilix
 
Awilix
5,798
1,834
0
2,207
5,551
2,327
0
1,257
4,270
0
45,559
L
Heimdallr
BIOLLANTE69
Heimdallr
1,701
769
0
1,879
6,886
1,900
0
0
6,842
0
32,286
L
2,176
58
1,189
1,408
6,417
2,011
0
2,087
4,207
9,388
0
W
4,037
1,667
0
1,144
3,640
1,014
3,693
154
3,486
0
53,897
W
Artio
Mohc
Artio
9,642
1,618
0
3,647
8,554
6,177
0
283
7,736
38,852
0
L
Sun Wukong
SakerOfDeath
Sun Wukong
4,913
1,599
0
5,196
13,308
7,541
0
7,827
4,692
0
32,004
W
Achilles
Scuffedworld
Achilles
2,560
658
0
837
5,390
3,669
80
2,900
2,490
0
16,487
W
Scylla
chapu6
Scylla
3,924
195
0
652
3,855
1,357
0
2,745
1,110
43,930
0
L
Thanatos
2,177
277
0
5,271
7,561
2,799
0
1,297
6,200
0
31,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,806
Gold Earned
34,739
335
Minions Killed
390
0
Camps Cleared
0
1,063,069
Distance Traveled
1,194,139
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,081
644
108
10
0
208,995
6
W
Awilix
7,114
647
93
8
0
284,846
2
L
Heimdallr
5,837
531
67
6
0
183,573
1
L
Geb
6,168
561
26
2
0
235,738
6
W
Skadi
8,074
734
113
10
0
228,210
4
W
Artio
7,088
644
68
6
0
214,829
1
L
Sun Wukong
5,850
532
69
6
0
206,923
1
W
Achilles
5,746
522
26
2
0
242,931
2
W
Scylla
6,717
611
90
8
0
223,323
4
L
Thanatos
5,870
534
65
6
0
227,840
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role