Player Matchup

Zhong Kui
Zhong Kui
Ap Coby
Zhong Kui
Level 28
God Stats
2W - 3L
1,703 SR
Queue Stats
121W - 130L
1,419 Elo+
Party 1
Scylla
Scylla
ManicNeko
Scylla
Level 99
God Stats
2W - 2L
1,820 SR
Queue Stats
36W - 34L
1,563 Elo+
Party 1
Nike
Nike
PizzaRolls OwO
Nike
Level 30
God Stats
2W - 2L
1,715 SR
Queue Stats
133W - 151L
1,419 Elo+
Party 1
Ravana
Ravana
Sexy Beast177
Ravana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,592 Elo+
Party 1
Hera
Hera
UwUtostadas
Hera
Level 36
God Stats
5W - 6L
1,810 SR
Queue Stats
153W - 151L
1,482 Elo+
Party 1
Team Averages
Level 42
1,710 SR
1,495 Elo+

VS

Team Averages
Level 106
1,538 SR
1,516 Elo+
Gilgamesh
Gilgamesh
CosmicHerbs
Gilgamesh
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 62L
1,390 Elo+
Solo
Cliodhna
Cliodhna
Devilmanz1024
Cliodhna
Level 98
God Stats
7W - 4L
1,553 SR
Queue Stats
277W - 263L
1,465 Elo+
Party 2
Khepri
Khepri
Moe_Lesster69
Khepri
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 103L
1,513 Elo+
Solo
Loki
Loki
OD Shadow
Loki
Level 122
God Stats
5W - 2L
1,500 SR
Queue Stats
121W - 104L
1,747 Elo+
Solo
Jormungandr
Jormungandr
Ur64BitNitemare
Jormungandr
Level 52
God Stats
3W - 1L
1,635 SR
Queue Stats
35W - 30L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ap Coby
Zhong Kui
17
1 / 7 / 10
9,383
670
12,233
18,749
9,979
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
ManicNeko
Scylla
20
5 / 7 / 9
11,618
830
13,086
14,458
4,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 8 / 11
9,657
690
11,151
19,408
14,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 10 / 6
8,533
610
5,585
13,363
6,758
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
8 / 8 / 4
10,908
779
17,027
12,913
4,541
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CosmicHerbs
Gilgamesh
18
6 / 4 / 23
12,061
862
11,261
25,569
24,453
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cliodhna
Devilmanz1024
Cliodhna
19
8 / 4 / 20
12,018
858
18,475
12,829
9,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 1 / 21
12,033
860
8,214
17,493
28,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
17
6 / 4 / 16
10,791
771
13,635
10,193
6,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
Ur64BitNitemare
Jormungandr
20
14 / 3 / 23
13,434
960
16,734
17,110
26,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
142
16
Kills
39
40
Deaths
16
40
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Ap Coby
Zhong Kui
1
7
10
0.86
W
Gilgamesh
CosmicHerbs
Gilgamesh
6
4
23
4.38
W
Cliodhna
Devilmanz1024
Cliodhna
8
4
20
4.5
L
Scylla
ManicNeko
Scylla
5
7
9
1.36
W
5
1
21
15.5
W
Loki
6
4
16
3.5
L
2
8
11
0.94
L
0
10
6
0.3
W
Jormungandr
Ur64BitNitemare
Jormungandr
14
3
23
8.5
L
8
8
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,082
Damage
68,319
78,891
Taken
83,194
39,759
Mitigated
96,169
16,305
Healing
29,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Ap Coby
Zhong Kui
12,233
1,747
2,131
5,015
18,749
9,979
16
4,685
13,459
23,003
0
W
Gilgamesh
CosmicHerbs
Gilgamesh
11,261
2,624
2,815
10,752
25,569
24,453
969
11,558
13,807
0
23,332
W
Cliodhna
Devilmanz1024
Cliodhna
18,475
983
2,614
1,937
12,829
9,631
2,130
9,339
3,422
0
33,527
L
Scylla
ManicNeko
Scylla
13,086
2,067
788
2,278
14,458
4,355
644
5,480
8,453
34,267
0
W
8,214
1,195
1,239
3,252
17,493
28,965
706
9,592
7,576
19,652
0
W
Loki
13,635
2,673
1,272
2,541
10,193
6,169
0
6,940
3,136
0
22,880
L
11,151
2,940
526
1,919
19,408
14,126
0
6,283
12,589
4,852
14,244
L
5,585
1,419
706
1,077
13,363
6,758
0
5,132
7,880
0
7,050
W
Jormungandr
Ur64BitNitemare
Jormungandr
16,734
3,424
1,450
1,755
17,110
26,951
834
6,751
10,161
39,052
0
L
17,027
5,089
756
1,109
12,913
4,541
774
3,368
9,113
24,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,099
Gold Earned
60,337
98
Minions Killed
141
0
Camps Cleared
0
1,110,343
Distance Traveled
1,393,015
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,383
670
21
2
0
221,864
0
W
Gilgamesh
12,061
862
23
2
0
270,493
2
W
Cliodhna
12,018
858
41
3
0
310,480
1
L
Scylla
11,618
830
52
4
0
214,991
0
W
Khepri
12,033
860
16
1
0
284,260
0
W
Loki
10,791
771
26
2
0
276,642
1
L
Nike
9,657
690
8
1
0
224,749
0
L
Ravana
8,533
610
1
0
0
217,731
4
W
Jormungandr
13,434
960
35
3
0
251,140
0
L
Hera
10,908
779
16
1
0
231,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role