Player Matchup

Thor
Thor
All_day_TRAP
Thor
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 138L
1,488 Elo+
Party 1
Apollo
Apollo
EndNeoliberalism
Apollo
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,360 Elo+
Party 1
Zeus
Zeus
Killboom89
Zeus
Level 100
God Stats
17W - 7L
1,746 SR
Queue Stats
325W - 291L
1,457 Elo+
Party 2
Awilix
Awilix
Rolln
Awilix
Level 127
God Stats
109W - 81L
1,699 SR
Queue Stats
680W - 649L
1,582 Elo+
Party 2
Chaac
Chaac
mofohamma
Chaac
Level 156
God Stats
9W - 10L
1,652 SR
Queue Stats
57W - 68L
1,374 Elo+
Party 1
Team Averages
Level 131
1,619 SR
1,452 Elo+

VS

Team Averages
Level 106
1,502 SR
1,418 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Dullahan1051
Thanatos
Level 152
God Stats
2W - 8L
1,565 SR
Queue Stats
59W - 82L
1,453 Elo+
Party 3
Charybdis
Charybdis
Leithcourius
Charybdis
Level 65
God Stats
0W - 1L
1,293 SR
Queue Stats
58W - 60L
1,582 Elo+
Party 3
Ares
Ares
PokingSmot402
Ares
Level 69
God Stats
0W - 1L
1,281 SR
Queue Stats
6W - 17L
1,016 Elo+
Party 3
Sun Wukong
Sun Wukong
xItalianStaIIion
Sun Wukong
Level 125
God Stats
7W - 2L
1,871 SR
Queue Stats
317W - 325L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,372
537
786
5,913
1,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 4 / 1
5,739
574
2,224
7,493
2,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
10 / 1 / 1
7,772
777
7,241
4,078
1,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Awilix
Rolln
Awilix
10
3 / 0 / 8
6,462
646
5,421
4,990
2,184
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chaac
mofohamma
Chaac
10
0 / 2 / 1
5,451
545
3,802
8,526
6,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
2 / 2 / 1
6,328
633
3,383
3,866
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Dullahan1051
Thanatos
10
5 / 2 / 2
6,483
648
5,028
6,758
1,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Leithcourius
Charybdis
6
0 / 6 / 0
4,154
415
2,377
5,816
1,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 5 / 0
4,402
440
720
6,625
2,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
xItalianStaIIion
Sun Wukong
10
1 / 1 / 2
5,995
600
5,175
8,066
3,681
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
16
Kills
8
8
Deaths
16
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
2
1
1.25
W
1
1
2
2
L
Thanatos
Dullahan1051
Thanatos
5
2
2
3
W
2
4
1
0.63
W
10
1
1
10.5
L
Charybdis
Leithcourius
Charybdis
0
6
0
0
L
0
5
0
0
W
Awilix
Rolln
Awilix
3
0
8
7
W
Chaac
mofohamma
Chaac
0
2
1
0.25
L
Sun Wukong
xItalianStaIIion
Sun Wukong
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,474
Damage
16,683
31,000
Taken
31,131
13,117
Mitigated
10,627
9,580
Healing
11,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,383
866
0
250
3,866
1,180
0
284
3,582
39,706
181
W
786
228
0
682
5,913
1,607
0
465
5,448
0
22,362
L
Thanatos
Dullahan1051
Thanatos
5,028
938
0
6,698
6,758
1,979
0
748
5,978
0
26,288
W
2,224
1,424
0
2,863
7,493
2,131
1,128
2,870
4,623
0
27,408
W
7,241
2,923
0
1,341
4,078
1,089
544
318
3,760
43,107
0
L
Charybdis
Leithcourius
Charybdis
2,377
877
0
656
5,816
1,470
0
3,263
2,553
0
16,095
L
720
128
0
606
6,625
2,317
0
3,066
3,559
5,549
0
W
Awilix
Rolln
Awilix
5,421
2,388
185
660
4,990
2,184
0
402
4,588
0
27,337
W
Chaac
mofohamma
Chaac
3,802
449
0
3,849
8,526
6,106
105
0
8,526
4,273
20,341
L
Sun Wukong
xItalianStaIIion
Sun Wukong
5,175
1,071
0
3,700
8,066
3,681
31
723
6,950
0
29,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,796
Gold Earned
27,362
284
Minions Killed
239
0
Camps Cleared
0
973,815
Distance Traveled
894,974
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,328
633
78
8
0
186,055
6
W
Thor
5,372
537
45
5
0
218,788
4
L
Thanatos
6,483
648
54
5
0
218,854
1
W
Apollo
5,739
574
56
6
0
169,968
1
W
Zeus
7,772
777
88
9
0
184,213
1
L
Charybdis
4,154
415
27
3
0
161,679
1
L
Ares
4,402
440
10
1
0
160,155
0
W
Awilix
6,462
646
44
4
0
228,414
0
W
Chaac
5,451
545
51
5
0
172,432
0
L
Sun Wukong
5,995
600
70
7
0
168,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role