Player Matchup

Apollo
Apollo
AldoRotG
Apollo
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 99L
1,504 Elo+
Party 3
Ah Puch
Ah Puch
ImSoRandom4
Ah Puch
Level 128
God Stats
2W - 2L
1,361 SR
Queue Stats
254W - 226L
1,519 Elo+
Party 1
Artio
Artio
UchihaEdson18
Artio
Level 110
God Stats
12W - 9L
1,495 SR
Queue Stats
159W - 151L
1,617 Elo+
Party 3
Pele
Pele
UwU_Shiooo
Pele
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 192L
1,524 Elo+
Party 1
Neith
Neith
estryt
Neith
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 27L
1,269 Elo+
Party 3
Team Averages
Level 111
1,471 SR
1,487 Elo+

VS

Team Averages
Level 108
1,544 SR
1,485 Elo+
Thor
Thor
BoistMeef
Thor
Level 122
God Stats
0W - 2L
1,694 SR
Queue Stats
90W - 90L
1,421 Elo+
Party 2
Janus
Janus
JadaKeeeiss
Janus
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,496 Elo+
Party 2
Persephone
Persephone
Soulz IX
Persephone
Level 133
God Stats
0W - 3L
1,302 SR
Queue Stats
122W - 143L
1,515 Elo+
Party 2
Sol
Sol
Vaeldawn
Sol
Level 87
God Stats
3W - 3L
1,724 SR
Queue Stats
202W - 197L
1,489 Elo+
Party 2
Chaac
Chaac
kanashiipapi
Chaac
Level 86
God Stats
21W - 22L
1,500 SR
Queue Stats
318W - 305L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AldoRotG
Apollo
16
3 / 3 / 4
8,676
542
6,509
13,526
4,260
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
ImSoRandom4
Ah Puch
14
0 / 0 / 4
7,950
497
3,918
3,454
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 0 / 6
8,244
515
7,803
13,230
7,113
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
8 / 2 / 5
8,961
560
8,992
14,389
5,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
estryt
Neith
15
6 / 3 / 0
9,556
597
10,610
10,868
4,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
3 / 5 / 0
8,883
555
5,367
14,768
10,453
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 3 / 1
7,193
450
1,370
5,595
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
Soulz IX
Persephone
13
2 / 5 / 1
8,321
520
7,818
11,696
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 6 / 1
8,959
560
10,708
12,076
3,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 2
6,983
436
7,378
14,662
9,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
22
Kills
8
8
Deaths
22
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
AldoRotG
Apollo
3
3
4
1.67
L
Thor
3
5
0
0.6
W
Ah Puch
ImSoRandom4
Ah Puch
0
0
4
2
L
0
3
1
0.17
L
Persephone
Soulz IX
Persephone
2
5
1
0.5
W
5
0
6
8
W
8
2
5
5.25
L
2
6
1
0.42
W
Neith
estryt
Neith
6
3
0
2
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,832
Damage
32,641
55,467
Taken
58,797
22,398
Mitigated
28,649
21,671
Healing
17,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AldoRotG
Apollo
6,509
4,059
0
5,296
13,526
4,260
645
6,479
7,047
0
63,964
L
Thor
5,367
847
32
4,175
14,768
10,453
0
1,424
13,344
0
44,978
W
Ah Puch
ImSoRandom4
Ah Puch
3,918
0
0
559
3,454
1,285
0
838
2,574
41,188
0
L
1,370
79
60
987
5,595
1,579
0
1,780
3,539
37,395
0
L
Persephone
Soulz IX
Persephone
7,818
973
0
3,271
11,696
3,390
27
1,897
9,746
50,884
0
W
7,803
1,480
866
7,732
13,230
7,113
725
5,444
7,786
24,737
4,899
W
8,992
1,807
0
5,344
14,389
5,310
0
3,103
11,256
0
46,840
L
10,708
5,535
0
4,206
12,076
3,236
2,225
2,496
9,580
75,126
0
W
Neith
estryt
Neith
10,610
2,780
0
1,874
10,868
4,430
409
3,956
6,908
1,379
57,257
L
7,378
1,594
0
4,994
14,662
9,991
33
3,771
10,797
0
33,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,387
Gold Earned
40,339
460
Minions Killed
467
0
Camps Cleared
0
1,534,350
Distance Traveled
1,396,814
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,676
542
117
7
0
318,059
2
L
Thor
8,883
555
102
6
0
271,691
1
W
Ah Puch
7,950
497
94
6
0
297,967
0
L
Janus
7,193
450
82
5
0
283,879
2
L
Persephone
8,321
520
90
6
0
301,455
1
W
Artio
8,244
515
35
2
0
332,355
4
W
Pele
8,961
560
75
5
0
329,878
1
L
Sol
8,959
560
140
9
0
253,605
1
W
Neith
9,556
597
139
9
0
256,091
0
L
Chaac
6,983
436
53
3
0
286,184
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role