Player Matchup

Da Ji
Da Ji
Chaos809
Da Ji
Level 27
God Stats
24W - 23L
1,461 SR
Queue Stats
49W - 56L
1,466 Elo+
Party 1
Terra
Terra
Jflor282
Terra
Level 60
God Stats
2W - 0L
1,724 SR
Queue Stats
109W - 70L
1,567 Elo+
Party 1
Janus
Janus
electk9
Janus
Level 57
God Stats
5W - 7L
1,448 SR
Queue Stats
131W - 120L
1,521 Elo+
Party 1
Team Averages
Level 48
1,544 SR
1,518 Elo+

VS

Team Averages
Level 65
1,506 SR
1,433 Elo+
Chernobog
Chernobog
Kestler
Chernobog
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,230 Elo+
Party 2
Artio
Artio
SoftNScrumptious
Artio
Level 36
God Stats
0W - 2L
1,331 SR
Queue Stats
17W - 23L
1,315 Elo+
Party 2
Discordia
Discordia
SpenDaddy69
Discordia
Level 124
God Stats
4W - 5L
1,688 SR
Queue Stats
65W - 56L
1,753 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Chaos809
Da Ji
13
4 / 1 / 5
8,606
717
8,965
5,008
1,601
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
Jflor282
Terra
13
2 / 0 / 7
8,601
717
3,773
11,483
9,930
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
electk9
Janus
14
3 / 0 / 6
9,011
751
7,953
3,705
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Kestler
Chernobog
10
0 / 3 / 0
6,895
575
4,630
7,044
2,206
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 1
7,639
637
1,861
11,046
9,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
SpenDaddy69
Discordia
12
0 / 3 / 0
7,502
625
5,437
5,482
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
9
Kills
0
1
Deaths
9
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Chaos809
Da Ji
4
1
5
6.5
W
Terra
Jflor282
Terra
2
0
7
5.5
L
Chernobog
Kestler
Chernobog
0
3
0
0
L
0
3
1
0.17
L
Discordia
SpenDaddy69
Discordia
0
3
0
0
W
Janus
electk9
Janus
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,691
Damage
11,928
20,196
Taken
23,572
12,830
Mitigated
13,333
7,219
Healing
3,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Chaos809
Da Ji
8,965
1,966
0
0
5,008
1,601
621
2,315
2,693
0
19,383
W
Terra
Jflor282
Terra
3,773
762
1,474
5,101
11,483
9,930
112
3,858
7,625
13,843
0
L
Chernobog
Kestler
Chernobog
4,630
2,219
199
1,337
7,044
2,206
0
5,214
1,830
0
17,979
L
1,861
69
128
1,578
11,046
9,549
0
4,311
6,735
6,707
0
L
Discordia
SpenDaddy69
Discordia
5,437
249
0
746
5,482
1,578
0
2,575
2,907
37,691
0
W
Janus
electk9
Janus
7,953
0
0
644
3,705
1,299
531
1,498
2,207
55,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,218
Gold Earned
22,036
150
Minions Killed
120
8
Camps Cleared
2
729,515
Distance Traveled
657,107
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,606
717
14
1
3
218,524
3
W
Terra
8,601
717
19
2
0
256,416
1
L
Chernobog
6,895
575
35
3
0
207,764
2
L
Artio
7,639
637
19
2
0
219,869
3
L
Discordia
7,502
625
66
6
2
229,474
4
W
Janus
9,011
751
117
10
5
254,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role