Player Matchup

Apollo
Apollo
 
Apollo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Hydrozion
Loki
Level 88
God Stats
2W - 1L
1,216 SR
Queue Stats
80W - 54L
1,639 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rοgue
Tsukuyomi
Level 71
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 18L
1,767 Elo+
Party 1
Kumbhakarna
Kumbhakarna
kingdrifit
Kumbhakarna
Level 19
God Stats
3W - 0L
1,615 SR
Queue Stats
12W - 15L
1,679 Elo+
Party 1
Nu Wa
Nu Wa
mugzmuzic
Nu Wa
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,868 Elo+
Party 1
Team Averages
Level 91
1,466 SR
1,691 Elo+

VS

Team Averages
Level 108
1,547 SR
1,674 Elo+
Fenrir
Fenrir
King_Farlon_TTV
Fenrir
Level 158
God Stats
2W - 6L
1,500 SR
Queue Stats
338W - 360L
1,512 Elo+
Party 2
Olorun
Olorun
SneakyPandaSlush
Olorun
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,571 Elo+
Party 2
Awilix
Awilix
ThanatosTwin
Awilix
Level 86
God Stats
2W - 1L
1,734 SR
Queue Stats
147W - 127L
1,803 Elo+
Party 2
Thoth
Thoth
WyattOtterson
Thoth
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,741 Elo+
Party 2
Osiris
Osiris
guardianreaper_-
Osiris
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,741 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
11 / 1 / 4
11,154
656
11,492
12,685
5,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Loki
16
1 / 3 / 6
9,899
582
7,684
11,396
8,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Rοgue
Tsukuyomi
17
10 / 2 / 6
10,245
603
14,609
13,331
5,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
kingdrifit
Kumbhakarna
14
1 / 0 / 9
8,875
522
4,069
11,035
11,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
mugzmuzic
Nu Wa
16
10 / 4 / 7
9,898
582
12,241
10,704
3,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
8,563
504
5,412
15,977
11,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 7 / 1
8,028
472
6,637
12,318
2,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
17
5 / 5 / 0
10,581
622
10,341
13,328
4,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 10 / 2
6,800
400
3,358
9,271
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 6 / 0
9,244
544
11,453
16,849
16,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
33
Kills
10
10
Deaths
34
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
11
1
4
13
W
Loki
1
3
6
1.33
L
2
6
2
0.5
W
Tsukuyomi
Rοgue
Tsukuyomi
10
2
6
6.5
L
0
7
1
0.07
L
Awilix
5
5
0
1
L
0
10
2
0.1
L
3
6
0
0.5
W
Kumbhakarna
kingdrifit
Kumbhakarna
1
0
9
5.5
W
Nu Wa
mugzmuzic
Nu Wa
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,095
Damage
37,201
59,151
Taken
67,743
34,463
Mitigated
37,269
16,283
Healing
12,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
11,492
6,531
0
5,861
12,685
5,429
663
3,474
9,211
0
93,624
W
Loki
7,684
2,817
0
2,158
11,396
8,982
0
700
10,696
0
58,416
L
5,412
994
0
2,284
15,977
11,878
0
3,217
12,463
0
31,476
W
Tsukuyomi
Rοgue
Tsukuyomi
14,609
5,800
0
3,472
13,331
5,334
0
2,426
10,905
0
62,107
L
6,637
4,107
170
2,315
12,318
2,461
276
1,420
10,806
50,094
0
L
Awilix
10,341
3,633
0
1,924
13,328
4,743
0
5,147
7,913
0
79,281
L
3,358
526
0
200
9,271
2,185
216
4,720
4,267
23,071
0
L
11,453
3,966
0
5,242
16,849
16,002
320
906
15,065
5,262
52,931
W
Kumbhakarna
kingdrifit
Kumbhakarna
4,069
435
418
2,474
11,035
11,320
308
4,264
6,771
22,274
0
W
Nu Wa
mugzmuzic
Nu Wa
12,241
2,965
85
1,815
10,704
3,398
2,243
958
9,746
49,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,071
Gold Earned
43,216
467
Minions Killed
432
0
Camps Cleared
0
1,710,259
Distance Traveled
1,480,276
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,154
656
167
10
0
333,820
5
W
Loki
9,899
582
107
6
0
331,186
0
L
Fenrir
8,563
504
55
3
0
306,564
2
W
Tsukuyomi
10,245
603
84
5
0
371,034
1
L
Olorun
8,028
472
89
5
0
278,393
2
L
Awilix
10,581
622
133
8
0
360,286
4
L
Thoth
6,800
400
37
2
0
222,620
1
L
Osiris
9,244
544
118
7
0
312,413
1
W
Kumbhakarna
8,875
522
33
2
0
365,109
0
W
Nu Wa
9,898
582
76
4
0
309,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role