Player Matchup

Thoth
Thoth
 
Thoth
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
ApeChismo
Discordia
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 78L
1,459 Elo+
Party 3
Ra
Ra
DHC_Axolotl
Ra
Level 124
God Stats
1W - 1L
1,740 SR
Queue Stats
40W - 47L
1,503 Elo+
Party 2
Nox
Nox
Diesal Butter
Nox
Level 44
God Stats
3W - 3L
1,528 SR
Queue Stats
95W - 91L
1,410 Elo+
Party 3
Zeus
Zeus
Shintarrow_
Zeus
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 65L
1,410 Elo+
Party 2
Team Averages
Level 104
1,554 SR
1,456 Elo+

VS

Team Averages
Level 91
1,435 SR
1,525 Elo+
Sylvanus
Sylvanus
FuegoDesperado
Sylvanus
Level 124
God Stats
1W - 2L
1,715 SR
Queue Stats
63W - 63L
1,463 Elo+
Party 1
Hachiman
Hachiman
HEY SURPRISE
Hachiman
Level 94
God Stats
1W - 3L
1,267 SR
Queue Stats
65W - 60L
1,586 Elo+
Solo
Ares
Ares
Ti Arbol
Ares
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 13L
1,633 Elo+
Party 1
King Arthur
King Arthur
TiSwagginz
King Arthur
Level 61
God Stats
0W - 3L
1,194 SR
Queue Stats
21W - 31L
1,445 Elo+
Party 1
Pele
Pele
aestheticswink
Pele
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 39L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
4 / 4 / 19
11,809
738
19,610
9,433
3,685
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Discordia
ApeChismo
Discordia
20
7 / 3 / 12
12,252
766
24,580
12,673
5,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 1 / 15
11,801
738
11,837
14,259
13,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
4 / 4 / 13
11,881
743
9,279
11,473
5,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
5 / 4 / 12
11,842
740
33,782
13,365
6,387
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
2 / 3 / 6
9,463
591
11,787
22,282
20,056
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
HEY SURPRISE
Hachiman
19
9 / 4 / 3
11,096
694
11,356
14,221
6,027
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
17
0 / 6 / 10
9,215
576
7,391
26,538
44,155
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
TiSwagginz
King Arthur
16
1 / 4 / 9
9,457
591
4,714
18,615
16,023
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 8 / 9
10,519
657
14,163
25,979
12,101
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
53
25
Kills
16
16
Deaths
25
71
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
4
19
3.38
W
Discordia
ApeChismo
Discordia
7
3
12
4.33
W
5
1
15
12.5
W
4
4
13
2.63
L
Sylvanus
2
3
6
1.67
L
Hachiman
HEY SURPRISE
Hachiman
9
4
3
2.63
W
5
4
12
2.75
L
Ares
0
6
10
0.83
L
King Arthur
TiSwagginz
King Arthur
1
4
9
1.38
L
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,088
Damage
49,411
61,203
Taken
107,635
34,977
Mitigated
98,362
32,432
Healing
37,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
19,610
843
1,924
1,021
9,433
3,685
968
2,391
6,820
35,157
0
W
Discordia
ApeChismo
Discordia
24,580
1,604
2,061
3,005
12,673
5,854
820
3,318
9,119
44,856
0
W
11,837
1,160
12,059
8,326
14,259
13,414
703
5,871
8,317
31,070
0
W
9,279
791
945
559
11,473
5,637
1,386
3,040
8,433
18,336
0
L
Sylvanus
11,787
1,081
10,335
9,188
22,282
20,056
0
19,973
2,309
24,278
0
L
Hachiman
HEY SURPRISE
Hachiman
11,356
5,723
683
3,112
14,221
6,027
0
13,284
937
0
32,640
W
33,782
1,741
1,089
1,443
13,365
6,387
1,001
3,786
9,336
56,795
0
L
Ares
7,391
336
760
1,027
26,538
44,155
0
23,517
3,021
14,707
0
L
King Arthur
TiSwagginz
King Arthur
4,714
412
2,221
1,258
18,615
16,023
0
17,690
925
0
8,411
L
14,163
1,287
1,193
7,797
25,979
12,101
0
24,624
1,355
0
32,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,585
Gold Earned
49,750
197
Minions Killed
114
0
Camps Cleared
0
1,578,492
Distance Traveled
1,411,958
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,809
738
42
3
0
326,180
1
W
Discordia
12,252
766
34
2
0
318,064
2
W
Ra
11,801
738
36
2
0
348,421
0
W
Nox
11,881
743
32
2
0
304,035
1
L
Sylvanus
9,463
591
24
2
0
258,932
0
L
Hachiman
11,096
694
47
3
0
304,107
1
W
Zeus
11,842
740
53
3
0
281,792
0
L
Ares
9,215
576
9
1
0
252,527
0
L
King Arthur
9,457
591
7
0
0
290,787
0
L
Pele
10,519
657
27
2
0
305,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role