Player Matchup

Set
Set
Argoa
Set
Level 25
God Stats
0W - 2L
1,285 SR
Queue Stats
19W - 30L
1,238 Elo+
Party 2
Medusa
Medusa
HighDxv
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
Kamikazecow42
Mulan
Level 15
God Stats
4W - 11L
1,500 SR
Queue Stats
19W - 28L
1,245 Elo+
Party 2
Aphrodite
Aphrodite
LemonSoda9017
Aphrodite
Level 45
God Stats
4W - 1L
1,734 SR
Queue Stats
32W - 30L
1,418 Elo+
Solo
Ares
Ares
gleb_beb
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,504 SR
1,380 Elo+

VS

Team Averages
Level 62
1,538 SR
1,423 Elo+
Geb
Geb
Steezmcdeeze
Geb
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 129L
1,545 Elo+
Party 1
Ares
Ares
XxLuciferxX1113
Ares
Level 16
God Stats
2W - 3L
1,315 SR
Queue Stats
32W - 58L
1,277 Elo+
Solo
Awilix
Awilix
blackbread18
Awilix
Level 112
God Stats
2W - 2L
1,509 SR
Queue Stats
66W - 65L
1,450 Elo+
Party 1
Neith
Neith
bleezeycatz
Neith
Level 66
God Stats
22W - 22L
1,861 SR
Queue Stats
111W - 106L
1,560 Elo+
Party 1
Nemesis
Nemesis
lizardqueen28
Nemesis
Level 9
God Stats
5W - 7L
1,506 SR
Queue Stats
14W - 17L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Argoa
Set
15
2 / 8 / 3
8,464
769
7,676
13,922
6,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
HighDxv
Medusa
14
3 / 2 / 3
8,212
747
9,156
10,040
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 4
7,821
711
5,285
14,264
10,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Aphrodite
LemonSoda9017
Aphrodite
13
0 / 8 / 5
7,273
661
8,572
11,508
4,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ares
10
0 / 4 / 1
6,564
597
652
5,141
2,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 17
8,550
777
8,813
9,219
4,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 1 / 11
8,517
774
6,700
11,724
11,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
18
9 / 1 / 9
10,075
916
11,799
9,382
4,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
13 / 2 / 7
10,186
926
14,758
8,409
3,060
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
15
2 / 2 / 18
8,322
757
4,114
6,502
2,944
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
88
8
Kills
26
26
Deaths
8
16
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Set
Argoa
Set
2
8
3
0.44
L
Medusa
HighDxv
Medusa
3
2
3
2.25
L
3
4
4
1.25
L
Aphrodite
LemonSoda9017
Aphrodite
0
8
5
0.31
W
1
2
17
4.75
W
1
1
11
6.5
W
Awilix
9
1
9
13.5
W
13
2
7
8.25
L
Ares
0
4
1
0.13
W
Nemesis
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,341
Damage
46,184
54,875
Taken
45,236
27,132
Mitigated
26,682
9,357
Healing
9,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
Argoa
Set
7,676
2,741
0
2,336
13,922
6,413
0
2,154
11,768
0
30,249
L
Medusa
HighDxv
Medusa
9,156
3,385
66
1,252
10,040
3,203
938
3,576
6,464
0
22,909
L
5,285
954
0
295
14,264
10,491
633
4,756
9,508
0
15,778
L
Aphrodite
LemonSoda9017
Aphrodite
8,572
1,857
2,142
3,146
11,508
4,547
129
3,435
8,073
21,138
0
W
8,813
799
138
3,917
9,219
4,875
0
2,442
6,777
19,559
0
W
6,700
905
0
761
11,724
11,751
494
1,907
9,817
12,797
0
W
Awilix
11,799
4,486
0
2,498
9,382
4,052
524
1,410
7,972
0
48,944
W
14,758
6,364
0
2,302
8,409
3,060
2,666
2,005
6,404
0
46,186
L
Ares
652
422
0
120
5,141
2,478
0
1,592
3,549
1,323
0
W
Nemesis
4,114
2,073
16
153
6,502
2,944
74
1,460
5,042
0
7,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,334
Gold Earned
45,650
150
Minions Killed
188
0
Camps Cleared
0
923,288
Distance Traveled
1,212,267
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,464
769
57
5
0
220,286
2
L
Medusa
8,212
747
25
2
0
227,253
0
L
Mulan
7,821
711
19
2
0
212,875
3
L
Aphrodite
7,273
661
48
4
0
175,727
2
W
Geb
8,550
777
18
2
0
244,434
0
W
Ares
8,517
774
10
1
0
243,245
1
W
Awilix
10,075
916
72
7
0
261,923
0
W
Neith
10,186
926
82
7
0
215,061
3
L
Ares
6,564
597
1
0
0
87,147
0
W
Nemesis
8,322
757
6
1
0
247,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role