Player Matchup

Merlin
Merlin
Demzy 94
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,566 Elo+
Party 2
Discordia
Discordia
Gmr61052
Discordia
Level 99
God Stats
4W - 5L
1,500 SR
Queue Stats
58W - 103L
1,524 Elo+
Solo
Bellona
Bellona
HeyMonTabarnak
Bellona
Level 89
God Stats
0W - 1L
1,217 SR
Queue Stats
7W - 3L
1,704 Elo+
Party 2
Team Averages
Level 67
1,406 SR
1,598 Elo+

VS

Team Averages
Level 36
1,498 SR
1,551 Elo+
Cupid
Cupid
DesiredSupport
Cupid
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 29L
1,555 Elo+
Party 1
Sol
Sol
Lay3r0fPipe
Sol
Level 24
God Stats
6W - 4L
1,440 SR
Queue Stats
19W - 19L
1,522 Elo+
Party 1
Ymir
Ymir
Nautical Shot
Ymir
Level 25
God Stats
6W - 3L
1,553 SR
Queue Stats
15W - 7L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Demzy 94
Merlin
9
1 / 9 / 0
6,213
621
5,418
8,954
3,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Gmr61052
Discordia
10
0 / 6 / 1
6,361
636
6,502
8,942
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 1
6,487
649
7,169
15,587
10,546
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 11
7,618
762
9,563
7,383
3,067
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
13 / 0 / 4
9,509
951
13,188
7,492
2,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 1 / 14
8,738
874
6,357
11,893
12,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
2
Kills
17
18
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Merlin
Demzy 94
Merlin
1
9
0
0.11
W
2
1
11
7.5
L
Discordia
Gmr61052
Discordia
0
6
1
0.08
L
1
3
1
0.5
W
13
0
4
15
W
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,089
Damage
29,108
33,483
Taken
26,768
16,792
Mitigated
18,229
1,517
Healing
13,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Demzy 94
Merlin
5,418
988
0
0
8,954
3,305
0
6,173
2,781
10,920
0
W
9,563
5,325
1,018
3,545
7,383
3,067
1,069
3,286
4,097
0
24,510
L
Discordia
Gmr61052
Discordia
6,502
388
182
869
8,942
2,941
0
4,808
4,134
31,078
0
L
7,169
1,043
0
466
15,587
10,546
0
8,963
6,624
0
15,875
W
13,188
6,289
0
5,140
7,492
2,928
1,492
2,617
4,875
43,358
0
W
6,357
1,227
234
3,932
11,893
12,234
248
6,460
5,433
15,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,061
Gold Earned
25,865
92
Minions Killed
112
2
Camps Cleared
5
487,945
Distance Traveled
554,211
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,213
621
12
1
1
134,972
1
W
Cupid
7,618
762
31
3
0
180,694
1
L
Discordia
6,361
636
55
6
0
158,926
1
L
Bellona
6,487
649
25
3
1
194,047
1
W
Sol
9,509
951
64
6
4
198,377
4
W
Ymir
8,738
874
17
2
1
175,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role