Player Matchup

Poseidon
Poseidon
GroolGoblin
Poseidon
Level 29
God Stats
4W - 5L
1,816 SR
Queue Stats
102W - 97L
1,650 Elo+
Party 2
Anhur
Anhur
KorroTheWolf
Anhur
Level 121
God Stats
2W - 3L
1,677 SR
Queue Stats
104W - 79L
1,656 Elo+
Party 2
Guan Yu
Guan Yu
POMPEYO-01
Guan Yu
Level 125
God Stats
15W - 18L
1,500 SR
Queue Stats
409W - 380L
1,540 Elo+
Party 1
Da Ji
Da Ji
ToddTheFox
Da Ji
Level 147
God Stats
1W - 1L
1,739 SR
Queue Stats
107W - 81L
1,675 Elo+
Party 2
Fafnir
Fafnir
Zyrccaa
Fafnir
Level 159
God Stats
6W - 8L
1,500 SR
Queue Stats
593W - 543L
1,593 Elo+
Party 1
Team Averages
Level 116
1,646 SR
1,623 Elo+

VS

Team Averages
Level 43
1,652 SR
1,573 Elo+
Guan Yu
Guan Yu
Aka manah9727
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 34L
1,500 Elo+
Party 3
Merlin
Merlin
FreakOPsychO
Merlin
Level 76
God Stats
11W - 8L
1,915 SR
Queue Stats
103W - 84L
1,687 Elo+
Party 3
Jormungandr
Jormungandr
MiliSoBad
Jormungandr
Level 16
God Stats
9W - 4L
1,862 SR
Queue Stats
63W - 41L
1,835 Elo+
Party 3
Medusa
Medusa
newplayername36
Medusa
Level 16
God Stats
9W - 14L
1,481 SR
Queue Stats
14W - 21L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
randomblavkguy
Baron Samedi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GroolGoblin
Poseidon
19
8 / 12 / 5
11,740
839
14,201
16,514
5,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 10 / 5
10,395
743
10,000
19,639
6,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
POMPEYO-01
Guan Yu
16
1 / 6 / 9
9,820
701
9,975
22,363
16,381
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Da Ji
19
9 / 3 / 4
11,705
836
17,911
15,361
5,739
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
Zyrccaa
Fafnir
17
4 / 7 / 9
10,843
775
8,754
19,644
19,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
18
5 / 7 / 10
11,180
799
12,367
18,120
11,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
20
16 / 2 / 8
13,541
967
30,094
15,451
5,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
MiliSoBad
Jormungandr
20
6 / 5 / 18
12,297
878
18,438
16,351
12,049
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 6 / 7
12,928
923
14,359
12,140
4,427
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
randomblavkguy
Baron Samedi
18
2 / 5 / 8
10,963
783
7,810
12,244
4,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
89
25
Kills
38
38
Deaths
25
32
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
5
7
10
1.43
W
Merlin
16
2
8
10
L
Poseidon
GroolGoblin
Poseidon
8
12
5
0.88
L
3
10
5
0.55
W
Jormungandr
MiliSoBad
Jormungandr
6
5
18
3
L
Guan Yu
POMPEYO-01
Guan Yu
1
6
9
0.92
L
Da Ji
9
3
4
3.67
L
Fafnir
Zyrccaa
Fafnir
4
7
9
1.21
W
9
6
7
2.08
W
Baron Samedi
randomblavkguy
Baron Samedi
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,841
Damage
83,068
93,521
Taken
74,306
53,818
Mitigated
37,734
10,821
Healing
17,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
12,367
1,366
1,090
3,269
18,120
11,972
6
4,064
14,056
139
22,085
W
Merlin
30,094
1,420
352
6,714
15,451
5,234
2,092
4,153
11,298
75,665
0
L
Poseidon
GroolGoblin
Poseidon
14,201
2,349
0
586
16,514
5,426
178
8,853
7,289
38,604
0
L
10,000
6,067
0
2,477
19,639
6,426
0
11,344
7,909
0
40,078
W
Jormungandr
MiliSoBad
Jormungandr
18,438
3,947
0
1,390
16,351
12,049
1,173
6,725
9,626
42,058
0
L
Guan Yu
POMPEYO-01
Guan Yu
9,975
1,579
888
3,869
22,363
16,381
0
13,340
8,565
0
30,467
L
Da Ji
17,911
4,368
0
588
15,361
5,739
0
6,935
8,036
0
36,571
L
Fafnir
Zyrccaa
Fafnir
8,754
2,330
0
2,413
19,644
19,846
0
14,430
4,586
15,713
0
W
14,359
8,013
0
0
12,140
4,427
3,597
3,618
8,522
0
50,754
W
Baron Samedi
randomblavkguy
Baron Samedi
7,810
914
1,823
2,888
12,244
4,052
2,190
4,395
7,849
27,352
824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,503
Gold Earned
60,909
223
Minions Killed
305
0
Camps Cleared
0
1,229,565
Distance Traveled
1,416,396
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,180
799
19
1
0
306,337
0
W
Merlin
13,541
967
88
6
0
310,484
1
L
Poseidon
11,740
839
61
4
0
223,385
0
L
Anhur
10,395
743
58
4
0
217,896
1
W
Jormungandr
12,297
878
60
4
0
262,751
2
L
Guan Yu
9,820
701
52
4
0
291,955
0
L
Da Ji
11,705
836
43
3
0
286,717
1
L
Fafnir
10,843
775
9
1
0
209,612
3
W
Medusa
12,928
923
93
7
0
292,385
0
W
Baron Samedi
10,963
783
45
3
0
244,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role