Player Matchup

Scylla
Scylla
Corenickel
Scylla
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
273W - 181L
1,777 Elo+
Solo
Sol
Sol
Rockerr666
Sol
Level 145
God Stats
11W - 12L
1,756 SR
Queue Stats
490W - 444L
1,712 Elo+
Solo
Fenrir
Fenrir
SamHowl
Fenrir
Level 149
God Stats
8W - 9L
1,230 SR
Queue Stats
662W - 557L
1,590 Elo+
Solo
Achilles
Achilles
iAndrohmeda
Achilles
Level 144
God Stats
38W - 31L
1,618 SR
Queue Stats
606W - 561L
1,675 Elo+
Party 1
Ao Kuang
Ao Kuang
rg1550
Ao Kuang
Level 160
God Stats
13W - 6L
1,500 SR
Queue Stats
389W - 381L
1,756 Elo+
Party 1
Team Averages
Level 148
1,521 SR
1,702 Elo+

VS

Team Averages
Level 154
1,415 SR
1,532 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Kāze
Olorun
Level 157
God Stats
7W - 12L
1,377 SR
Queue Stats
382W - 373L
1,620 Elo+
Solo
Atlas
Atlas
SlimyBiscuit
Atlas
Level 160
God Stats
20W - 13L
1,792 SR
Queue Stats
336W - 290L
1,664 Elo+
Party 2
Ares
Ares
TheSuperChicken
Ares
Level 160
God Stats
10W - 4L
1,230 SR
Queue Stats
150W - 110L
1,161 Elo+
Party 2
Ullr
Ullr
Zegraas
Ullr
Level 141
God Stats
1W - 6L
1,178 SR
Queue Stats
8W - 21L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Corenickel
Scylla
19
6 / 2 / 3
11,904
661
10,844
7,909
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
2 / 0 / 5
11,813
656
7,854
8,323
2,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
SamHowl
Fenrir
15
3 / 1 / 12
10,234
569
6,587
12,740
13,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
iAndrohmeda
Achilles
17
3 / 1 / 4
10,954
609
13,302
14,197
10,839
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
rg1550
Ao Kuang
17
8 / 3 / 3
11,096
616
12,954
15,990
6,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
4 / 5 / 2
9,180
510
6,412
16,320
6,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Kāze
Olorun
14
1 / 5 / 1
8,488
472
4,926
11,283
3,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 3 / 2
9,451
525
7,199
14,816
12,267
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 4 / 2
8,530
474
7,136
12,857
11,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
Zegraas
Ullr
17
1 / 5 / 2
9,949
553
6,450
11,018
3,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
22
Kills
7
7
Deaths
22
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
5
2
1
W
Scylla
Corenickel
Scylla
6
2
3
3.75
L
Olorun
Kāze
Olorun
1
5
1
0.3
W
2
0
5
4.5
W
Fenrir
SamHowl
Fenrir
3
1
12
9
L
0
3
2
0.33
L
1
4
2
0.5
L
Ullr
Zegraas
Ullr
1
5
2
0.4
W
Achilles
iAndrohmeda
Achilles
3
1
4
5
W
Ao Kuang
rg1550
Ao Kuang
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,541
Damage
32,123
59,159
Taken
66,294
35,848
Mitigated
36,384
23,840
Healing
12,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,412
2,343
0
1,557
16,320
6,298
0
9,560
6,636
0
57,394
W
Scylla
Corenickel
Scylla
10,844
1,643
0
1,344
7,909
2,854
2,606
3,769
4,140
97,832
0
L
Olorun
Kāze
Olorun
4,926
2,231
163
2,732
11,283
3,288
0
7,192
3,999
53,635
6,387
W
7,854
2,622
0
5,085
8,323
2,693
487
2,482
5,841
101,231
0
W
Fenrir
SamHowl
Fenrir
6,587
1,739
0
2,169
12,740
13,246
351
2,713
10,027
0
21,578
L
7,199
2,392
0
5,651
14,816
12,267
0
2,464
11,862
62,868
0
L
7,136
449
114
1,351
12,857
11,289
0
5,906
6,951
26,094
5,358
L
Ullr
Zegraas
Ullr
6,450
2,905
0
657
11,018
3,242
61
6,530
4,155
0
85,496
W
Achilles
iAndrohmeda
Achilles
13,302
5,000
0
6,320
14,197
10,839
114
6,697
7,500
0
67,345
W
Ao Kuang
rg1550
Ao Kuang
12,954
3,302
0
8,922
15,990
6,216
0
2,375
13,615
67,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,001
Gold Earned
45,598
624
Minions Killed
576
0
Camps Cleared
0
1,819,908
Distance Traveled
1,721,296
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,180
510
96
5
0
378,997
4
W
Scylla
11,904
661
186
10
0
343,089
6
L
Olorun
8,488
472
125
7
0
322,249
7
W
Sol
11,813
656
172
10
0
361,990
8
W
Fenrir
10,234
569
23
1
0
382,709
3
L
Atlas
9,451
525
151
8
0
342,009
4
L
Ares
8,530
474
35
2
0
349,815
5
L
Ullr
9,949
553
169
9
0
328,226
3
W
Achilles
10,954
609
126
7
0
366,059
10
W
Ao Kuang
11,096
616
117
7
0
366,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role