Player Matchup

Kali
Kali
EPIC-KILLER246
Kali
Level 144
God Stats
25W - 20L
1,587 SR
Queue Stats
227W - 202L
1,594 Elo+
Solo
Danzaburou
Danzaburou
FranconavCR
Danzaburou
Level 147
God Stats
1W - 1L
1,250 SR
Queue Stats
65W - 61L
1,279 Elo+
Solo
Terra
Terra
OlthiccyBoii
Terra
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Tyr
Tyr
RealThing94
Tyr
Level 109
God Stats
97W - 69L
1,583 SR
Queue Stats
273W - 287L
1,503 Elo+
Solo
Kukulkan
Kukulkan
The__DeviiiiiiiL
Kukulkan
Level 96
God Stats
5W - 5L
1,489 SR
Queue Stats
87W - 94L
1,547 Elo+
Solo
Team Averages
Level 121
1,482 SR
1,485 Elo+

VS

Team Averages
Level 87
1,555 SR
1,541 Elo+
Merlin
Merlin
Dfette12
Merlin
Level 68
God Stats
11W - 6L
1,729 SR
Queue Stats
228W - 221L
1,446 Elo+
Solo
Ares
Ares
Gtninjaex
Ares
Level 127
God Stats
5W - 4L
1,320 SR
Queue Stats
123W - 104L
1,688 Elo+
Solo
Mulan
Mulan
RinsableFall1124
Mulan
Level 66
God Stats
12W - 13L
1,438 SR
Queue Stats
230W - 240L
1,438 Elo+
Solo
Danzaburou
Danzaburou
Spectral_Enemy
Danzaburou
Level 68
God Stats
16W - 10L
1,811 SR
Queue Stats
434W - 398L
1,655 Elo+
Solo
Thor
Thor
TheVilleOfDream
Thor
Level 104
God Stats
6W - 7L
1,474 SR
Queue Stats
49W - 64L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 11
9,530
561
15,201
13,608
6,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
FranconavCR
Danzaburou
16
5 / 3 / 4
10,023
590
11,117
12,694
3,714
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 0 / 11
8,020
472
6,013
12,641
9,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
8 / 4 / 4
10,503
618
11,631
17,346
10,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
9 / 1 / 1
10,620
625
6,767
6,584
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dfette12
Merlin
16
4 / 4 / 0
10,398
612
6,005
8,856
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ares
12
1 / 4 / 3
7,785
458
8,645
15,173
12,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 7 / 5
8,141
479
7,867
15,605
5,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Spectral_Enemy
Danzaburou
14
2 / 6 / 2
8,415
495
11,785
13,882
4,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
1 / 9 / 5
7,957
468
8,081
12,990
5,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
29
Kills
10
10
Deaths
30
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
Dfette12
Merlin
4
4
0
1
W
6
2
11
5.75
W
Danzaburou
FranconavCR
Danzaburou
5
3
4
2.33
L
Ares
1
4
3
0.63
W
1
0
11
6.5
W
8
4
4
2.5
L
2
7
5
0.64
L
Danzaburou
Spectral_Enemy
Danzaburou
2
6
2
0.5
L
1
9
5
0.39
W
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,729
Damage
42,383
62,873
Taken
66,506
32,478
Mitigated
29,935
21,925
Healing
13,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Dfette12
Merlin
6,005
197
0
553
8,856
2,337
0
2,471
6,385
64,374
0
W
15,201
6,911
0
4,561
13,608
6,367
0
2,527
11,017
133
49,271
W
Danzaburou
FranconavCR
Danzaburou
11,117
4,913
0
3,216
12,694
3,714
726
3,368
9,326
0
71,526
L
Ares
8,645
1,122
608
3,148
15,173
12,022
0
3,272
11,739
27,531
0
W
6,013
820
1,595
4,264
12,641
9,988
0
3,870
8,771
18,819
0
W
11,631
3,686
0
7,949
17,346
10,076
1,281
3,010
13,848
0
71,193
L
7,867
2,011
0
4,662
15,605
5,275
0
2,662
12,943
0
47,243
L
Danzaburou
Spectral_Enemy
Danzaburou
11,785
4,725
0
3,474
13,882
4,728
132
2,572
11,310
0
66,515
L
8,081
1,864
21
1,207
12,990
5,573
0
1,570
11,420
0
41,549
W
6,767
717
0
340
6,584
2,333
0
1,875
4,709
67,731
2,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,696
Gold Earned
42,696
491
Minions Killed
452
0
Camps Cleared
0
1,701,078
Distance Traveled
1,550,972
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,398
612
136
8
0
336,654
0
W
Kali
9,530
561
58
3
0
353,955
2
W
Danzaburou
10,023
590
130
8
0
322,236
3
L
Ares
7,785
458
43
3
0
326,501
7
W
Terra
8,020
472
29
2
0
351,004
7
W
Tyr
10,503
618
143
8
0
332,535
2
L
Mulan
8,141
479
83
5
0
296,524
2
L
Danzaburou
8,415
495
109
6
0
300,243
2
L
Thor
7,957
468
81
5
0
291,050
0
W
Kukulkan
10,620
625
131
8
0
341,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role