Player Matchup

Chaac
Chaac
HorusKingOfGods
Chaac
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,513 Elo+
Party 2
Raijin
Raijin
LokiMain120489
Raijin
Level 156
God Stats
1W - 2L
1,749 SR
Queue Stats
26W - 35L
1,513 Elo+
Party 2
The Morrigan
The Morrigan
MoreMorphine
The Morrigan
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
375W - 357L
1,661 Elo+
Solo
Zhong Kui
Zhong Kui
fifty5delta
Zhong Kui
Level 83
God Stats
3W - 7L
1,715 SR
Queue Stats
509W - 517L
1,614 Elo+
Solo
Nox
Nox
lll Piracy lll
Nox
Level 128
God Stats
0W - 1L
1,710 SR
Queue Stats
15W - 22L
1,509 Elo+
Solo
Team Averages
Level 111
1,635 SR
1,562 Elo+

VS

Team Averages
Level 129
1,503 SR
1,593 Elo+
Izanami
Izanami
Drostyyy
Izanami
Level 101
God Stats
4W - 7L
1,313 SR
Queue Stats
218W - 232L
1,572 Elo+
Party 1
Hades
Hades
Rypocalyps
Hades
Level 159
God Stats
10W - 7L
1,489 SR
Queue Stats
506W - 554L
1,572 Elo+
Party 1
Nox
Nox
Sulyvahn2437
Nox
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 150L
1,625 Elo+
Party 3
Bellona
Bellona
TartLemonz
Bellona
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
167W - 175L
1,571 Elo+
Party 1
Tyr
Tyr
xHanzoHasashiBR
Tyr
Level 157
God Stats
2W - 2L
1,715 SR
Queue Stats
59W - 56L
1,625 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 9
8,899
636
12,270
15,128
15,206
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 3 / 12
9,601
686
14,189
10,523
3,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
MoreMorphine
The Morrigan
15
3 / 6 / 9
9,304
665
9,272
7,112
2,778
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zhong Kui
fifty5delta
Zhong Kui
17
4 / 6 / 9
9,765
698
13,645
16,377
15,112
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
8 / 2 / 7
10,259
733
8,515
6,960
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Drostyyy
Izanami
16
5 / 4 / 10
10,188
728
8,151
8,469
2,912
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
18
9 / 7 / 10
12,076
863
12,791
16,395
15,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 3 / 16
10,075
720
8,547
8,811
5,855
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
TartLemonz
Bellona
19
7 / 3 / 13
11,444
817
13,367
14,965
18,265
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
0 / 3 / 17
9,858
704
8,677
23,186
13,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
88
20
Kills
22
22
Deaths
20
46
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Izanami
Drostyyy
Izanami
5
4
10
2.5
L
1
5
9
1.1
L
4
3
12
3.33
L
The Morrigan
MoreMorphine
The Morrigan
3
6
9
1.25
W
Hades
9
7
10
2
W
1
3
16
3
W
Bellona
TartLemonz
Bellona
7
3
13
4.5
L
Zhong Kui
fifty5delta
Zhong Kui
4
6
9
1.42
L
8
2
7
5.75
W
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,891
Damage
51,533
56,100
Taken
71,826
39,864
Mitigated
56,468
18,511
Healing
27,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Drostyyy
Izanami
8,151
6,132
525
1,196
8,469
2,912
2,284
5,361
3,024
0
31,692
L
12,270
1,824
928
4,877
15,128
15,206
0
5,511
9,041
0
22,662
L
14,189
1,265
1,095
2,659
10,523
3,757
96
5,041
5,330
29,353
0
L
The Morrigan
MoreMorphine
The Morrigan
9,272
1,391
1,060
44
7,112
2,778
205
1,799
5,000
24,847
0
W
Hades
12,791
914
2,253
5,030
16,395
15,668
580
10,146
5,973
26,930
0
W
8,547
391
2,077
1,155
8,811
5,855
780
5,124
3,535
22,386
0
W
Bellona
TartLemonz
Bellona
13,367
3,259
677
3,072
14,965
18,265
907
9,063
5,582
0
21,877
L
Zhong Kui
fifty5delta
Zhong Kui
13,645
2,957
1,250
3,709
16,377
15,112
282
6,449
9,414
23,881
0
L
8,515
742
1,497
1,392
6,960
3,011
94
2,538
4,188
17,493
0
W
8,677
403
328
11,100
23,186
13,768
873
14,787
8,091
0
19,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,828
Gold Earned
53,641
140
Minions Killed
146
0
Camps Cleared
0
1,187,866
Distance Traveled
1,204,426
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,188
728
55
4
0
207,624
0
L
Chaac
8,899
636
30
2
0
267,591
0
L
Raijin
9,601
686
30
2
0
233,017
0
L
The Morrigan
9,304
665
27
2
0
231,873
2
W
Hades
12,076
863
28
2
0
204,204
0
W
Nox
10,075
720
31
2
0
253,441
0
W
Bellona
11,444
817
16
1
0
255,766
0
L
Zhong Kui
9,765
698
26
2
0
208,717
0
L
Nox
10,259
733
27
2
0
246,668
0
W
Tyr
9,858
704
16
1
0
283,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role