Player Matchup

Achilles
Achilles
 
Achilles
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Compy Lock
Aphrodite
Level 119
God Stats
8W - 9L
1,316 SR
Queue Stats
646W - 613L
1,424 Elo+
Party 2
Vamana
Vamana
MidwayChill
Vamana
Level 65
God Stats
25W - 10L
1,500 SR
Queue Stats
475W - 429L
1,412 Elo+
Party 2
Fenrir
Fenrir
OG-KILL-A-BIT297
Fenrir
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
478W - 515L
1,448 Elo+
Solo
Merlin
Merlin
aLocoDemon
Merlin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,147 Elo+
Party 2
Team Averages
Level 101
1,463 SR
1,386 Elo+

VS

Team Averages
Level 114
1,536 SR
1,473 Elo+
Susano
Susano
 
Susano
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
SLKunzit3
Mulan
Level 84
God Stats
5W - 7L
1,500 SR
Queue Stats
328W - 333L
1,521 Elo+
Solo
Ao Kuang
Ao Kuang
SaintPeeAir
Ao Kuang
Level 126
God Stats
14W - 12L
1,521 SR
Queue Stats
376W - 403L
1,453 Elo+
Party 1
Yemoja
Yemoja
kylez413
Yemoja
Level 108
God Stats
2W - 2L
1,659 SR
Queue Stats
85W - 97L
1,416 Elo+
Party 1
Baba Yaga
Baba Yaga
xAAxTragikHero
Baba Yaga
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 137L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
14 / 5 / 18
14,275
751
19,895
34,914
44,229
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
Compy Lock
Aphrodite
20
3 / 4 / 24
12,635
665
10,245
20,166
18,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Vamana
20
8 / 3 / 19
14,475
762
19,264
22,796
25,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 8 / 21
13,233
696
11,577
25,322
13,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
aLocoDemon
Merlin
20
2 / 3 / 24
12,697
668
30,959
12,961
5,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
18
2 / 7 / 11
11,442
602
18,295
17,801
8,870
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
SLKunzit3
Mulan
20
10 / 7 / 6
13,273
699
18,061
27,912
28,921
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
SaintPeeAir
Ao Kuang
20
8 / 7 / 9
12,450
655
18,119
24,844
20,695
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
kylez413
Yemoja
19
0 / 4 / 14
11,486
605
12,820
15,443
19,181
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
xAAxTragikHero
Baba Yaga
20
2 / 8 / 14
12,481
657
27,410
17,754
9,327
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
76
32
Kills
22
23
Deaths
33
106
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
14
5
18
4.6
L
Susano
 
Susano
2
7
11
1.07
W
Aphrodite
Compy Lock
Aphrodite
3
4
24
3.75
W
Vamana
8
3
19
5.83
W
5
8
21
1.94
L
Mulan
SLKunzit3
Mulan
10
7
6
1.86
L
Ao Kuang
SaintPeeAir
Ao Kuang
8
7
9
1.79
W
Merlin
aLocoDemon
Merlin
2
3
24
4.67
L
Yemoja
kylez413
Yemoja
0
4
14
1.75
L
Baba Yaga
xAAxTragikHero
Baba Yaga
2
8
14
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,940
Damage
94,705
116,159
Taken
103,754
106,441
Mitigated
86,994
62,822
Healing
40,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
19,895
4,050
2,365
7,444
34,914
44,229
907
14,896
20,018
0
33,303
L
Susano
 
Susano
18,295
1,534
1,660
922
17,801
8,870
825
7,970
9,787
0
25,938
W
Aphrodite
Compy Lock
Aphrodite
10,245
65
14,025
9,682
20,166
18,149
1,130
12,708
7,458
25,190
0
W
Vamana
19,264
6,366
4,294
6,642
22,796
25,268
1,397
11,855
10,941
345
36,630
W
11,577
3,426
4,106
7,393
25,322
13,196
1,021
10,353
14,969
0
19,864
L
Mulan
SLKunzit3
Mulan
18,061
1,296
1,349
5,756
27,912
28,921
1,421
11,312
16,440
0
36,516
L
Ao Kuang
SaintPeeAir
Ao Kuang
18,119
4,354
1,549
8,189
24,844
20,695
157
9,622
15,152
27,309
1,448
W
Merlin
aLocoDemon
Merlin
30,959
1,118
2,743
4,128
12,961
5,599
1,449
7,444
5,517
75,472
0
L
Yemoja
kylez413
Yemoja
12,820
1,930
13,290
2,646
15,443
19,181
25
6,809
8,634
25,616
0
L
Baba Yaga
xAAxTragikHero
Baba Yaga
27,410
1,918
1,089
4,066
17,754
9,327
646
5,612
12,062
59,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,315
Gold Earned
61,132
200
Minions Killed
170
0
Camps Cleared
0
1,698,069
Distance Traveled
1,620,325
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,275
751
25
1
0
323,706
0
L
Susano
11,442
602
20
1
0
317,861
0
W
Aphrodite
12,635
665
34
2
0
329,597
0
W
Vamana
14,475
762
49
3
0
361,298
0
W
Fenrir
13,233
696
11
1
0
338,949
2
L
Mulan
13,273
699
35
2
0
303,792
0
L
Ao Kuang
12,450
655
18
1
0
356,390
0
W
Merlin
12,697
668
81
4
0
344,519
2
L
Yemoja
11,486
605
26
1
0
308,664
0
L
Baba Yaga
12,481
657
71
4
0
333,618
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role