Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Daka47
Sun Wukong
Level 28
God Stats
3W - 6L
1,310 SR
Queue Stats
38W - 45L
1,436 Elo+
Party 2
Kuzenbo
Kuzenbo
Earthlegend
Kuzenbo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,393 Elo+
Party 3
Mercury
Mercury
KiwiKyeRye56
Mercury
Level 39
God Stats
4W - 1L
1,500 SR
Queue Stats
47W - 51L
1,375 Elo+
Party 2
Anubis
Anubis
caironik
Anubis
Level 53
God Stats
3W - 4L
1,500 SR
Queue Stats
43W - 45L
1,429 Elo+
Party 2
Team Averages
Level 36
1,462 SR
1,427 Elo+

VS

Team Averages
Level 85
1,601 SR
1,579 Elo+
Osiris
Osiris
DarthExilee
Osiris
Level 122
God Stats
4W - 1L
1,845 SR
Queue Stats
68W - 66L
1,505 Elo+
Solo
Izanami
Izanami
Mechan1calBr1des
Izanami
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 32L
1,661 Elo+
Party 1
Sol
Sol
Nebula
Sol
Level 127
God Stats
2W - 1L
1,732 SR
Queue Stats
94W - 82L
1,557 Elo+
Party 1
Nemesis
Nemesis
Zunoz
Nemesis
Level 108
God Stats
9W - 7L
1,317 SR
Queue Stats
87W - 72L
1,599 Elo+
Party 1
Sobek
Sobek
emheart333
Sobek
Level 49
God Stats
23W - 15L
1,609 SR
Queue Stats
57W - 45L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
0 / 6 / 2
8,732
437
5,946
13,826
4,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Daka47
Sun Wukong
14
1 / 5 / 2
8,980
449
6,428
18,716
16,043
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
Earthlegend
Kuzenbo
13
0 / 5 / 0
8,127
406
5,257
21,674
19,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
KiwiKyeRye56
Mercury
17
3 / 5 / 3
10,007
500
9,877
16,080
5,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
caironik
Anubis
16
3 / 7 / 1
9,916
496
9,817
16,365
7,840
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
0 / 5 / 9
10,614
531
12,095
19,304
22,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

14
1 / 3 / 8
9,448
472
2,425
9,486
2,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
Nebula
Sol
20
14 / 0 / 8
13,264
663
31,506
14,963
6,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Zunoz
Nemesis
20
13 / 0 / 5
13,080
654
16,934
16,029
6,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
14
0 / 0 / 20
10,619
531
5,132
13,361
16,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
78
7
Kills
28
28
Deaths
8
8
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
6
2
0.17
L
Sun Wukong
Daka47
Sun Wukong
1
5
2
0.4
W
Osiris
0
5
9
0.9
L
Kuzenbo
Earthlegend
Kuzenbo
0
5
0
0
L
Mercury
KiwiKyeRye56
Mercury
3
5
3
0.9
W
1
3
8
1.67
W
Sol
Nebula
Sol
14
0
8
18
W
Nemesis
Zunoz
Nemesis
13
0
5
15.5
L
Anubis
caironik
Anubis
3
7
1
0.5
W
Sobek
0
0
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,325
Damage
68,092
86,661
Taken
73,143
53,530
Mitigated
54,895
18,249
Healing
27,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,946
2,949
0
4,231
13,826
4,758
584
8,558
5,268
0
56,821
L
Sun Wukong
Daka47
Sun Wukong
6,428
2,208
0
5,181
18,716
16,043
310
4,005
14,711
0
50,838
W
Osiris
12,095
3,552
0
5,564
19,304
22,108
2,159
2,521
16,783
408
61,294
L
Kuzenbo
Earthlegend
Kuzenbo
5,257
1,847
0
2,992
21,674
19,199
84
14,843
6,831
22,876
0
L
Mercury
KiwiKyeRye56
Mercury
9,877
5,965
0
1,131
16,080
5,690
0
3,833
12,247
0
78,306
W
2,425
2,002
0
2,379
9,486
2,779
3,223
4,082
5,404
0
39,388
W
Sol
Nebula
Sol
31,506
13,106
0
10,564
14,963
6,864
7,733
2,318
12,604
126,728
13,943
W
Nemesis
Zunoz
Nemesis
16,934
8,696
0
3,029
16,029
6,493
2,611
4,185
11,844
0
102,877
L
Anubis
caironik
Anubis
9,817
689
0
4,714
16,365
7,840
399
3,156
13,209
69,108
0
W
Sobek
5,132
660
0
5,931
13,361
16,651
529
1,968
11,393
18,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,762
Gold Earned
57,025
484
Minions Killed
541
0
Camps Cleared
0
1,777,504
Distance Traveled
2,019,818
4
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,732
437
111
6
0
336,682
2
L
Sun Wukong
8,980
449
94
5
0
348,803
2
W
Osiris
10,614
531
102
5
0
350,523
2
L
Kuzenbo
8,127
406
38
2
0
352,089
0
L
Mercury
10,007
500
130
7
0
404,167
0
W
Izanami
9,448
472
81
4
0
385,640
4
W
Sol
13,264
663
200
10
0
383,847
5
W
Nemesis
13,080
654
137
7
0
469,121
12
L
Anubis
9,916
496
111
6
0
335,763
0
W
Sobek
10,619
531
21
1
0
430,687
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role