Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
DaddyNeedsYou-_-
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,287 Elo+
Party 2
Chaac
Chaac
Rappy_McRaptor
Chaac
Level 63
God Stats
0W - 1L
1,251 SR
Queue Stats
16W - 25L
1,287 Elo+
Party 2
Nu Wa
Nu Wa
SoccerPunch21
Nu Wa
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,457 Elo+
Party 3
Geb
Geb
imYarbles
Geb
Level 23
God Stats
1W - 6L
1,355 SR
Queue Stats
28W - 43L
1,186 Elo+
Party 2
Team Averages
Level 48
1,421 SR
1,343 Elo+

VS

Team Averages
Level 92
1,541 SR
1,578 Elo+
Thor
Thor
 
Thor
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Anoobis2354
Olorun
Level 21
God Stats
1W - 0L
1,279 SR
Queue Stats
11W - 8L
1,784 Elo+
Party 1
Nu Wa
Nu Wa
OverLoving
Nu Wa
Level 89
God Stats
33W - 30L
1,547 SR
Queue Stats
49W - 45L
1,568 Elo+
Party 1
Xbalanque
Xbalanque
TortaSupreme
Xbalanque
Level 147
God Stats
2W - 1L
1,714 SR
Queue Stats
86W - 93L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
Tuffmuffin_
Baron Samedi
Level 128
God Stats
16W - 12L
1,666 SR
Queue Stats
120W - 111L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
5 / 4 / 0
6,844
526
5,007
10,043
3,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 3 / 0
6,113
470
2,776
6,864
2,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 3
5,620
432
4,979
10,937
4,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 4 / 3
6,071
467
4,229
6,612
2,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 2
5,126
394
2,327
10,419
4,768
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
1 / 3 / 9
6,491
499
5,915
8,073
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
10
4 / 5 / 4
6,721
517
4,509
7,346
2,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
14
5 / 0 / 6
8,309
639
12,164
4,921
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
TortaSupreme
Xbalanque
14
6 / 0 / 4
8,253
635
6,901
7,911
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Tuffmuffin_
Baron Samedi
11
1 / 0 / 12
7,226
556
5,423
6,454
5,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
7
Kills
17
17
Deaths
8
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
5
4
0
1.25
W
Thor
 
Thor
1
3
9
1.83
W
Olorun
4
5
4
1.2
L
1
3
0
0.33
W
Nu Wa
5
0
6
8
L
0
2
3
0.75
L
1
4
3
0.63
W
Xbalanque
TortaSupreme
Xbalanque
6
0
4
8
W
Baron Samedi
Tuffmuffin_
Baron Samedi
1
0
12
7
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,318
Damage
34,912
44,875
Taken
34,705
17,424
Mitigated
13,848
9,391
Healing
15,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,007
1,423
0
2,522
10,043
3,351
0
5,116
4,743
0
38,885
W
Thor
 
Thor
5,915
1,582
0
2,357
8,073
2,481
429
1,674
6,276
0
20,684
W
Olorun
4,509
1,810
297
942
7,346
2,006
301
1,722
5,624
28,594
0
L
2,776
1,249
0
728
6,864
2,501
1,128
2,332
4,472
0
30,147
W
Nu Wa
12,164
3,372
69
1,879
4,921
1,314
1,869
488
4,234
51,780
0
L
4,979
438
27
4,210
10,937
4,797
0
5,023
5,680
0
25,654
L
4,229
1,218
0
500
6,612
2,007
884
3,903
2,644
27,649
0
W
Xbalanque
TortaSupreme
Xbalanque
6,901
2,946
0
5,635
7,911
2,428
635
853
7,026
0
55,665
W
Baron Samedi
Tuffmuffin_
Baron Samedi
5,423
584
1,132
2,975
6,454
5,619
316
1,819
4,602
23,447
0
L
2,327
259
0
1,404
10,419
4,768
0
5,107
5,240
11,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,774
Gold Earned
37,000
234
Minions Killed
321
0
Camps Cleared
0
1,196,030
Distance Traveled
1,226,062
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,844
526
69
5
0
257,490
2
W
Thor
6,491
499
39
3
0
266,110
0
W
Olorun
6,721
517
56
4
0
238,802
0
L
Neith
6,113
470
70
5
0
212,694
0
W
Nu Wa
8,309
639
86
7
0
244,154
4
L
Chaac
5,620
432
40
3
0
262,020
3
L
Nu Wa
6,071
467
42
3
0
203,245
0
W
Xbalanque
8,253
635
105
8
0
229,502
3
W
Baron Samedi
7,226
556
35
3
0
247,494
6
L
Geb
5,126
394
13
1
0
260,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role