Player Matchup

Khepri
Khepri
SanCh9Zz
Khepri
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,482 Elo+
Solo
Merlin
Merlin
XxRhapsodyxX874
Merlin
Level 155
God Stats
15W - 16L
1,610 SR
Queue Stats
224W - 244L
1,553 Elo+
Solo
Anhur
Anhur
demigod844
Anhur
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Awilix
Awilix
o TRex Hands o
Awilix
Level 128
God Stats
3W - 3L
1,272 SR
Queue Stats
66W - 78L
1,472 Elo+
Solo
Nu Wa
Nu Wa
rogue336shinobi
Nu Wa
Level 149
God Stats
15W - 8L
1,943 SR
Queue Stats
722W - 754L
1,544 Elo+
Solo
Team Averages
Level 119
1,565 SR
1,510 Elo+

VS

Team Averages
Level 125
1,559 SR
1,507 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
AshV071
Discordia
Level 61
God Stats
2W - 2L
1,144 SR
Queue Stats
21W - 33L
1,395 Elo+
Solo
Arachne
Arachne
KHITANA
Arachne
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 154L
1,621 Elo+
Solo
Tyr
Tyr
Monkeyforce
Tyr
Level 158
God Stats
4W - 0L
1,811 SR
Queue Stats
7W - 10L
1,390 Elo+
Solo
Danzaburou
Danzaburou
PredStix
Danzaburou
Level 146
God Stats
2W - 2L
1,839 SR
Queue Stats
166W - 156L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
SanCh9Zz
Khepri
13
0 / 1 / 0
7,510
683
2,219
9,636
9,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 3 / 3
7,909
719
7,816
6,069
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
12
0 / 9 / 0
6,895
627
4,110
10,219
3,068
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 2 / 0
8,035
730
5,099
6,162
2,094
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 3 / 1
7,847
713
7,169
6,037
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
1 / 0 / 11
8,549
777
7,686
7,173
6,059
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
AshV071
Discordia
14
2 / 4 / 6
7,931
721
5,250
6,624
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
KHITANA
Arachne
15
5 / 1 / 6
8,630
785
6,982
10,403
6,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
5 / 0 / 3
8,428
766
4,844
4,021
1,522
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
PredStix
Danzaburou
17
5 / 0 / 6
9,238
840
7,886
8,263
3,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
5
Kills
18
18
Deaths
5
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
11
6.5
W
Discordia
AshV071
Discordia
2
4
6
1.25
W
Arachne
KHITANA
Arachne
5
1
6
8
W
5
0
3
6.5
W
Danzaburou
PredStix
Danzaburou
5
0
6
8
L
Khepri
SanCh9Zz
Khepri
0
1
0
0
L
1
3
3
0.83
L
Anhur
0
9
0
0
L
4
2
0
2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,413
Damage
32,648
38,123
Taken
36,484
18,818
Mitigated
18,896
4,034
Healing
8,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,686
409
120
0
7,173
6,059
743
4,169
3,004
34,703
0
W
Discordia
AshV071
Discordia
5,250
327
66
586
6,624
1,799
280
3,937
2,687
19,901
0
W
Arachne
KHITANA
Arachne
6,982
3,972
0
2,868
10,403
6,370
329
3,328
7,075
0
18,863
W
4,844
1,103
0
359
4,021
1,522
433
2,062
1,959
0
18,061
W
Danzaburou
PredStix
Danzaburou
7,886
3,614
0
4,612
8,263
3,146
1,058
3,708
4,555
0
49,208
L
Khepri
SanCh9Zz
Khepri
2,219
305
235
2,147
9,636
9,180
0
3,210
6,426
18,761
0
L
7,816
644
0
560
6,069
2,342
0
2,870
3,199
33,810
0
L
Anhur
4,110
913
237
261
10,219
3,068
0
3,532
6,687
0
17,711
L
5,099
1,378
0
332
6,162
2,094
0
2,287
3,875
0
15,800
L
7,169
1,134
0
262
6,037
2,134
0
1,037
5,000
35,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,196
Gold Earned
42,776
207
Minions Killed
239
0
Camps Cleared
0
996,841
Distance Traveled
1,237,367
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,549
777
49
4
0
257,506
3
W
Discordia
7,931
721
37
3
0
217,317
2
W
Arachne
8,630
785
33
3
0
259,955
2
W
Tyr
8,428
766
42
4
0
286,608
0
W
Danzaburou
9,238
840
78
7
0
215,981
2
L
Khepri
7,510
683
31
3
0
186,565
1
L
Merlin
7,909
719
56
5
0
187,190
3
L
Anhur
6,895
627
41
4
0
163,470
1
L
Awilix
8,035
730
22
2
0
240,197
3
L
Nu Wa
7,847
713
57
5
0
219,419
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role