Player Matchup

Set
Set
Blackbeard55
Set
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,565 Elo+
Party 2
Nu Wa
Nu Wa
Jakenbake07
Nu Wa
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 4L
1,558 Elo+
Party 2
Thoth
Thoth
Jamelia312
Thoth
Level 17
God Stats
3W - 0L
1,715 SR
Queue Stats
17W - 7L
1,558 Elo+
Party 2
Izanami
Izanami
TonyZimZam
Izanami
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,478 Elo+
Party 2
Mulan
Mulan
asuccyboi
Mulan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,354 Elo+
Solo
Team Averages
Level 61
1,543 SR
1,503 Elo+

VS

Team Averages
Level 75
1,500 SR
1,452 Elo+
Izanami
Izanami
CORKSCREW16
Izanami
Level 120
God Stats
6W - 7L
1,500 SR
Queue Stats
101W - 113L
1,588 Elo+
Party 1
Cerberus
Cerberus
Fesblo
Cerberus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,646 Elo+
Party 1
Anubis
Anubis
MotoMcFly
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 159L
1,279 Elo+
Party 3
Mercury
Mercury
TeknoTheSilent
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,134 Elo+
Party 3
Cliodhna
Cliodhna
lifelight47
Cliodhna
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 17
13,105
874
14,202
17,726
8,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 3 / 16
11,174
745
11,752
6,278
1,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
19
2 / 2 / 17
11,629
775
10,814
6,844
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
TonyZimZam
Izanami
20
13 / 4 / 9
13,842
923
23,856
15,233
6,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
asuccyboi
Mulan
19
11 / 4 / 8
12,505
834
13,563
16,669
20,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CORKSCREW16
Izanami
19
3 / 6 / 8
11,205
747
11,317
16,882
5,707
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Fesblo
Cerberus
16
0 / 7 / 3
9,487
632
5,505
18,477
14,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
MotoMcFly
Anubis
17
2 / 8 / 3
10,650
710
3,726
16,227
6,780
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 5 / 5
10,886
726
6,365
14,195
5,762
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
lifelight47
Cliodhna
19
9 / 9 / 4
12,986
866
15,796
20,434
7,569
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
41
35
Kills
18
18
Deaths
35
67
Assists
23
Player
Kills
Deaths
Assists
KDA
W
8
5
17
3.3
L
Izanami
CORKSCREW16
Izanami
3
6
8
1.17
L
Cerberus
Fesblo
Cerberus
0
7
3
0.21
W
1
3
16
3
W
Thoth
2
2
17
5.25
L
Anubis
MotoMcFly
Anubis
2
8
3
0.44
L
4
5
5
1.3
W
Izanami
TonyZimZam
Izanami
13
4
9
4.38
W
Mulan
asuccyboi
Mulan
11
4
8
3.75
L
Cliodhna
lifelight47
Cliodhna
9
9
4
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,187
Damage
42,709
62,750
Taken
86,215
39,497
Mitigated
39,846
9,955
Healing
15,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,202
7,046
0
2,891
17,726
8,205
1,005
1,750
15,782
0
52,541
L
Izanami
CORKSCREW16
Izanami
11,317
8,447
0
4,232
16,882
5,707
0
6,310
10,479
0
64,863
L
Cerberus
Fesblo
Cerberus
5,505
357
0
2,196
18,477
14,028
0
4,506
13,738
23,876
0
W
11,752
3,199
589
514
6,278
1,932
2,309
142
6,104
46,411
0
W
Thoth
10,814
827
0
0
6,844
2,663
767
368
6,444
38,679
0
L
Anubis
MotoMcFly
Anubis
3,726
665
0
1,078
16,227
6,780
416
2,632
13,411
23,975
0
L
6,365
1,786
0
2,086
14,195
5,762
0
3,724
10,279
0
28,126
W
Izanami
TonyZimZam
Izanami
23,856
17,738
0
2,529
15,233
6,429
7,429
3,670
11,463
0
74,625
W
Mulan
asuccyboi
Mulan
13,563
1,604
149
3,283
16,669
20,268
199
3,051
13,426
1,049
31,188
L
Cliodhna
lifelight47
Cliodhna
15,796
1,665
0
6,078
20,434
7,569
0
5,547
14,670
0
37,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,255
Gold Earned
55,214
320
Minions Killed
284
0
Camps Cleared
0
1,511,366
Distance Traveled
1,242,469
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,105
874
64
4
0
308,493
1
L
Izanami
11,205
747
105
7
0
240,848
1
L
Cerberus
9,487
632
49
3
0
238,005
1
W
Nu Wa
11,174
745
51
3
0
280,226
0
W
Thoth
11,629
775
66
4
0
309,095
0
L
Anubis
10,650
710
42
3
0
183,089
0
L
Mercury
10,886
726
49
3
0
316,399
0
W
Izanami
13,842
923
103
7
0
321,724
2
W
Mulan
12,505
834
36
2
0
291,828
0
L
Cliodhna
12,986
866
39
3
0
264,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role