Player Matchup

Loki
Loki
FALKOM000
Loki
Level 26
God Stats
5W - 9L
1,458 SR
Queue Stats
62W - 69L
1,305 Elo+
Party 1
Ganesha
Ganesha
FireLamb6213693
Ganesha
Level 124
God Stats
4W - 2L
1,497 SR
Queue Stats
49W - 52L
1,394 Elo+
Party 1
Aphrodite
Aphrodite
Hs lZukaritas z
Aphrodite
Level 34
God Stats
8W - 17L
1,354 SR
Queue Stats
57W - 74L
1,368 Elo+
Party 1
Team Averages
Level 61
1,436 SR
1,355 Elo+

VS

Team Averages
Level 67
1,694 SR
1,521 Elo+
Neith
Neith
BalforTheKind
Neith
Level 25
God Stats
3W - 0L
1,679 SR
Queue Stats
12W - 18L
1,493 Elo+
Party 2
Baron Samedi
Baron Samedi
Blanski
Baron Samedi
Level 129
God Stats
33W - 27L
1,607 SR
Queue Stats
128W - 127L
1,578 Elo+
Solo
Odin
Odin
Desertpunk87505
Odin
Level 47
God Stats
3W - 3L
1,795 SR
Queue Stats
12W - 17L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
2 / 6 / 1
10,106
594
8,521
14,046
6,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
0 / 5 / 3
10,083
593
11,216
22,494
23,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Hs lZukaritas z
Aphrodite
14
1 / 5 / 2
9,684
570
4,645
16,097
10,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 8
12,119
713
17,557
11,808
4,287
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Blanski
Baron Samedi
19
8 / 1 / 8
12,675
746
22,460
13,141
7,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 2 / 11
10,868
639
5,607
13,380
14,987
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
3
Kills
16
16
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
W
Baron Samedi
Blanski
Baron Samedi
8
1
8
12
W
2
2
11
3.75
L
Loki
2
6
1
0.42
L
0
5
3
0.3
L
Aphrodite
Hs lZukaritas z
Aphrodite
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,382
Damage
45,624
52,637
Taken
38,329
39,706
Mitigated
26,363
15,124
Healing
14,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,557
6,153
180
3,309
11,808
4,287
1,250
6,117
5,272
0
52,875
W
Baron Samedi
Blanski
Baron Samedi
22,460
1,242
1,932
7,326
13,141
7,089
769
5,228
7,587
87,969
0
W
5,607
1,001
458
1,540
13,380
14,987
411
5,668
7,558
0
14,457
L
Loki
8,521
1,295
364
2,378
14,046
6,330
0
5,334
8,376
0
32,297
L
11,216
762
415
1,284
22,494
23,336
0
12,173
9,593
36,246
0
L
Aphrodite
Hs lZukaritas z
Aphrodite
4,645
886
4,166
6,517
16,097
10,040
0
3,685
12,148
25,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,873
Gold Earned
35,662
156
Minions Killed
206
3
Camps Cleared
12
849,114
Distance Traveled
927,066
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,119
713
77
5
2
324,723
0
W
Baron Samedi
12,675
746
113
7
9
308,171
2
W
Odin
10,868
639
16
1
1
294,172
3
L
Loki
10,106
594
86
5
3
286,264
1
L
Ganesha
10,083
593
16
1
0
277,033
6
L
Aphrodite
9,684
570
54
3
0
285,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role