Player Matchup

Cabrakan
Cabrakan
FvWolf
Cabrakan
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 15L
1,316 Elo+
Party 1
Izanami
Izanami
Player53992524
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
SquishyLeo
Achilles
Level 78
God Stats
4W - 4L
1,587 SR
Queue Stats
25W - 32L
1,430 Elo+
Solo
Medusa
Medusa
TwiztidGener8ion
Medusa
Level 15
God Stats
12W - 12L
1,416 SR
Queue Stats
23W - 25L
1,413 Elo+
Solo
Janus
Janus
cheetomyG
Janus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 15L
1,316 Elo+
Party 1
Team Averages
Level 29
1,501 SR
1,395 Elo+

VS

Team Averages
Level 85
1,620 SR
1,429 Elo+
Thor
Thor
JustMagician307
Thor
Level 7
God Stats
5W - 0L
1,713 SR
Queue Stats
5W - 1L
1,380 Elo+
Party 2
Apollo
Apollo
Lil_Rief
Apollo
Level 106
God Stats
10W - 12L
1,387 SR
Queue Stats
120W - 105L
1,344 Elo+
Solo
Odin
Odin
crazyskyler95
Odin
Level 124
God Stats
2W - 4L
1,620 SR
Queue Stats
28W - 45L
1,484 Elo+
Party 2
Ymir
Ymir
jayjay1249
Ymir
Level 64
God Stats
8W - 11L
1,879 SR
Queue Stats
22W - 38L
1,455 Elo+
Party 2
Baron Samedi
Baron Samedi
xItsAgentSushix
Baron Samedi
Level 123
God Stats
7W - 8L
1,500 SR
Queue Stats
28W - 45L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FvWolf
Cabrakan
15
1 / 6 / 8
9,043
754
9,100
17,918
22,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 7 / 1
8,400
700
3,376
10,336
3,636
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
SquishyLeo
Achilles
17
5 / 5 / 5
10,016
835
9,943
16,575
10,801
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 2 / 4
8,554
713
6,436
6,505
4,129
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
cheetomyG
Janus
16
5 / 8 / 7
9,464
789
16,443
11,057
4,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 11
9,186
766
4,559
11,594
6,422
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Lil_Rief
Apollo
17
9 / 2 / 13
10,514
876
16,394
11,312
8,674
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 5 / 13
10,493
874
8,409
14,940
13,986
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
8 / 1 / 15
11,006
917
9,828
17,474
20,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
xItsAgentSushix
Baron Samedi
18
5 / 3 / 16
10,573
881
12,342
12,100
6,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
96
14
Kills
28
28
Deaths
14
25
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
FvWolf
Cabrakan
1
6
8
0.83
W
1
3
11
2.17
W
Apollo
Lil_Rief
Apollo
9
2
13
7.75
L
1
7
1
0.21
L
Achilles
SquishyLeo
Achilles
5
5
5
1.5
L
2
2
4
2
L
Janus
cheetomyG
Janus
5
8
7
1.06
W
5
5
13
2.3
W
8
1
15
15.5
W
Baron Samedi
xItsAgentSushix
Baron Samedi
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,298
Damage
51,532
62,391
Taken
67,420
45,821
Mitigated
55,817
5,371
Healing
16,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
FvWolf
Cabrakan
9,100
841
0
1,852
17,918
22,612
166
7,136
10,608
22,296
0
W
4,559
1,937
0
170
11,594
6,422
668
4,358
7,236
0
17,722
W
Apollo
Lil_Rief
Apollo
16,394
12,210
0
3,092
11,312
8,674
2,049
4,274
7,038
0
34,544
L
3,376
947
0
0
10,336
3,636
1,066
4,862
5,351
0
21,054
L
Achilles
SquishyLeo
Achilles
9,943
2,662
275
1,821
16,575
10,801
439
4,718
11,625
0
30,821
L
6,436
1,799
424
464
6,505
4,129
26
2,157
4,242
0
16,873
L
Janus
cheetomyG
Janus
16,443
1,303
0
535
11,057
4,643
385
3,297
7,541
36,194
0
W
8,409
2,137
1,038
2,493
14,940
13,986
1,229
7,365
7,575
0
17,111
W
9,828
2,156
1,091
3,682
17,474
20,234
491
5,655
11,819
21,724
0
W
Baron Samedi
xItsAgentSushix
Baron Samedi
12,342
1,165
1,623
3,543
12,100
6,501
1,250
3,891
8,209
48,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,477
Gold Earned
51,772
185
Minions Killed
184
0
Camps Cleared
0
1,098,145
Distance Traveled
1,256,889
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,043
754
15
1
0
196,458
2
W
Thor
9,186
766
31
3
0
219,076
1
W
Apollo
10,514
876
35
3
0
274,785
1
L
Izanami
8,400
700
44
4
0
203,212
0
L
Achilles
10,016
835
55
5
0
232,573
1
L
Medusa
8,554
713
34
3
0
223,234
3
L
Janus
9,464
789
37
3
0
242,668
2
W
Odin
10,493
874
22
2
0
250,530
0
W
Ymir
11,006
917
29
2
0
253,654
0
W
Baron Samedi
10,573
881
67
6
0
258,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role