Player Matchup

Vulcan
Vulcan
CastleBlu
Vulcan
Level 82
God Stats
6W - 3L
1,663 SR
Queue Stats
123W - 117L
1,514 Elo+
Solo
Chang'e
Chang'e
Dank_Dva
Chang'e
Level 84
God Stats
4W - 3L
1,500 SR
Queue Stats
312W - 307L
1,500 Elo+
Party 1
Atlas
Atlas
IrishEntropyTea
Atlas
Level 106
God Stats
14W - 8L
1,380 SR
Queue Stats
153W - 140L
1,681 Elo+
Solo
Thor
Thor
TheKingFergy
Thor
Level 125
God Stats
13W - 10L
1,430 SR
Queue Stats
498W - 458L
1,404 Elo+
Party 1
Artemis
Artemis
TwistedTreat
Artemis
Level 137
God Stats
275W - 301L
1,438 SR
Queue Stats
282W - 313L
1,419 Elo+
Solo
Team Averages
Level 107
1,482 SR
1,503 Elo+

VS

Team Averages
Level 63
1,504 SR
1,480 Elo+
Da Ji
Da Ji
 
Da Ji
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Bugsy AKA Juan
Sobek
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 70L
1,475 Elo+
Solo
Cu Chulainn
Cu Chulainn
Reeeman2696
Cu Chulainn
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,661 Elo+
Solo
Sun Wukong
Sun Wukong
cough LEL
Sun Wukong
Level 8
God Stats
2W - 3L
1,522 SR
Queue Stats
130W - 120L
1,324 Elo+
Party 2
Hel
Hel
sneez LEL
Hel
Level 39
God Stats
6W - 5L
1,500 SR
Queue Stats
139W - 129L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CastleBlu
Vulcan
20
8 / 2 / 21
15,644
1,203
29,962
13,215
5,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
Dank_Dva
Chang'e
20
11 / 3 / 17
15,873
1,221
27,019
19,784
6,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 3 / 27
14,229
1,095
21,611
15,226
19,908
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 7 / 14
14,872
1,144
11,883
15,692
5,422
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
TwistedTreat
Artemis
20
5 / 3 / 15
13,796
1,061
24,192
8,945
3,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
5 / 5 / 5
13,508
1,039
7,673
10,204
4,112
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
0 / 11 / 13
13,823
1,063
12,060
34,957
42,272
Cu Chulainn
Reeeman2696
Cu Chulainn
19
9 / 6 / 5
15,570
1,198
30,925
37,575
17,575
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
cough LEL
Sun Wukong
18
2 / 2 / 7
12,821
986
8,626
18,970
11,993
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
2 / 10 / 7
13,019
1,001
6,542
22,033
7,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
55
34
Kills
18
18
Deaths
34
94
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
5
5
1.5
L
0
11
13
0.59
W
Vulcan
CastleBlu
Vulcan
8
2
21
9.25
W
Chang'e
Dank_Dva
Chang'e
11
3
17
6.5
W
3
3
27
5.5
L
Cu Chulainn
Reeeman2696
Cu Chulainn
9
6
5
1.92
W
7
7
14
2
W
Artemis
TwistedTreat
Artemis
5
3
15
4.17
L
Sun Wukong
cough LEL
Sun Wukong
2
2
7
2.75
L
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,667
Damage
65,826
72,862
Taken
123,739
40,513
Mitigated
83,138
20,694
Healing
18,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,673
372
0
0
10,204
4,112
0
5,676
4,528
0
16,530
L
12,060
828
43
2,953
34,957
42,272
0
20,353
14,604
29,349
0
W
Vulcan
CastleBlu
Vulcan
29,962
11,883
108
1,376
13,215
5,257
0
4,035
9,180
56,465
0
W
Chang'e
Dank_Dva
Chang'e
27,019
2,343
8,705
9,000
19,784
6,619
0
6,350
13,434
52,071
0
W
21,611
7,607
0
0
15,226
19,908
0
5,736
9,490
33,857
0
L
Cu Chulainn
Reeeman2696
Cu Chulainn
30,925
3,269
195
5,555
37,575
17,575
0
25,224
12,351
13,400
62,745
W
11,883
1,571
0
454
15,692
5,422
0
5,374
10,318
0
32,150
W
Artemis
TwistedTreat
Artemis
24,192
12,417
0
1,051
8,945
3,307
0
1,930
7,015
0
52,963
L
Sun Wukong
cough LEL
Sun Wukong
8,626
1,758
0
86
18,970
11,993
0
12,496
6,474
0
30,360
L
6,542
1,220
5,062
4,464
22,033
7,186
0
14,843
7,190
21,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,414
Gold Earned
68,741
248
Minions Killed
213
15
Camps Cleared
3
1,191,302
Distance Traveled
1,012,521
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,508
1,039
10
1
0
185,182
0
L
Sobek
13,823
1,063
27
2
1
208,862
0
W
Vulcan
15,644
1,203
67
5
2
266,005
0
W
Chang'e
15,873
1,221
56
4
1
257,763
0
W
Atlas
14,229
1,095
19
1
1
244,277
0
L
Cu Chulainn
15,570
1,198
98
8
2
247,677
0
W
Thor
14,872
1,144
33
3
8
207,905
0
W
Artemis
13,796
1,061
73
6
3
215,352
3
L
Sun Wukong
12,821
986
46
4
0
185,577
1
L
Hel
13,019
1,001
32
2
0
185,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role