Player Matchup

Hera
Hera
DaKingSlaya
Hera
Level 61
God Stats
30W - 19L
1,763 SR
Queue Stats
205W - 253L
1,364 Elo+
Party 1
Freya
Freya
Dolophonos
Freya
Level 83
God Stats
5W - 7L
1,288 SR
Queue Stats
396W - 490L
1,385 Elo+
Party 1
Cernunnos
Cernunnos
KompaktKAPS
Cernunnos
Level 48
God Stats
18W - 12L
1,442 SR
Queue Stats
124W - 124L
1,444 Elo+
Solo
Bacchus
Bacchus
OGamer85
Bacchus
Level 104
God Stats
5W - 6L
1,500 SR
Queue Stats
338W - 366L
1,390 Elo+
Party 1
Arachne
Arachne
Schl4fender
Arachne
Level 103
God Stats
4W - 5L
1,203 SR
Queue Stats
119W - 122L
1,441 Elo+
Solo
Team Averages
Level 80
1,439 SR
1,405 Elo+

VS

Team Averages
Level 81
1,480 SR
1,351 Elo+
Nu Wa
Nu Wa
Falcana
Nu Wa
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,491 Elo+
Solo
Ymir
Ymir
PapiToño1
Ymir
Level 112
God Stats
27W - 17L
1,955 SR
Queue Stats
77W - 60L
1,416 Elo+
Party 3
Fenrir
Fenrir
Predictt
Fenrir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,271 Elo+
Party 2
Neith
Neith
animalstyle69
Neith
Level 3
God Stats
4W - 6L
1,124 SR
Queue Stats
7W - 16L
1,271 Elo+
Party 2
Cabrakan
Cabrakan
toro_valeroso501
Cabrakan
Level 73
God Stats
0W - 2L
1,323 SR
Queue Stats
211W - 221L
1,307 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,538
654
3,458
3,161
868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
8
1 / 1 / 6
5,269
527
2,550
3,282
809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cernunnos
KompaktKAPS
Cernunnos
11
5 / 0 / 1
7,078
708
3,049
3,777
1,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
OGamer85
Bacchus
8
1 / 2 / 3
5,021
502
2,401
4,882
3,115
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
Schl4fender
Arachne
12
5 / 0 / 3
6,815
682
5,010
7,077
2,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Falcana
Nu Wa
8
0 / 4 / 1
4,833
483
2,901
5,840
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 4
4,924
492
1,972
6,939
3,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Predictt
Fenrir
8
3 / 3 / 1
5,314
531
2,190
6,185
1,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
1 / 3 / 0
4,322
432
1,317
2,986
1,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 1
4,398
440
1,771
5,108
3,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
15
Kills
4
4
Deaths
15
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
Freya
1
1
6
4
L
Nu Wa
Falcana
Nu Wa
0
4
1
0.13
W
Cernunnos
KompaktKAPS
Cernunnos
5
0
1
5.5
W
Bacchus
OGamer85
Bacchus
1
2
3
1.25
L
0
2
4
1
L
Fenrir
Predictt
Fenrir
3
3
1
1.17
W
Arachne
Schl4fender
Arachne
5
0
3
6.5
L
1
3
0
0.33
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,468
Damage
10,151
22,179
Taken
27,058
8,335
Mitigated
11,695
9,032
Healing
4,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,458
587
0
560
3,161
868
264
1,255
1,758
33,822
0
W
Freya
2,550
1,489
0
1,185
3,282
809
560
1,105
2,137
17,103
0
L
Nu Wa
Falcana
Nu Wa
2,901
670
0
820
5,840
1,674
18
3,295
2,323
23,187
0
W
Cernunnos
KompaktKAPS
Cernunnos
3,049
1,817
0
2,656
3,777
1,235
216
1,192
2,427
0
28,146
W
Bacchus
OGamer85
Bacchus
2,401
744
358
941
4,882
3,115
423
855
3,937
10,833
0
L
1,972
556
0
582
6,939
3,812
0
2,452
4,487
16,509
0
L
Fenrir
Predictt
Fenrir
2,190
279
0
2,012
6,185
1,830
0
842
5,277
0
20,243
W
Arachne
Schl4fender
Arachne
5,010
3,861
0
3,332
7,077
2,308
0
1,694
5,276
0
44,603
L
1,317
649
356
507
2,986
1,052
0
1,245
1,741
0
6,767
L
1,771
186
137
570
5,108
3,327
0
287
4,821
15,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,721
Gold Earned
23,791
287
Minions Killed
167
0
Camps Cleared
0
963,422
Distance Traveled
899,173
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,538
654
86
9
0
191,140
5
W
Freya
5,269
527
28
3
0
188,846
1
L
Nu Wa
4,833
483
49
5
0
179,303
3
W
Cernunnos
7,078
708
78
8
0
176,193
2
W
Bacchus
5,021
502
21
2
0
193,176
2
L
Ymir
4,924
492
29
3
0
178,807
0
L
Fenrir
5,314
531
34
3
0
211,293
0
W
Arachne
6,815
682
74
7
0
214,067
0
L
Neith
4,322
432
21
2
0
154,461
0
L
Cabrakan
4,398
440
34
3
0
175,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role