Player Matchup

Chaac
Chaac
Masters
 
Chaac
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond IV
Dripuh
Athena
Diamond IV
Level 144
God Stats
2W - 0L
1,754 SR
Queue Stats
40W - 28L
2,200 MMR
Solo
Sol
Sol
Diamond III
King Motzies
Sol
Diamond III
Level 160
God Stats
4W - 2L
1,867 SR
Queue Stats
336W - 307L
2,308 MMR
Party 1
Nemesis
Nemesis
Diamond V
Kraats
Nemesis
Diamond V
Level 112
God Stats
24W - 8L
2,080 SR
Queue Stats
114W - 52L
2,310 MMR
Party 1
Tiamat
Tiamat
Diamond II
l Saix I
Tiamat
Diamond II
Level 124
God Stats
69W - 74L
1,705 SR
Queue Stats
1,046W - 1,005L
2,320 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,781 SR
2,128 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,719 SR
2,298 MMR
Pele
Pele
Diamond IV
LILRAF45
Pele
Diamond IV
Level 155
God Stats
15W - 6L
2,059 SR
Queue Stats
110W - 60L
2,475 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Diamond IV
LeMibael
Morgan Le Fay
Diamond IV
Level 149
God Stats
19W - 13L
1,740 SR
Queue Stats
225W - 153L
2,168 MMR
Solo
Artemis
Artemis
Diamond II
SadDumbTrap
Artemis
Diamond II
Level 160
God Stats
0W - 2L
1,692 SR
Queue Stats
117W - 73L
2,475 MMR
Party 2
Artio
Artio
Diamond V
ZtotheERO
Artio
Diamond V
Level 147
God Stats
0W - 2L
1,276 SR
Queue Stats
89W - 80L
2,105 MMR
Solo
Fenrir
Fenrir
Diamond III
mexicanSNORLAX
Fenrir
Diamond III
Level 149
God Stats
10W - 6L
1,831 SR
Queue Stats
430W - 379L
2,267 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
6 / 0 / 14
15,624
679
25,006
29,975
31,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
Dripuh
Athena
18
5 / 3 / 19
13,956
607
10,106
31,118
42,841
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

19
8 / 5 / 12
14,785
643
17,200
20,888
8,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
Kraats
Nemesis
20
11 / 3 / 5
16,205
705
19,003
23,047
11,868
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
l Saix I
Tiamat
20
4 / 2 / 9
14,224
618
17,415
14,387
9,299
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AtlasCliodhnaBastet

VS

Bans
ArachneGilgameshGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
8 / 6 / 3
13,324
579
22,072
25,055
8,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
LeMibael
Morgan Le Fay
19
1 / 6 / 4
11,664
507
17,383
15,031
6,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
SadDumbTrap
Artemis
19
3 / 9 / 1
11,332
493
11,145
17,422
6,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
ZtotheERO
Artio
16
0 / 6 / 0
9,991
434
10,392
28,723
34,921
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 7 / 2
9,190
400
6,770
25,463
25,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
23
34
Kills
13
13
Deaths
34
59
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
0
14
13
W
Athena
Dripuh
Athena
5
3
19
4.83
W
8
5
12
2.8
W
Nemesis
Kraats
Nemesis
11
3
5
4.5
L
Pele
8
6
3
1.58
L
Morgan Le Fay
LeMibael
Morgan Le Fay
1
6
4
0.5
L
Artemis
SadDumbTrap
Artemis
3
9
1
0.39
L
Artio
ZtotheERO
Artio
0
6
0
0
W
Tiamat
l Saix I
Tiamat
4
2
9
4.25
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,730
Damage
67,762
119,415
Taken
111,694
104,120
Mitigated
82,615
59,597
Healing
26,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
25,006
6,075
0
20,012
29,975
31,798
2,660
10,908
19,067
0
108,405
W
Athena
Dripuh
Athena
10,106
3,594
519
9,604
31,118
42,841
393
4,580
24,893
28,522
0
W
17,200
5,152
0
11,413
20,888
8,314
8,644
3,762
17,126
113,899
10,922
W
Nemesis
Kraats
Nemesis
19,003
9,813
0
11,594
23,047
11,868
3,921
5,788
17,259
0
160,224
L
Pele
22,072
4,545
0
7,877
25,055
8,800
0
10,626
14,429
0
90,238
L
Morgan Le Fay
LeMibael
Morgan Le Fay
17,383
1,122
0
2,203
15,031
6,592
0
7,154
7,877
100,205
0
L
Artemis
SadDumbTrap
Artemis
11,145
4,632
0
3,025
17,422
6,624
1,533
7,671
9,751
0
90,766
L
Artio
ZtotheERO
Artio
10,392
786
1,255
8,927
28,723
34,921
0
6,342
22,381
75,346
0
W
Tiamat
l Saix I
Tiamat
17,415
1,459
0
6,455
14,387
9,299
448
4,722
9,665
89,993
0
L
6,770
1,977
0
2,729
25,463
25,678
0
11,595
13,868
0
22,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,794
Gold Earned
55,501
675
Minions Killed
653
0
Camps Cleared
0
2,285,829
Distance Traveled
2,079,195
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,624
679
169
7
0
467,846
1
W
Athena
13,956
607
13
1
0
461,336
8
W
Sol
14,785
643
146
6
0
379,636
7
W
Nemesis
16,205
705
209
9
0
517,708
2
L
Pele
13,324
579
135
6
0
483,804
2
L
Morgan Le Fay
11,664
507
181
8
0
409,352
8
L
Artemis
11,332
493
160
7
0
354,424
3
L
Artio
9,991
434
146
6
0
403,597
2
W
Tiamat
14,224
618
138
6
0
459,303
2
L
Fenrir
9,190
400
31
1
0
428,018
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role