Player Matchup

Artemis
Artemis
 
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
JjRique210
Xing Tian
Level 121
God Stats
7W - 4L
1,347 SR
Queue Stats
184W - 159L
1,524 Elo+
Party 2
Ra
Ra
K with A led
Ra
Level 125
God Stats
1W - 1L
1,267 SR
Queue Stats
6W - 6L
1,447 Elo+
Party 3
Gilgamesh
Gilgamesh
Ransofarawayy
Gilgamesh
Level 145
God Stats
4W - 3L
1,500 SR
Queue Stats
395W - 421L
1,455 Elo+
Party 2
Thoth
Thoth
ShiningIllini
Thoth
Level 124
God Stats
1W - 0L
1,681 SR
Queue Stats
2W - 4L
1,325 Elo+
Party 3
Team Averages
Level 129
1,459 SR
1,450 Elo+

VS

Team Averages
Level 88
1,540 SR
1,467 Elo+
Horus
Horus
Geoffury
Horus
Level 58
God Stats
0W - 2L
1,569 SR
Queue Stats
0W - 2L
1,286 Elo+
Party 1
Atlas
Atlas
LEEGION8206
Atlas
Level 61
God Stats
4W - 13L
1,481 SR
Queue Stats
30W - 38L
1,286 Elo+
Party 1
Susano
Susano
President_Baboon
Susano
Level 62
God Stats
9W - 9L
1,650 SR
Queue Stats
25W - 27L
1,557 Elo+
Solo
Merlin
Merlin
RandomHero69
Merlin
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
72W - 94L
1,545 Elo+
Party 1
Janus
Janus
ghostcrimson18
Janus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
3 / 0 / 8
8,882
807
8,582
8,539
2,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
JjRique210
Xing Tian
14
2 / 1 / 10
8,494
772
7,483
16,520
15,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 4 / 11
9,199
836
3,995
7,996
3,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Ransofarawayy
Gilgamesh
15
5 / 3 / 6
8,606
782
10,845
12,842
9,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
4 / 5 / 3
8,751
796
4,680
7,037
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Geoffury
Horus
13
1 / 1 / 5
8,074
734
3,896
9,976
6,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 4 / 2
8,256
751
7,534
11,780
9,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 4 / 4
8,734
794
14,108
12,444
4,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
15
2 / 3 / 4
8,204
746
8,678
8,552
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 4 / 4
8,514
774
8,793
7,917
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
32
15
Kills
13
13
Deaths
16
38
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
0
8
7
L
Horus
Geoffury
Horus
1
1
5
3.5
W
Xing Tian
JjRique210
Xing Tian
2
1
10
7
W
1
4
11
1.63
L
2
4
2
0.75
L
5
4
4
1.75
L
Merlin
2
3
4
1.33
W
Gilgamesh
Ransofarawayy
Gilgamesh
5
3
6
2.67
W
4
5
3
1.1
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,585
Damage
43,009
52,934
Taken
50,669
33,336
Mitigated
27,376
13,823
Healing
12,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,582
4,807
0
2,197
8,539
2,997
851
4,802
3,549
0
29,919
L
Horus
Geoffury
Horus
3,896
1,640
2,947
3,076
9,976
6,881
0
3,133
6,645
0
8,598
W
Xing Tian
JjRique210
Xing Tian
7,483
550
528
4,524
16,520
15,163
0
7,971
8,323
15,265
0
W
3,995
704
1,701
2,692
7,996
3,194
446
3,402
4,478
42,677
0
L
7,534
3,076
467
1,261
11,780
9,776
0
4,710
6,919
16,370
0
L
14,108
1,611
0
2,674
12,444
4,736
0
3,710
8,639
0
29,138
L
Merlin
8,678
203
0
1,108
8,552
3,096
0
2,375
6,044
41,854
0
W
Gilgamesh
Ransofarawayy
Gilgamesh
10,845
2,906
417
1,264
12,842
9,931
0
5,495
7,223
0
21,217
W
4,680
110
0
500
7,037
2,051
0
2,659
4,356
24,881
0
L
8,793
591
295
329
7,917
2,887
523
2,230
5,578
27,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,932
Gold Earned
41,782
225
Minions Killed
168
0
Camps Cleared
0
1,166,565
Distance Traveled
1,094,120
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,882
807
66
6
0
260,419
2
L
Horus
8,074
734
9
1
0
230,874
1
W
Xing Tian
8,494
772
7
1
0
244,566
0
W
Ra
9,199
836
87
8
0
231,861
3
L
Atlas
8,256
751
22
2
0
198,095
2
L
Susano
8,734
794
27
2
0
254,301
0
L
Merlin
8,204
746
62
6
0
209,556
2
W
Gilgamesh
8,606
782
22
2
0
233,527
4
W
Thoth
8,751
796
43
4
0
196,192
2
L
Janus
8,514
774
48
4
0
201,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role