Player Matchup

Atlas
Atlas
AnActualKoala
Atlas
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Zeus
Zeus
ItsHunterx
Zeus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1
Sobek
Sobek
Trinomious
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Team Averages
Level 38
1,500 SR
1,500 Elo+

VS

Team Averages
Level 62
1,776 SR
1,442 Elo+
Agni
Agni
Meech 4PF 6690
Agni
Level 69
God Stats
5W - 0L
1,906 SR
Queue Stats
24W - 22L
1,464 Elo+
Party 2
Rama
Rama
captADDERALL
Rama
Level 103
God Stats
7W - 6L
1,921 SR
Queue Stats
225W - 249L
1,517 Elo+
Solo
Atlas
Atlas
mangoXpenguin
Atlas
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 13L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 1
5,694
569
4,235
13,940
8,412
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 7 / 0
5,746
575
4,715
8,677
2,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
10
1 / 2 / 0
6,419
642
2,704
10,806
10,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 11
7,940
794
11,057
4,252
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
11 / 0 / 5
9,085
909
14,331
7,510
2,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 0 / 13
8,422
842
2,941
8,446
7,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
1
Kills
17
17
Deaths
1
1
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
0
7
0
0
W
3
1
11
8.5
L
Sobek
1
2
0
0.5
W
11
0
5
13.5
W
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,654
Damage
28,329
33,423
Taken
20,208
21,208
Mitigated
11,407
5,037
Healing
5,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,235
2,025
0
950
13,940
8,412
0
4,688
9,252
11,692
0
L
4,715
878
0
223
8,677
2,730
0
3,587
5,090
16,318
0
W
11,057
1,098
0
1,838
4,252
1,570
78
2,375
1,877
33,410
0
L
Sobek
2,704
456
82
3,782
10,806
10,066
0
5,723
5,083
6,945
0
W
14,331
11,624
0
1,820
7,510
2,634
661
4,757
2,753
0
40,734
W
2,941
215
0
2,166
8,446
7,203
0
5,062
3,384
9,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,859
Gold Earned
25,447
63
Minions Killed
112
1
Camps Cleared
7
453,364
Distance Traveled
584,990
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,694
569
18
2
0
131,801
0
L
Zeus
5,746
575
30
3
1
147,683
0
W
Agni
7,940
794
57
6
3
189,589
2
L
Sobek
6,419
642
15
2
0
173,880
1
W
Rama
9,085
909
43
4
4
180,858
1
W
Atlas
8,422
842
12
1
0
214,543
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role