Player Matchup

Olorun
Olorun
 
Olorun
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DiRtYakaHITMAN
Sylvanus
Level 128
God Stats
5W - 2L
1,700 SR
Queue Stats
53W - 52L
1,449 Elo+
Solo
Chernobog
Chernobog
LordOfCroutons
Chernobog
Level 39
God Stats
3W - 5L
1,436 SR
Queue Stats
16W - 19L
1,408 Elo+
Party 1
Arachne
Arachne
Strai8t_Simping
Arachne
Level 64
God Stats
3W - 0L
1,692 SR
Queue Stats
186W - 178L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
YT_shibasalty
Jormungandr
Level 64
God Stats
23W - 20L
1,725 SR
Queue Stats
147W - 159L
1,463 Elo+
Party 1
Team Averages
Level 80
1,611 SR
1,464 Elo+

VS

Team Averages
Level 36
1,267 SR
1,446 Elo+
Kukulkan
Kukulkan
IBS MONKEY
Kukulkan
Level 68
God Stats
7W - 5L
1,378 SR
Queue Stats
62W - 58L
1,358 Elo+
Solo
Ra
Ra
Sade_Kush707
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
SweetGráss
Jormungandr
Level 4
God Stats
0W - 1L
999 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
chewy745
Skadi
Level 57
God Stats
25W - 17L
1,343 SR
Queue Stats
70W - 75L
1,371 Elo+
Solo
Pele
Pele
xElizabethxo
Pele
Level 34
God Stats
0W - 1L
1,116 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
8 / 1 / 8
10,859
603
12,884
13,199
8,727
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
14
3 / 2 / 8
9,435
524
7,053
15,392
16,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
LordOfCroutons
Chernobog
14
5 / 0 / 5
10,338
574
6,474
7,260
2,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
6 / 0 / 4
10,284
571
6,009
8,612
3,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
YT_shibasalty
Jormungandr
16
2 / 1 / 4
10,521
585
7,099
9,669
9,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IBS MONKEY
Kukulkan
3
0 / 2 / 0
5,147
286
1,105
1,611
373
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 8 / 1
7,153
397
6,307
11,912
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jormungandr
SweetGráss
Jormungandr
13
1 / 6 / 3
8,008
445
4,211
15,132
9,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
chewy745
Skadi
11
0 / 2 / 1
7,051
392
2,050
5,795
1,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 6 / 0
8,485
471
9,385
17,775
5,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
24
Kills
4
4
Deaths
24
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
8
1
8
12
W
Sylvanus
3
2
8
3.5
L
Kukulkan
IBS MONKEY
Kukulkan
0
2
0
0
W
Chernobog
LordOfCroutons
Chernobog
5
0
5
7.5
L
1
8
1
0.19
W
6
0
4
8
L
Jormungandr
SweetGráss
Jormungandr
1
6
3
0.42
W
Jormungandr
YT_shibasalty
Jormungandr
2
1
4
4
L
Skadi
chewy745
Skadi
0
2
1
0.25
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,519
Damage
23,058
54,132
Taken
52,225
41,167
Mitigated
20,866
20,097
Healing
8,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
12,884
5,855
2,103
5,992
13,199
8,727
7,072
3,442
9,757
61,084
0
W
Sylvanus
7,053
1,545
2,227
4,406
15,392
16,396
1,358
4,060
11,332
31,090
9,184
L
Kukulkan
IBS MONKEY
Kukulkan
1,105
267
0
0
1,611
373
0
695
916
3,367
0
W
Chernobog
LordOfCroutons
Chernobog
6,474
3,823
270
1,191
7,260
2,788
3,858
1,789
5,471
0
51,242
L
6,307
680
735
1,599
11,912
3,965
0
5,867
5,958
38,849
0
W
6,009
4,803
532
2,476
8,612
3,495
3,130
1,597
7,015
0
57,789
L
Jormungandr
SweetGráss
Jormungandr
4,211
1,004
39
1,649
15,132
9,236
255
8,196
6,788
27,775
0
W
Jormungandr
YT_shibasalty
Jormungandr
7,099
687
0
900
9,669
9,761
1,618
735
8,934
58,875
0
L
Skadi
chewy745
Skadi
2,050
536
0
455
5,795
1,802
1,183
3,488
2,165
0
29,163
L
9,385
1,890
293
3,272
17,775
5,490
0
7,757
9,787
0
57,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,437
Gold Earned
35,844
480
Minions Killed
260
0
Camps Cleared
0
1,665,720
Distance Traveled
1,221,434
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,859
603
116
6
0
345,464
1
W
Sylvanus
9,435
524
54
3
0
328,351
7
L
Kukulkan
5,147
286
4
0
0
34,446
0
W
Chernobog
10,338
574
92
5
0
359,247
0
L
Ra
7,153
397
63
4
0
270,472
0
W
Arachne
10,284
571
95
5
0
359,077
0
L
Jormungandr
8,008
445
56
3
0
314,860
0
W
Jormungandr
10,521
585
123
7
0
273,581
0
L
Skadi
7,051
392
49
3
0
238,399
0
L
Pele
8,485
471
88
5
0
363,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role