Player Matchup

Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Ashes209
Izanami
Level 153
God Stats
9W - 4L
1,359 SR
Queue Stats
149W - 119L
1,610 Elo+
Party 2
Nu Wa
Nu Wa
MrDeputySxy
Nu Wa
Level 145
God Stats
7W - 4L
1,859 SR
Queue Stats
138W - 118L
1,562 Elo+
Party 2
Thor
Thor
iKUZENBRO
Thor
Level 126
God Stats
3W - 0L
1,658 SR
Queue Stats
10W - 7L
1,686 Elo+
Party 1
Amaterasu
Amaterasu
xXSlyWolfie
Amaterasu
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,593 Elo+
Party 1
Team Averages
Level 118
1,575 SR
1,590 Elo+

VS

Team Averages
Level 120
1,539 SR
1,603 Elo+
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
davgen72
Osiris
Level 132
God Stats
4W - 5L
1,641 SR
Queue Stats
69W - 51L
1,642 Elo+
Solo
Persephone
Persephone
mrambrose
Persephone
Level 155
God Stats
8W - 5L
1,743 SR
Queue Stats
217W - 159L
1,670 Elo+
Solo
Nu Wa
Nu Wa
vBill Bosby
Nu Wa
Level 86
God Stats
0W - 1L
1,372 SR
Queue Stats
8W - 5L
1,648 Elo+
Party 3
Ymir
Ymir
vDexth
Ymir
Level 68
God Stats
1W - 1L
1,438 SR
Queue Stats
11W - 11L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 1 / 4
9,354
720
4,045
4,020
1,271
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Ashes209
Izanami
19
7 / 2 / 2
11,024
848
18,379
11,168
4,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
4 / 1 / 8
9,955
766
19,142
8,333
2,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
16
3 / 2 / 5
9,280
714
7,660
12,709
9,318
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amaterasu
xXSlyWolfie
Amaterasu
16
0 / 3 / 8
9,536
734
6,017
19,313
18,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
3 / 3 / 3
9,437
726
9,415
13,118
4,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
davgen72
Osiris
15
1 / 1 / 2
8,566
659
9,037
11,670
9,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
mrambrose
Persephone
16
2 / 3 / 5
9,587
737
9,838
8,469
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 6 / 6
9,180
706
12,644
12,307
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
vDexth
Ymir
15
1 / 2 / 5
9,320
717
5,707
17,300
14,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
30
15
Kills
9
9
Deaths
15
27
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
4
3
L
Ullr
 
Ullr
3
3
3
1.5
W
Izanami
Ashes209
Izanami
7
2
2
4
W
4
1
8
8
L
Osiris
davgen72
Osiris
1
1
2
2
W
Thor
3
2
5
2.75
L
Persephone
mrambrose
Persephone
2
3
5
1.5
L
2
6
6
0.83
L
Ymir
vDexth
Ymir
1
2
5
1.75
W
Amaterasu
xXSlyWolfie
Amaterasu
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,243
Damage
46,641
55,543
Taken
62,864
36,381
Mitigated
35,133
18,391
Healing
10,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,045
1,146
0
1,367
4,020
1,271
1,526
2,203
1,817
26,021
0
L
Ullr
 
Ullr
9,415
4,773
0
2,326
13,118
4,505
76
3,930
9,087
0
43,461
W
Izanami
Ashes209
Izanami
18,379
12,795
0
2,867
11,168
4,801
0
3,744
7,424
0
74,444
W
19,142
5,920
564
2,431
8,333
2,711
1,254
5,843
2,490
53,785
0
L
Osiris
davgen72
Osiris
9,037
1,879
0
1,150
11,670
9,921
285
3,633
7,744
6,571
23,591
W
Thor
7,660
676
0
1,000
12,709
9,318
0
6,567
6,142
0
25,037
L
Persephone
mrambrose
Persephone
9,838
230
0
962
8,469
2,612
306
4,177
4,214
42,783
0
L
12,644
2,460
81
916
12,307
3,525
690
5,672
6,481
38,208
0
L
Ymir
vDexth
Ymir
5,707
1,424
2,844
2,679
17,300
14,570
0
5,276
11,739
15,273
0
W
Amaterasu
xXSlyWolfie
Amaterasu
6,017
1,733
2,091
8,071
19,313
18,280
0
11,107
8,206
0
17,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,149
Gold Earned
46,090
302
Minions Killed
258
0
Camps Cleared
0
1,202,420
Distance Traveled
1,238,999
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,354
720
55
4
0
163,214
0
L
Ullr
9,437
726
77
6
0
240,988
0
W
Izanami
11,024
848
118
9
0
243,636
2
W
Nu Wa
9,955
766
71
5
0
242,901
1
L
Osiris
8,566
659
37
3
0
283,604
1
W
Thor
9,280
714
32
2
0
275,491
1
L
Persephone
9,587
737
63
5
0
245,502
1
L
Nu Wa
9,180
706
48
4
0
215,057
0
L
Ymir
9,320
717
33
3
0
253,848
0
W
Amaterasu
9,536
734
26
2
0
277,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role