Player Matchup

Gilgamesh
Gilgamesh
Bi11Gates
Gilgamesh
Level 94
God Stats
7W - 8L
1,486 SR
Queue Stats
32W - 31L
1,422 Elo+
Party 2
Bacchus
Bacchus
CozierSet2
Bacchus
Level 85
God Stats
13W - 12L
1,592 SR
Queue Stats
69W - 60L
1,645 Elo+
Party 2
Medusa
Medusa
The Wolf Factor
Medusa
Level 66
God Stats
10W - 16L
1,631 SR
Queue Stats
52W - 67L
1,637 Elo+
Party 2
Mercury
Mercury
eldir-
Mercury
Level 88
God Stats
34W - 24L
1,772 SR
Queue Stats
70W - 53L
1,534 Elo+
Party 3
Agni
Agni
jcamizz20
Agni
Level 65
God Stats
1W - 1L
1,303 SR
Queue Stats
180W - 162L
1,429 Elo+
Party 3
Team Averages
Level 80
1,557 SR
1,533 Elo+

VS

Team Averages
Level 81
1,572 SR
1,457 Elo+
Hou Yi
Hou Yi
CateredHAViiCk
Hou Yi
Level 43
God Stats
16W - 12L
1,611 SR
Queue Stats
94W - 84L
1,379 Elo+
Party 1
King Arthur
King Arthur
FutileBonewolf
King Arthur
Level 86
God Stats
2W - 8L
1,750 SR
Queue Stats
9W - 24L
1,559 Elo+
Solo
Anubis
Anubis
Inappropriate12
Anubis
Level 120
God Stats
2W - 6L
1,500 SR
Queue Stats
133W - 154L
1,448 Elo+
Party 1
Cabrakan
Cabrakan
Indecisive2533
Cabrakan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 128L
1,433 Elo+
Party 1
Mulan
Mulan
Joshum
Mulan
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
314W - 355L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bi11Gates
Gilgamesh
14
4 / 2 / 1
8,055
537
6,911
11,321
7,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
CozierSet2
Bacchus
12
4 / 0 / 10
8,080
539
5,077
10,652
11,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
7 / 2 / 5
8,594
573
11,528
11,439
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
eldir-
Mercury
17
8 / 2 / 7
9,651
643
11,759
11,975
3,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Agni
14
2 / 6 / 6
8,053
537
7,733
9,527
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,846
456
5,194
10,933
3,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
FutileBonewolf
King Arthur
14
1 / 2 / 2
8,106
540
6,162
9,949
8,587
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 4 / 2
8,821
588
8,062
10,298
5,157
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
11
0 / 8 / 1
6,528
435
5,630
12,438
7,202
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mulan
Joshum
Mulan
14
5 / 6 / 2
8,759
584
10,337
14,388
6,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
25
Kills
11
12
Deaths
26
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bi11Gates
Gilgamesh
4
2
1
2.25
L
1
6
0
0.17
W
Bacchus
CozierSet2
Bacchus
4
0
10
9
L
King Arthur
FutileBonewolf
King Arthur
1
2
2
1
L
4
4
2
1.25
L
Cabrakan
0
8
1
0.06
L
Mulan
Joshum
Mulan
5
6
2
1
W
7
2
5
4.75
W
Mercury
eldir-
Mercury
8
2
7
5.75
W
Agni
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,008
Damage
35,385
54,914
Taken
58,006
30,039
Mitigated
30,231
13,914
Healing
11,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bi11Gates
Gilgamesh
6,911
1,917
0
2,390
11,321
7,839
0
325
10,996
0
36,197
L
5,194
2,545
0
1,094
10,933
3,203
0
3,153
7,780
0
36,492
W
Bacchus
CozierSet2
Bacchus
5,077
532
438
2,350
10,652
11,620
194
4,342
6,310
17,928
0
L
King Arthur
FutileBonewolf
King Arthur
6,162
684
0
750
9,949
8,587
256
229
9,720
0
40,292
L
8,062
362
106
4,303
10,298
5,157
930
3,815
6,483
53,544
0
L
Cabrakan
5,630
576
0
1,773
12,438
7,202
312
2,091
10,347
27,380
0
L
Mulan
Joshum
Mulan
10,337
1,261
0
3,646
14,388
6,082
0
3,522
10,866
0
52,395
W
11,528
5,588
0
5,820
11,439
4,179
954
2,930
8,509
0
70,242
W
Mercury
eldir-
Mercury
11,759
6,918
0
1,491
11,975
3,865
0
3,355
8,620
0
72,814
W
Agni
7,733
919
0
1,425
9,527
2,536
138
2,740
6,787
50,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,433
Gold Earned
39,060
416
Minions Killed
393
0
Camps Cleared
0
1,551,879
Distance Traveled
1,341,833
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,055
537
76
5
0
304,469
0
L
Hou Yi
6,846
456
66
4
0
238,712
5
W
Bacchus
8,080
539
36
2
0
322,782
0
L
King Arthur
8,106
540
85
6
0
295,249
0
L
Anubis
8,821
588
103
7
0
254,009
4
L
Cabrakan
6,528
435
55
4
0
246,933
0
L
Mulan
8,759
584
84
6
0
306,930
1
W
Medusa
8,594
573
103
7
0
282,412
0
W
Mercury
9,651
643
119
8
0
385,313
1
W
Agni
8,053
537
82
5
0
256,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role